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    grafic driver crashes down

    hi i posted a thread with my ut3 crashing randomly .. now i tried to play ut3 on my brothers pc with vista i could play there on low settings though his pc is one month old (amd athlon x2 5000+; 2gb RAM; nvidia 8500GT; Vista) it worked fine but today it I had the same crash as in my in system (amd athlon 64 3800+; 1gb RAM; ATI Radeon X1800XT; XP) the game stuck and the screen turned black the difference was that i could get back to vista there a message was shown that the driver crashed down and had to be restarted perhaps this could be helpful hope this **** bug can be fixed ASAP
    greetings killerchiller

    #2
    well i found sth in the log that could perhaps help
    Code:
    Init: 	GPU DeviceID found in ini: (4) Radeon X1800 Series
    Init: Machine  detected compatibility level: Composite: 1. CPU: 1. GPU: 4.
    Init: Previous detected compatibility level: Composite: 1. CPU: 1. GPU: 4.
    Log: Initializing FaceFX...
    Log: FaceFX initialized:
    Log:     version  1.710000
    Log:     licensee Unreal Engine 3 Licensee
    Log:     project  Unreal Engine 3 Project
    Log: Preloading (default) startup map UTFrontEnd
    Log: GConfig::Find has loaded file:  ..\Engine\Localization\DEU\Engine.DEU
    Log: GConfig::Find has loaded file:  ..\Engine\Localization\INT\Engine.INT
    Log: Loaded shader cache RefShaderCache-PC-D3D-SM3.CacheObject: 24748 shaders(0 legacy, 0 redundant), 2548 materials
    Log: GConfig::Find has loaded file:  ..\Engine\Localization\INT\UnrealScriptTest.INT
    Log: GConfig::Find has loaded file:  ..\UTGame\Localization\DEU\UTGame.DEU
    Log: GConfig::Find has loaded file:  ..\UTGame\Localization\INT\UTGame.INT
    Log: GConfig::LoadFile has loaded file:  ..\UTGame\Config\UTWeapon.ini
    Log: GConfig::LoadFile has loaded file:  ..\UTGame\Config\UTCustomChar.ini
    Log: GConfig::LoadFile associated file:  ..\UTGame\Config\UTMap.ini
    Log: GConfig::Find has loaded file:  ..\Engine\Localization\DEU\OnlineSubsystemGameSpy.DEU
    Log: 88799 objects as part of root set at end of initial load.
    Log: 0 out of 0 bytes used by permanent object pool.
    Log: Initializing Engine...
    Log: GConfig::Find has loaded file:  ..\Engine\Localization\INT\Editor.INT
    Log: GConfig::Find has loaded file:  ..\UTGame\Localization\INT\UTEditor.INT
    Init: UEngine initialized
    Log: Looking for DLC...
    Log: Object size..............: 60
    Log: Actor size...............: 436
    Log: ActorComponent size......: 88
    Log: PrimitiveComponent size..: 448
    Init: ALAudio device requested : Generic Software
    Init: ALAudio device opened    : Generic Software
    Init: AL_VENDOR      : Creative Labs Inc.
    Init: AL_RENDERER    : Software
    Init: AL_VERSION     : 1.1
    Init: AL_EXTENSIONS  : EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
    Init: Device supports: ALC_EXT_EFX
    Init: Found EFX extension with 1 effect slots and 1 potential sends
    Init: ...'reverb' supported
    Init: ...'low pass filter' supported
    Init: ALAudioDevice initialized.
    Init: Client initialized
    Log: GConfig::Find has loaded file:  ..\Engine\Localization\INT\Launch.INT
    Log: Performing DNS lookup for stunserver.org
    PlayerManagement: Creating new player with ControllerId 0
    PlayerManagement: Successfully created new player with ControllerId 0: LocalPlayer_0
    Log: Browse: UTFrontEnd?Name=Spieler?team=255
    Log: LoadMap: UTFrontEnd?Name=Spieler?team=255
    Log: Virtual  memory allocation size: 212.49 MByte (222810112 Bytes)
    Log: Physical memory allocation size:   0.00 MByte (0 Bytes)
    Log: GConfig::Find has loaded file:  ..\UTGame\Localization\DEU\UTGameContent.DEU
    Log: GConfig::Find has loaded file:  ..\UTGame\Localization\INT\UTGameContent.INT
    Log: Game class is 'UTEntryGame'
    Log: Primary PhysX scene will be in software.
