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The Unfixed C++ Error Thread

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  • The Unfixed C++ Error Thread

    I feel somewhat bad about this, as it constitutes spamming rather, but I thought it would be better to have a thread dedicated to the problem that I (and others) are experiencing that didn't have FIXED in front of it. You may consider said other thread abandoned, by me at least.

    Basically, I'm at my wits' end trying to get UT3 to run more than a couple of deathmatch games without crashing to the desktop with a C++ error. Now, things have got a bit better for me - the errors used to be non-descript, just random crashes. Ultron's tweaks and tips from other users here have at least enabled me to load and even, sometimes, play a map. When I can play, the game runs smoothly with maxed-out graphics, sound, everything. I've run hardware checks on my computer (I am currently running a RAM stress test and am on my laptop), and the hardware stands up to scrutiny. Besides which, a C++ error indicates more of a software than a hardware error, surely?

    I always run a clean boot for this game, as it's the only way to get it to run at all (before crashing after 5 minutes). Is the culprit here Vista? nVidia? Other games seem to run OK most of the time (had a few problems with Crysis to begin with but they've been ironed out).

    Only one last thing to say I suppose - basic specs:

    Core 2 Duo E6550 (overclocked to 2.9GHz...which I have tried removing.)
    2GB RAM
    320GB HDD
    GeForce 8800 GTS (640MB)
    XFi Extreme Audio
    Vista...(aargh)

  • #2
    Besides which, a C++ error indicates more of a software than a hardware error, surely?
    Thought so, too.
    But, wrong. In my case, and in another one, it was just the little lower than required RAM voltage. Especially on newer systems this is a regularity.
    An application may quit functioning with an absurdly misleading error message since something else has happened in the back stage, but resulted as a loss of control in the application core or its dynamically linked library.
    In Linux it is called "segmentation fault". It could be _anything_ from buggy driver or binary incompatability to hardware failure.
    In other cases it is a more direct Blue Screen and/or reboot.

    My advice: start to suspect your hardware configuration.

    Comment


    • #3
      Originally posted by DrFish View Post
      Thought so, too.
      But, wrong. In my case, and in another one, it was just the little lower than required RAM voltage.
      I have an ASUS P5K. Might try raising the voltage tiny bit...but the RAM held out under a stress test. Surely that would stop with an error also if RAM voltage was to blame?
      EDIT: Just checked and my RAM was on 2.10V. Have set to 2.15V and will let you know how I get on via the power of a later edit...
      EDIT 2: C++ error. Have tried raising to 2.20V. By the way, while I was in there I noticed that the CPU voltage was set to 1.4V. High enough for an overclocked C2D? CPU stress tests don't seem to faze it. Still, I guess I'd be seeing worse effects if my CPU was underpowered.
      EDIT 3: C++ error again. Is it worth raising the RAM voltage higher still?
      EDIT 4: Raised to 2.25V. A display driver restarted during the game. Then a C++ runtime error. Think I'll lower it again.

      Comment


      • #4
        Hi i have this very same problem. i am running

        ASUS barebones with ASUS motherboard
        AMD X2 4600+
        2GB corsair
        Zotac 8800 GTS 320mb Amp edition
        Windows XP SP2

        I have tried everything to get this to work i have trawled all of the stickies changing everything i can as i go along. I have tried formatting my system and installing only my sound and video drivers and UT3 to no avail.I have tried the Beta drivers, back dated drivers even swapping my DVD drive incase it was a problem while installing. I have as a last ditch attempt swapped my copy at the shop hoping it may remedy the situation by some unknown magic. I have now formatted again and re-installed everything and still nothing.
        Whats more annoying is i gave my old P.C to my best friend and it runs perfectly on that system! lmao with a single core P4 3.0ghz and a 7600GS 256mb and 2gb of Ram again on XP.
        I dont really know what else to do as i need the editor more than the game for university so any advice in regard to getting the editor to work or if anyone knows if the editor will work without the main game that would be cool.
        If anyone has had any luck in sorting this out please let me know.
        Thanks again

        Comment


        • #5
          Originally posted by Makron2n View Post
          I
          EDIT: Just checked and my RAM was on 2.10V. Have set to 2.15V and will let you know how I get on via the power of a later edit...
          Anything more than 2.1 could be fatal for your RAM.

