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Crash on custom map load

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    Crash on custom map load

    I have been tryign otu some custom maps and my game seems to lock up when I try to play them. I can load one ok sometimes but after that map it just loads up. I see the loading screen with the spinning U yet it never passes and I have to end the process, not the program, the process to close the game. I tried both having the cd in drive and not and either way it does it.

    Anyone have any idea why this happens?

    Post your specs please. This is what Midway support will tell you:

    Unreal Tournament 3 crash fixes and workarounds

    If you are experiencing crashes after the splash screen, during movie cutscenes, at the main menu, or random crashes in game:

    1) Update your graphics and sound drivers. The easiest way to do this is to visit your system manufacturers website. They typically have a "Support and Drivers" section or something similar that will direct you to the latest drivers for your computer. After you have downloaded and installed the latest drivers start the game to see if the problem persists.

    2) Run the game with -nosound. Certain sound cards running without the latest drivers are known to cause crashes in UT3. Running the game with -nosound switch will determine if your sound card is causes the crash you are experiencing. To do this follow these steps:

    a) Right click on the UT3 Shortcut located on your desktop by default and select Properties.
    b) At the end of the Target Line type -nosound (Make sure to include a space before the -)

    Run the game and see if the problem persists. If the crashes stop after using the -nosound switch, download the latest drivers from your sound card manufacturer and try the game again.

    3) Perform these .ini tweaks provided by the UT Community. The following .ini tweaks were given by the UT Community to help resolve crashing in UT3. These tweaks will cause minor in-game visual annoyances but will usually allow you to enjoy your game:

    a) Go to "My Documents\My Games" and delete the Unreal Tournament 3 folder. Start the game to see if the problem persists.
    b) If the problem continues go to "My Documents\My Games\Unreal Tournament 3\UTGame\Config" and open the UTEngine.ini file.
    1) Search for UseMinimalNVIDIADriverShaderOptimization and change False to True
    2) Search for bInitializeShadersOnDemand and change False to True
    3) Search for DisableATITextureFilterOptimizationChecks and change True to False
    4) Search for PumpWindowMessagesWhenRenderThreadStalled and change False to True
    5) Search for OnlyStreamInTextures and change False to True

    They should look like this:


    c) Save and close the file.
    d) Start the game.