    Log: Creating Primary PhysX Scene.
    Log: Novodex Terrain Creation (Terrain_1): 13.437185 ms
    Log: Novodex Terrain Creation (Terrain_0): 0.991467 ms
    Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for UTFrontEnd.TheWorld:PersistentLevel.UTCustomChar_Preview_0.SkeletalMeshComponent_0 with skeletalmesh CH_TwinSouls_Cine.Mesh.SK_CH_TwinSouls_Cine_FemaleA
    Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for UTFrontEnd.TheWorld:PersistentLevel.UTCustomChar_Preview_1.SkeletalMeshComponent_11 with skeletalmesh CH_IronGuard_Male.Mesh.SK_CH_IronGuard_MaleA
    Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for UTFrontEnd.TheWorld:PersistentLevel.UTCustomChar_Preview_2.SkeletalMeshComponent_22 with skeletalmesh CH_IronGuard_Male.Mesh.SK_CH_IronGuard_MaleA
    Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for UTFrontEnd.TheWorld:PersistentLevel.UTCustomChar_Preview_3.SkeletalMeshComponent_33 with skeletalmesh CH_IronGuard_Male.Mesh.SK_CH_IronGuard_MaleA
    Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for UTFrontEnd.TheWorld:PersistentLevel.UTCustomChar_Preview_4.SkeletalMeshComponent_44 with skeletalmesh CH_IronGuard_Male.Mesh.SK_CH_IronGuard_MaleA
    PerfWarning: InstanceGeom: 7.216837 ms - 427 Convex, Terrain 1.630656 ms, PerTriSM 0.000000 ms, InitArticulated 0.088558 ms, BodyInst Alloc 5.809382 ms, InitBody 92.947021 ms
    PerfWarning: NxActor Creation: 58.975168 ms
    Log: Bringing World UTFrontEnd.TheWorld up for play (0) at 2007.12.12-15.09.46
    Log: Bringing up level for play took: 0.609151
    ScriptLog: UTPlayerController::OnReadProfileSettingsComplete() - bWasSuccessful: True, ControllerId: 0
    Log: UTEntryPlayerController_0 got player LocalPlayer_0
    ScriptLog: UTPlayerController::ClientSetOnlineStatus() - Setting online status for ControllerId: 0
    Error: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
    Log: ########### Finished loading level: 3.823925 seconds
    Init: Game engine initialized
    Log: Initializing Engine Completed
    Log: Starting memory preloaded movie...Copyright_PC ()
    Log: Waiting for memory preloaded movie to finish loading ...
    Log: Playing movie [Copyright_PC]
    Log: Got memory preloaded movie event!!!
    Log: Unmute bink movie
    Log: Next movie? 1 / 7
    Log: Playing movie [EpicLogo]
    Log: Next movie? 2 / 7
    Log: Playing movie [MidwayLogo]
    Log: Next movie? 3 / 7
    Log: Playing movie [UE3_logo]
    Log: Next movie? 4 / 7
    Log: Playing movie [Nvidia_PC]
    Log: Next movie? 5 / 7
    Log: Playing movie [Intel_Duo_Logo]
    Log: Next movie? 6 / 7
    Log: >>>>>>>>>>>>>> Initial startup: 29.15s <<<<<<<<<<<<<<<
    Log: GConfig::Find has loaded file:  ..\UTGame\Localization\DEU\UTGameUI.DEU
    Log: Ambient1 | Ambient1
    ScriptLog: Retrieving Profile Settings for UI PlayerIndex 0
    Log: Changing subtitle setting, new value: 1
    ScriptLog: UTPlayerController - Setting netspeed to 10000
    Log: FSTUNClient resolved stunserver.org (192.245.12.229)
    ScriptLog: UTUIFrontEnd_TitleScreen::SetMainControllerId - Setting main controller ID to 0
    ScriptLog: UTUIFrontEnd_LoginScreen::OnLogin() - Attempting to login with name 'kraZycHiller' bLocalOnly: True
    ScriptLog: Login change...requerying profile data
    ScriptLog: UTPlayerController::OnReadProfileSettingsComplete() - bWasSuccessful: True, ControllerId: 0
    ScriptLog: Retrieving Profile Settings for UI PlayerIndex 0