          Comment


          • #6
            Originally posted by DrFish View Post
            Anything more than 2.1 could be fatal for your RAM.
            Fortunately I got away with it...this time.

            At least I've established it ain't the RAM voltage.

            (I should point out that it is now safely back at 2.1.)

            Comment


            • #7
              I had this exact same problem running UT3 on my computer.
              After much hand wringing and everything I could think of I did a google search on the problem, and it affects not only ut3 but other programs as well.
              It seems the problem lies in microsoft .net framework.
              So I went to windows update and installed every .net framework I could think of all the way to .net framework 3.0. Viola, problem fixed.
              try this and let me know the results here.

              Comment


              • #8
                I've also encountered this problem, and I'm currently trying the suggestion by Myhero. I sure hope this works, otherwise I'm screwed.

                update: Okay, so I updated all the .net frameworks and now I don't get the C++ error! Now my whole comp just crashes and restarts. I am starting to get angry. Oh, and before I forget here are my specs,
                Intel Core 2 Duo E6600 2.4 GHz
                2G Ram
                Nvidia 7600 GT X2 in SLI
                XP
                update: So now it's gone back to giving me the same old message about the C++ error. I'm starting to get really pissed. any ideas?

                Comment


                • #9
                  I'll try looking for some .NET framework updates later and will let you know how I get on. Hopefully better than Wideman...

                  Comment


                  • #10
                    Guys, this has nothing to do with the .NET Framework. Trust me.

                    UT3 executable has not been compiled against the .NET Framework.

                    Comment


                    • #11
                      I'm just getting angry and trying just about anything that someone suggests, lol. Well, if anyone gets any bright ideas let me know. I really don't want to return this game!

                      Comment


                      • #12
                        Originally posted by DrFish View Post
                        Guys, this has nothing to do with the .NET Framework. Trust me.

                        UT3 executable has not been compiled against the .NET Framework.
                        I did have my doubts, although Myhero claimed that it worked for him.

                        I'm personally beginning to suspect the nVidia drivers, in spite of the fact that I have a clean install of the latest version. I've had problems with other games in the past that have only been ironed out when nVidia decided to release another dodgy driver update for Vista.

                        By the way, haven't installed the .NET framework quite yet...

                        Comment


                        • #13
                          Bump. Sorry about the double post, but this is still an issue for several people, so, yah. Cough. Today I tried once again re-installing both my graphics drivers (completely) and the game (also completely - seems to leave a lot behind in Vista). I'm still gettin' those C++ errors. I also had a specific error related to msvcr80.dll, but only once (it appeared in the log). Does anyone know what function msvcr80 serves?

                          Oh yeah, and I'm starting to get convinced that it's my graphics drivers. God knows what's wrong with 'em, but today I got a driver malfunction in Call of Duty 4 as well. It's either them, or my card. I really hope it's not my card. Given that the situation has improved with each new driver release, though, it probably isn't. Vista just don't like that there Forceware.

                          Comment


                          • #14
                            Man, this is not a vista only problem, I use an, xp ad I have the exact same problem as you. when you load the game can you get in on the first try? On my rig, it loads and runs fine, then I get a random crash with the C++ while I'm in-game, and after that, I can't load the game until I restart.
                            Just wondering if it's the same problem, oh and here are my specs:

                            Intel Core 2 Duo E6600 2.4 GHz
                            2 GB RAM
                            2 NVIDIA Geforce 7600GT in SLI
                            Drivers: 169.28
                            SoundMax HD Audio

                            Comment


                            • #15
                              I had VC++ errors after I edited some ini files. It took just one variable to make the problem appear. I would delete every UT directory after uninstalling to make sure the config files are really gone. You might be able to delete them and they will be recreated from the base configuration files.
                              What are your GPU and CPU temps?
                              There is a recent C++ update from Microsoft you can get. Try uninstalling and install the newer one.

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