Announcement

Collapse
No announcement yet.

Static mesh invisible in UED. Visible in game

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Static mesh invisible in UED. Visible in game

    The title really says it all:
    I have a custom static mesh that is invisible when placed in UnrealED, but when I play or test the map, it shows up fine. Have I accidentally disabled UED rendering for this object? How do I see it in the editor again?

    There was a time when it showed up just fine. Help?

    #2
    I figured it out. set my Show Flags of the viewport back to defaults. Not sure how it got changed in the first place.

    Comment

    Working...
    X