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where is UTTimerMessage declared in the pipeline?

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    where is UTTimerMessage declared in the pipeline?

    has anyone figured out where the UTTimerMessage class is declared? i wanna overwrite the class to remove the countdown voice over, I already eliminated the death message (plan to broadcast the kills on the message box) and also where would the first blood message class be declared. Im thinking it has to be in the gametype but i havent found where or how to set it to use a custom class rather than the defaults, anyone know this useful information bit?

    #2
    UnCodeX: Ctrl+T, "UTTimerMessage", Enter

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      #3
      i been using context and it doesnt seam to have that function, i been using the find function with no luck could it be stated natively? at this point I dont know, any help woudl be greatly apreciated as I am trying to take the least amount of stuff from UT3 (its almost a TC project, almost ).

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        #4
        Like I said: use a tool like UnCodeX. It's a dedicated class browsing tool, something you definitely need if you don't use an IDE like WOTgreal.

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          #5
          Are you just looking for UTTimerMessage.uc? It's under UTGame.

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