Hello.. this is my first post. I just upgraded to 2.0, and the new Titan pack this week and immediately notice a performace impact to other computers on my home Network (FIOS) when I launch a multiplayer session. I never saw this before using version 1.3??

Does anyone know if UT3 2.0 has somehow changed network utilization in some way, and if there are any ways to moderate overall bandwidth consumption? Thanks.