My particles doesn't show up when I assign a custom light meterial to them. The shader looks ok in the material editor and if I swith the "CustomLight" output to "Emissive" I get color on the particles. Isn't the customLight model compatible with particles?
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custom lighting on particles - blank output
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information is lax; - supply an image or 2 [an image of your material expressions + drop downs][- maybe some additional info.
with what you have said i can only suggest the following:
- check these and supplement the "xxx" with any of the following that are suitable to your requirements...
* busedwith"xxx"
sprites
trails
subuv ?
customlighting
* maybe use a fallback
- you can download [or obtain through some other means]DM-Osiris and check the examples ....
- i dont have much ut3 stuff anymore but i recall that map using something for the fire that might help
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