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    ATI and unrealed

    Just wondering if theres a way to fix the rendering problem when your in the editor so i don't have to keep building everything before i can see what it actually looks like for example when i place lighting if i then change the settings of the lights i have to build before i can see the changes

    #2
    That is just how the editor functions. Editing BSPs or doing anything that might change how a light or shadow looks will require building regardless of what video card you are using.

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      #3
      oh i was told it only happened on ati graphics cards

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        #4
        You mean these strange, ugly shadows? Yes, that's ATI only. I'm also having this problem with an R4870.

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          #5
          the NEW drivers are Broken it has nothing todo with windows 7 the drivers are bugged

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            #6
            ATI does not show correctly lit geometry without rebuild, while Nvidia has no problems here, just slows down. I once had some settings that worked fine in editor, but instead made most games unplayable, sadly i forgot what it was.

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