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    "Game" Freezing> Help

    Ut3 somtimes freezes due to my graphics card driver not responding. I installed the latest driver with catalyst 7.12 for my Sapphire AtI 9600xt.
    Help Meh!

    Heres my system specs.

    ------------------
    System Information
    ------------------
    Time of this report: 12/24/2007, 19:38:56
    Machine name: ERDB19
    Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
    Language: English (Regional Setting: English)
    System Manufacturer: HallmarkComputer
    System Model: ViewMaster System
    BIOS: Award Modular BIOS v6.00PG
    Processor: Intel(R) Celeron(R) CPU 1.70GHz
    Memory: 1536MB RAM
    Page File: 342MB used, 1814MB available
    Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
    DX Setup Parameters: Not found
    DxDiag Version: 5.03.2600.2180 32bit Unicode

    ---------------
    Display Devices
    ---------------
    Card name: RADEON 9600 Series
    Manufacturer: ATI Technologies Inc.
    Chip type: ATI display adapter AGP (0x4E51)
    DAC type: Internal DAC(400MHz)
    Device Key: Enum\PCI\VEN_1002&DEV_4E51&SUBSYS_0200174B&REV_00
    Display Memory: 256.0 MB
    Current Mode: 1280 x 1024 (32 bit) (75Hz)
    Monitor: Plug and Play Monitor
    Monitor Max Res: 1600,1200
    Driver Name: ati2dvag.dll
    Driver Version: 6.14.0010.6660 (English)
    DDI Version: 9 (or higher)
    Driver Attributes: Final Retail
    Driver Date/Size: 12/17/2006 13:20:48, 263168 bytes
    WHQL Logo'd: Yes
    WHQL Date Stamp: n/a
    VDD: n/a
    Mini VDD: ati2mtag.sys
    Mini VDD Date: 12/17/2006 13:20:30, 1918464 bytes
    Device Identifier: {D7B71EE2-0D11-11CF-FF6E-0A22A1C2CB35}
    Vendor ID: 0x1002
    Device ID: 0x4E51
    SubSys ID: 0x0200174B
    Revision ID: 0x0000
    Revision ID: 0x0000
    Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
    Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    Registry: OK
    DDraw Status: Enabled
    D3D Status: Enabled
    AGP Status: Enabled
    DDraw Test Result: Not run
    D3D7 Test Result: Not run
    D3D8 Test Result: Not run
    D3D9 Test Result: Not run

    #2
    Check out Ultron's sticky. You may be under minimum requirements to run the game.

    Comment


      #3
      Originally posted by sickbastard67 View Post
      Check out Ultron's sticky. You may be under minimum requirements to run the game.
      I am not under them apart from my processor and i am above the ram requirement and my gfx is level with the minimum requirements.

      Comment


        #4
        You can probably run the game, although a slower, more scaled back version of what others play on their power machines. Ultron's sticky post is the place to start. Check out the .ini tweaks first.

        Comment

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