    Log: Changing subtitle setting, new value: 1
    ScriptLog: UTPlayerController - Setting netspeed to 10000
    ScriptWarning: UTUIFrontEnd_SettingsVideoAdvanced Transient.SettingsVideoAdvanced_0 (Function UTGame.UTUIFrontEnd_SettingsVideoAdvanced:PostInitialize:010E) Accessed array 'SettingsVideoAdvanced_0.GeneratedObjects' out of bounds (-1/6)
    ScriptWarning: UTUIFrontEnd_SettingsVideoAdvanced Transient.SettingsVideoAdvanced_0 (Function UTGame.UTUIFrontEnd_SettingsVideoAdvanced:PostInitialize:010E) Accessed None 'OptionObj'
    ScriptWarning: UTUIFrontEnd_SettingsVideoAdvanced Transient.SettingsVideoAdvanced_0 (Function UTGame.UTUIFrontEnd_SettingsVideoAdvanced:PostInitialize:010E) Accessed array 'SettingsVideoAdvanced_0.GeneratedObjects' out of bounds (-1/6)
    ScriptWarning: UTUIFrontEnd_SettingsVideoAdvanced Transient.SettingsVideoAdvanced_0 (Function UTGame.UTUIFrontEnd_SettingsVideoAdvanced:PostInitialize:010E) Accessed None 'OptionObj'
    ScriptWarning: UTUIFrontEnd_SettingsVideoAdvanced Transient.SettingsVideoAdvanced_0 (Function UTGame.UTUIFrontEnd_SettingsVideoAdvanced:PostInitialize:010E) Accessed array 'SettingsVideoAdvanced_0.GeneratedObjects' out of bounds (-1/6)
    ScriptWarning: UTUIFrontEnd_SettingsVideoAdvanced Transient.SettingsVideoAdvanced_0 (Function UTGame.UTUIFrontEnd_SettingsVideoAdvanced:PostInitialize:010E) Accessed None 'OptionObj'
    ScriptWarning: UTUIFrontEnd_SettingsVideoAdvanced Transient.SettingsVideoAdvanced_0 (Function UTGame.UTUIFrontEnd_SettingsVideoAdvanced:PostInitialize:010E) Accessed array 'SettingsVideoAdvanced_0.GeneratedObjects' out of bounds (-1/6)
    ScriptWarning: UTUIFrontEnd_SettingsVideoAdvanced Transient.SettingsVideoAdvanced_0 (Function UTGame.UTUIFrontEnd_SettingsVideoAdvanced:PostInitialize:010E) Accessed None 'OptionObj'
    ScriptWarning: UTUIFrontEnd_SettingsVideoAdvanced Transient.SettingsVideoAdvanced_0 (Function UTGame.UTUIFrontEnd_SettingsVideoAdvanced:PostInitialize:010E) Accessed array 'SettingsVideoAdvanced_0.GeneratedObjects' out of bounds (-1/6)
    ScriptWarning: UTUIFrontEnd_SettingsVideoAdvanced Transient.SettingsVideoAdvanced_0 (Function UTGame.UTUIFrontEnd_SettingsVideoAdvanced:PostInitialize:010E) Accessed None 'OptionObj'
    ScriptWarning: UTUIFrontEnd_SettingsVideoAdvanced Transient.SettingsVideoAdvanced_0 (Function UTGame.UTUIFrontEnd_SettingsVideoAdvanced:OnAccept:0072) Accessed array 'SettingsVideoAdvanced_0.GeneratedObjects' out of bounds (-1/6)
    ScriptWarning: UTUIFrontEnd_SettingsVideoAdvanced Transient.SettingsVideoAdvanced_0 (Function UTGame.UTUIFrontEnd_SettingsVideoAdvanced:OnAccept:0072) Accessed array 'SettingsVideoAdvanced_0.GeneratedObjects' out of bounds (-1/6)
    ScriptWarning: UTUIFrontEnd_SettingsVideoAdvanced Transient.SettingsVideoAdvanced_0 (Function UTGame.UTUIFrontEnd_SettingsVideoAdvanced:OnAccept:0072) Accessed array 'SettingsVideoAdvanced_0.GeneratedObjects' out of bounds (-1/6)
    ScriptWarning: UTUIFrontEnd_SettingsVideoAdvanced Transient.SettingsVideoAdvanced_0 (Function UTGame.UTUIFrontEnd_SettingsVideoAdvanced:OnAccept:0072) Accessed array 'SettingsVideoAdvanced_0.GeneratedObjects' out of bounds (-1/6)
    ScriptWarning: UTUIFrontEnd_SettingsVideoAdvanced Transient.SettingsVideoAdvanced_0 (Function UTGame.UTUIFrontEnd_SettingsVideoAdvanced:OnAccept:0072) Accessed array 'SettingsVideoAdvanced_0.GeneratedObjects' out of bounds (-1/6)
