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    Splitscreen bug

    I'm working on a project where I need to modify the sizes and positions of the splitscreen windows in UT3. However, when I change any of the values in SplitscreenInfo, the HUD resizes or moves correctly, but the game stops rendering in both windows. It's just a black screen. I can move around and pick stuff up, the game just isn't displaying to the screen.

    Is there something else I need to do to get this to work?

    #2
    Did you ever get this figured out, I ran into the same issue.

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