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UnrealEd crashes while opening custom .u packages - Vista Ultimate SP1 32 bit x86

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    UnrealEd crashes while opening custom .u packages - Vista Ultimate SP1 32 bit x86

    Hey guys, maybe you can help me out here for a bit.


    I've been tryign to create some maps a few days ago before my upgrade to Vista. I originally had Windows Media Center Edition 2005. It ran the UnrealEd perfectly and loaded up any packages, including .u files.

    Now that I've reformatted and installed Windows Vista Ultimate SP1 32 bit, the UnrealEd does indeed load quicker than ti did on XP, and it works perfectly, except I can no longer open up custom .u files. All default UT3 files will work, but any custom .u files crashes the Ed. .upk packaged open up with no problems. I am using UT3 Patch 1.2

    Here are my specs:

    Gateway GT5026E (modified)
    Pentium D 2.8 Ghz
    1 GB DDR2 Ram
    512 MB ATI Radeon Sapphire X1550 PCI-E
    Sigmatel High Definition Audio
    1280x1024 Resolution LCD - Sony SDM-HS75
    Windows Vista Ultimate Edition with Service Pack 1 - 32 bit x86
    Unreal Tournament 3 with Patch 1.2 - fresh install from 2 days ago

    Any help is greatly welcome. I just want to build some maps.

    Tc.
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