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Game crashes? I suggest you post a few lines from the "launch.log" file

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    Game crashes? I suggest you post a few lines from the "launch.log" file

    This file often shows the reason why UT3 chickens out to desktop, and looking at it prevents a lot of guesswork

    Open you documents folder and go to "My Games\Unreal Tournament 3\UTGame\Logs". At the end of the file "launch.log", there may be lines like these:
    Critical: appError called:
    Critical: Result failed
    at .\Src\D3D9Viewport.cpp:180
    with error E_OUTOFMEMORY
    Critical: Windows GetLastError: The operation completed successfully. (0)
    Critical: appError called:
    Critical: Rendering thread exception:
    Result failed
    at .\Src\D3D9Viewport.cpp:180
    with error E_OUTOFMEMORY
    Look at the parts in bold. They gave great hints about what's wrong. In my case, I remembered about a parameter that I changed with RivaTuner a few days ago.
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