trying to force a gametype to spawn vehicles rather than pawn's. tried replacing the pawn class with a vehicle class but nothing happened, other than I couldnt join the game and not even move.
So i figured I could mutate the add inventory function to spawn a vehicle and force the player to enter it. I am having some sysntax issues I havent been to find a function to spawn the vehicle class, the closest thing I got is a SpawnVehicle(); but it gives me bad or missing expression in UTDeathMatch.
Anyone have any ideas on this?
So i figured I could mutate the add inventory function to spawn a vehicle and force the player to enter it. I am having some sysntax issues I havent been to find a function to spawn the vehicle class, the closest thing I got is a SpawnVehicle(); but it gives me bad or missing expression in UTDeathMatch.
Anyone have any ideas on this?
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