    Init: System Settings changed using SetFriendlyGraphicsSettings:
    Init: System Settings:
    Init: 	StaticDecals=false
    Init: 	DynamicDecals=false
    Init: 	DynamicLights=false
    Init: 	DynamicShadows=false
    Init: 	LightEnvironmentShadows=false
    Init: 	CompositeDynamicLights=true
    Init: 	DirectionalLightmaps=false
    Init: 	MotionBlur=false
    Init: 	DepthOfField=false
    Init: 	Bloom=false
    Init: 	QualityBloom=false
    Init: 	Distortion=false
    Init: 	DropParticleDistortion=true
    Init: 	SpeedTreeLeaves=false
    Init: 	SpeedTreeFronds=false
    Init: 	OnlyStreamInTextures=false
    Init: 	LensFlares=false
    Init: 	FogVolumes=true
    Init: 	FloatingPointRenderTargets=true
    Init: 	Trilinear=false
    Init: 	OneFrameThreadLag=true
    Init: 	UseVsync=false
    Init: 	UpscaleScreenPercentage=true
    Init: 	Fullscreen=true
    Init: 	AllowD3D10=true
    Init: 	EnableHighPolyChars=false
    Init: 	SkeletalMeshLODBias=1
    Init: 	ParticleLODBias=2147483647
    Init: 	DetailMode=0
    Init: 	ShadowFilterQualityBias=-1
    Init: 	MaxAnisotropy=0
    Init: 	MaxMultisamples=1
    Init: 	MinShadowResolution=32
    Init: 	MaxShadowResolution=512
    Init: 	ResX=1024
    Init: 	ResY=768
    Init: 	ScreenPercentage=100.000
    Init: 	SceneCaptureStreamingMultiplier=1.000
    Init: 	FoliageDrawRadiusMultiplier=0.000
    Init: 	ShadowTexelsPerPixel=2.000
    Log: 	TEXTUREGROUP_World: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
    Log: 	TEXTUREGROUP_WorldNormalMap: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
    Log: 	TEXTUREGROUP_WorldSpecular: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
    Log: 	TEXTUREGROUP_Character: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
    Log: 	TEXTUREGROUP_CharacterNormalMap: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
    Log: 	TEXTUREGROUP_CharacterSpecular: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
    Log: 	TEXTUREGROUP_Weapon: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
    Log: 	TEXTUREGROUP_WeaponNormalMap: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
    Log: 	TEXTUREGROUP_WeaponSpecular: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
    Log: 	TEXTUREGROUP_Vehicle: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
    Log: 	TEXTUREGROUP_VehicleNormalMap: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
    Log: 	TEXTUREGROUP_VehicleSpecular: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
    Log: 	TEXTUREGROUP_Effects: (MinLODSize= 256,MaxLODSize= 256,LODBias=0)
    Log: 	TEXTUREGROUP_Skybox: (MinLODSize= 256,MaxLODSize= 512,LODBias=2)
    Log: 	TEXTUREGROUP_UI: (MinLODSize= 256,MaxLODSize=4096,LODBias=0)
    Log: 	TEXTUREGROUP_LightAndShadowMap: (MinLODSize= 256,MaxLODSize= 512,LODBias=1)
    Log: 	TEXTUREGROUP_RenderTarget: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Init: Friendly System Settings:
    Init: 	TextureDetail=Level1
    Init: 	WorldDetail=Level1
    Init: 	bUseVSync=0
    Init: 	bUseMSAA=0
    Init: 	ScreenPercentage=100
    Init: 	UpscaleScreenPercentage=1
    Init: 	ResX=1024
    Init: 	ResY= 768
    Init: 	Fullscreen=1
    ScriptLog: Screen Resolution Changed: 1024x768
    ScriptLog: Retrieving Profile Settings for UI PlayerIndex 0
    Log: Changing subtitle setting, new value: 1
    ScriptLog: UTPlayerController - Setting netspeed to 10000
    ScriptLog: Settings_0::ConditionalSaveProfile - Saving player profile.
