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How do I add a camera "look at target" in matinee?

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    How do I add a camera "look at target" in matinee?

    I'm in the process of learning the kismet and matinee editor for U3 and would like to figure out the easiest procedure for creating a "look at target" during a simple camera fly by. I want the camera to lock on to a static or moving target while the camera is moving along its path. I've created a simple room and a few lights for my scene. The camera actor is already added to my room. I added a Camera1 group and movement track in Matinee with two keyframes for the camera movement. This works fine!

    With the targetpoint object already added in my level, what steps are necessary to make the camera lock on to the targetpoint location as it moves. There's a LookatGroup Name and rotation mode in the camera's movement track properties, but I'm not sure how to set this up. How should I proceed?

    Any help would be greatly appreciated!

    #2
    Try the level design forum if you have questions related to creating such content.

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      #3
      Thanks. I've added a new thread under the Level Design section. You may delete this post.

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