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Campaign Kargo map loop?

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    Campaign Kargo map loop?

    I get these same results playing the campaign online or private,what's up with this chapter?
    The objective explains that we are outnumbered,and to get control of the Goliath etc. . .understood.
    But how does the Goliath keep getting hijacked by blue team?
    I've played this campaign map so much I'm really really sick of it.
    I've spawned the red army to control the Goliath tank at least twice and both times I missed seeing it destroyed so it's getting hijacked.
    And every time I use the Redeemer it kills the target and the shooter?
    Jack-Phooey, who made it work that way "iDiOTs"?
    That's just not right or fair.
    So if I've already re-spawned 300+ times will the game eventually let me win?
    Why do my team mates re-spawn and then just stand on the red flag platform and another one or two look like their loitering on the other side of the room?It only takes one guy to defend the flag!!!!!
    Will more teamwork help?What??What haven't I thought of trying,what is wrong?

    #2
    Kargo is VCTF, you just need to capture the enemies flag (i think 3 times) to win the game. The objective to "capture the goliath" is not the main target.

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      #3
      Right, just trying to maintain the objective strategy. Which seems to be the wrong strategy to have.
      I made it through Kargo. finally! I was hoping that skills could be gained by listening to the objectives,but I was wrong again.
      There must be an easier way

      Originally posted by RattleSN4K3 View Post
      Kargo is VCTF, you just need to capture the enemies flag (i think 3 times) to win the game. The objective to "capture the goliath" is not the main target.

      Comment


        #4
        Here I am again.First when I made the last reply there was a problem with submitting it and accidently submitted it twice.Today logging in the username wasn't visible and my password was.Don't know why.

        Right?
        Now I'm stuck on the next map after Kargo [can't think of the name]. I'm being killed on my own base at respawn by an invisible Goliath?
        Then I'm saving RED nodes with RED orbs and suddenly the game ends in defeat when on the map I can clearly see we still have control of 1 or 2 or 3 RED node bases.
        In fact I was standing on a red node base when the announcment of red army was defeated.
        Now on the score it said blue 2 red 0.
        Don't all nodes have to be the same color to win?
        Does that mean red lost twice or blue scored 2 points in a game that requires only 1 point to win?

        Originally posted by RattleSN4K3 View Post
        Kargo is VCTF, you just need to capture the enemies flag (i think 3 times) to win the game. The objective to "capture the goliath" is not the main target.

        Comment


          #5
          The object of warfare is not to have all nodes the same color. The object is to destroy the power core of the opposing team. It sounds like you are on Torlan, map after Kargo with a Goliath. Each time a core is destroyed the team gains 2 points. So even if you lost in overtime a 1 point game you would still have to start the map again from stratch. No rounds in campaign.

          1. Keep using the orbs, pick them up move forward with them again and again
          2. Practice on lower difficulties.
          3. Your Bots teammates don't detroy the core very well on this map, grap a vehicile and charge the core.

          Comment


            #6
            Originally posted by euchreplayer23 View Post
            The object of warfare is not to have all nodes the same color. The object is to destroy the power core of the opposing team. It sounds like you are on Torlan, map after Kargo with a Goliath. Each time a core is destroyed the team gains 2 points. So even if you lost in overtime a 1 point game you would still have to start the map again from stratch. No rounds in campaign. From stratch?

            1. Keep using the orbs, pick them up move forward with them again and again
            2. Practice on lower difficulties.
            3. Your Bots teammates don't detroy the core very well on this map, grap a vehicile and charge the core.
            stratch?
            detroy?

            Map title; "power surge"
            It's not easy on any level of difficulty.
            Seems that the fight just gets shorter on the harder levels.
            Also the idea is to connect the nodes in the chain and then destroy the core. Correct? or Incorrect?
            Well that's what I'm trying to do and it ain't working. It's like I said in the other map the game gets hijacked at different points.
            I played a card that adds 2 guys to my army so we wouldn't be outnumbered and didn't get them.
            At the end of the game the score card shows we were outnumbered by 2 when it should have been even. (6 on 6)The Objectives never said we were outnumbered on this map.
            For a game rated for "Mature" there seems to be a lot of immature reasons to sound like a whining teenager.
            And the blue team definitely spawns faster than red. Because if there are only 6 of them I can take a screenshot of at least 6 on foot and 3 active vehicals on blue army in the same shot.
            They might like to try adding the time and detail they did for the UT3 manual explaining somehow how the strategy plan works in the campaign as well as the army movement,arsenal weapons,vehicals,aircraft etc. . .

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