    ScriptLog: UTUITabPage::OnGameModeChanged() - Current Game Mode: UTGame.UTDeathmatch
    ScriptLog: UTUITabPage::OnGameModeChanged() - Current Game Mode: UTGame.UTDeathmatch
    ScriptLog: UTUIFrontEnd: Starting game with no splitscreen: Removing all but 1 LocalPlayer.
    ScriptLog: UTUIFrontEnd: Starting Game...open DM-RisingSun?game=UTGame.UTDeathmatch?MaxPlayers=16?MinNetPlayers=0?NumPublicConnections=16?NumPrivateConnections=0?NumOpenPublicConnections=0?NumOpenPrivateConnections=0?bShouldAdvertise=True?bIsLanMatch=False?bUsesStats=True?bAllowJoinInProgress=True?bAllowInvites=True?bUsesPresence=True?bAllowJoinViaPresence=True?bUsesArbitration=False?bIsDedicated=False?bIsListPlay=False?OwningPlayerName=?PingInMs=0?AverageSkillRating=1000.000000?GameMode=0?Difficulty=2?PureServer=1?LockedServer=0?Campaign=0?ForceRespawn=0?CustomMapName=?CustomGameMode=?GoalScore=20?TimeLimit=20?ServerDescription=?NumPlay=2?name=Spieler?alias=Spieler
    Log: Browse: DM-RisingSun?name=Spieler?team=255?game=UTGame.UTDeathmatch?MaxPlayers=16?MinNetPlayers=0?NumPublicConnections=16?NumPrivateConnections=0?NumOpenPublicConnections=0?NumOpenPrivateConnections=0?bShouldAdvertise=True?bIsLanMatch=False?bUsesStats=True?bAllowJoinInProgress=True?bAllowInvites=True?bUsesPresence=True?bAllowJoinViaPresence=True?bUsesArbitration=False?bIsDedicated=False?bIsListPlay=False?OwningPlayerName=?PingInMs=0?AverageSkillRating=1000.000000?GameMode=0?Difficulty=2?PureServer=1?LockedServer=0?Campaign=0?ForceRespawn=0?CustomMapName=?CustomGameMode=?GoalScore=20?TimeLimit=20?ServerDescription=?NumPlay=2?alias=Spieler
    Log: LoadMap: DM-RisingSun?name=Spieler?team=255?game=UTGame.UTDeathmatch?MaxPlayers=16?MinNetPlayers=0?NumPublicConnections=16?NumPrivateConnections=0?NumOpenPublicConnections=0?NumOpenPrivateConnections=0?bShouldAdvertise=True?bIsLanMatch=False?bUsesStats=True?bAllowJoinInProgress=True?bAllowInvites=True?bUsesPresence=True?bAllowJoinViaPresence=True?bUsesArbitration=False?bIsDedicated=False?bIsListPlay=False?OwningPlayerName=?PingInMs=0?AverageSkillRating=1000.000000?GameMode=0?Difficulty=2?PureServer=1?LockedServer=0?Campaign=0?ForceRespawn=0?CustomMapName=?CustomGameMode=?GoalScore=20?TimeLimit=20?ServerDescription=?NumPlay=2?alias=Spieler
    ScriptLog: Desc: DeathMatch
    Log: Starting memory preloaded movie...UT_loadmovie8 (Intel_Duo_Logo)
    Log: Waiting for memory preloaded movie to finish loading ...
    Log: Playing movie [UT_loadmovie8]
    Log: Got memory preloaded movie event!!!
