Error reading attributes for ...
Okay, I've compiled my HelloWorld.uc okay. I'm getting this runtime error now in the logs, no matter what I do. I run UT3.exe -useunpublished. Here's the code which is similar to what I found in another post:
class HelloWorld extends UTMutator Config(Game);
function PostBeginPlay() {
Super.PostBeginPlay();
LogInternal ("Hello World");
}
defaultproperties {
bExportMenuData=true;
}
Okay, I've compiled my HelloWorld.uc okay. I'm getting this runtime error now in the logs, no matter what I do. I run UT3.exe -useunpublished. Here's the code which is similar to what I found in another post:
class HelloWorld extends UTMutator Config(Game);
function PostBeginPlay() {
Super.PostBeginPlay();
LogInternal ("Hello World");
}
defaultproperties {
bExportMenuData=true;
}
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