    Log: ClearAllAnimSetLinkupCaches - Took 12.31ms
    ScriptLog: Clearing online delegates for UTEntryPlayerController_0 (Player:LocalPlayer_0)
    Log: Virtual  memory allocation size: 168.88 MByte (177078272 Bytes)
    Log: Physical memory allocation size:   0.00 MByte (0 Bytes)
    Log: Game class is 'UTDeathmatch'
    Log: Primary PhysX scene will be in software.
    Log: Creating Primary PhysX Scene.
    Log: Novodex Terrain Creation (Terrain_3): 0.245560 ms
    Log: Novodex Terrain Creation (Terrain_2): 1.201548 ms
    PerfWarning: InstanceGeom: 12.356285 ms - 813 Convex, Terrain 1.430627 ms, PerTriSM 0.000000 ms, InitArticulated 0.000000 ms, BodyInst Alloc 10.329258 ms, InitBody 232.445680 ms
    PerfWarning: NxActor Creation: 200.970538 ms
    Log: Bringing World DM-RisingSun.TheWorld up for play (0) at 2007.12.12-15.10.42
    ScriptLog: MinNetPlayers:  0
    Log: Bringing up level for play took: 0.641529
    ScriptLog: UTPlayerController::OnReadProfileSettingsComplete() - bWasSuccessful: True, ControllerId: 0
    Log: UTPlayerController_0 got player LocalPlayer_0
    ScriptLog: UTPlayerController::ClientSetOnlineStatus() - Setting online status for ControllerId: 0
    Log: ########### Finished loading level: 4.016325 seconds
    ScriptLog: Retrieving Profile Settings for UI PlayerIndex 0
    ScriptLog: UTPlayerController::LoadCharacterFromProfile() - Character data not found, generating a random character.
    Log: Changing subtitle setting, new value: 1
    ScriptLog: UTPlayerController - Setting netspeed to 10000
    ScriptLog: CustomChar - Load Assets: KRAM
    Log: Begin Async loading packages for Family 'KRAM':
    Log: - CH_Krall_Male
    Log: Flushing async loaders.
    Log: Family Asset Package Loaded: CH_Krall_Male_SF
    Log: CONSTRUCTIONING: LoadFamilyAsset (KRAM) Took: 0.72 secs
    ScriptLog: CUSTOMCHAR Start: UTPlayerReplicationInfo_2 Spieler V01
    Log: StartCustomCharMerge: 0.098336 ms initializing, 0.714615 ms texture streaming
    Log: CUSTOMCHAR: Merge Mesh: 3.62ms  Composite Tex: 0.02ms
    ScriptLog: CUSTOMCHAR Complete: UTPlayerReplicationInfo_2   (Tex stream: 0.2107 Secs)
    ScriptLog: CustomChar - Load Assets: LIAM
    Log: Begin Async loading packages for Family 'LIAM':
    Log: - CH_Corrupt_Male
    Log: Flushing async loaders.
    Log: Family Asset Package Loaded: CH_Corrupt_Male_SF
    Log: CONSTRUCTIONING: LoadFamilyAsset (LIAM) Took: 0.28 secs
    ScriptLog: CUSTOMCHAR Start: UTPlayerReplicationInfo_3 Entropy V01
    Log: StartCustomCharMerge: 0.085488 ms initializing, 0.368763 ms texture streaming
    Log: CUSTOMCHAR: Merge Mesh: 5.46ms  Composite Tex: 0.02ms
    ScriptLog: CUSTOMCHAR Complete: UTPlayerReplicationInfo_3   (Tex stream: 0.2388 Secs)
    ScriptLog: CustomChar - Load Arms: KRAM
    Log: Begin Async loading packages for Family 'KRAM':
    Log: - CH_Krall_Arms
    Log: Flushing async loaders.
    Log: Family Asset Package Loaded: CH_Krall_Arms_SF
    Log: CONSTRUCTIONING: LoadFamilyAsset (KRAM) Took: 0.71 secs
    ScriptLog: Finished creating custom characters in 3.0001 seconds
    Error: Can't start an online game that hasn't been created
    ScriptLog: START MATCH
    ScriptLog:   Num Matches Played: 0
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting fo
    the last lines tilll it crashes are the most important
    well now i think this has to do with my grafic card i have an ATI RADEON X1800XT 512mb RAM

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