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    UT3 full crashes like the demo

    Are you silly Epic Games ?

    Gears of War crashed here on splashscreen.

    If i disable my X-Fi Fatalaty the game runs good.

    UT 3 Demo crashes here on splashscreen.

    If i disable my X-Fi Fatalaty the game runs good.

    UT 3 German Fullversion crashes here on splashscreen.

    If i disable my X-Fi Fatalaty the game runs good.


    What the hell you doing there ? Drinking coffee all the day ?

    I have the newest Creative soundcard driver installed. I am running Vista 64 bit.

    Code:
    Log: Log file open, 11/13/07 11:49:23
    Init: Version: 3487
    Init: Epic Internal: 0
    Init: Compiled: Oct 21 2007 03:16:06
    Init: Command line: 
    Init: Base directory: D:\Spiele\UT3\Binaries\
    Init: Character set: Unicode
    Log: GConfig::LoadFile has loaded file:  ..\UTGame\Config\UTEditor.ini
    Log: GConfig::LoadFile has loaded file:  ..\UTGame\Config\UTEditorUserSettings.ini
    Log: GConfig::LoadFile has loaded file:  ..\UTGame\Config\UTCompat.ini
    Log: GConfig::LoadFile has loaded file:  ..\UTGame\Config\UTEngine.ini
    Log: GConfig::LoadFile has loaded file:  ..\UTGame\Config\UTGame.ini
    Log: GConfig::LoadFile has loaded file:  ..\UTGame\Config\UTInput.ini
    Log: GConfig::LoadFile has loaded file:  ..\UTGame\Config\UTUI.ini
    Init: Computer: DESKTOP
    Init: User: Holger
    Init: CPU Page size=4096, Processors=4
    Init: High frequency timer resolution =14.318180 MHz
    Init: Memory total: Phys=4192576K Pagef=4194303K Virt=4194176K
    Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
    Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
    Init: Object subsystem initialized
    Log: GConfig::Find has loaded file:  ..\Engine\Localization\INT\Core.INT
    Init: WinSock: I am Desktop (192.168.1.2:0)
    Init: Startup System Settings:
    Init: System Settings:
    Init: 	StaticDecals=true
    Init: 	DynamicDecals=true
    Init: 	DynamicLights=true
    Init: 	DynamicShadows=true
    Init: 	LightEnvironmentShadows=true
    Init: 	CompositeDynamicLights=false
    Init: 	DirectionalLightmaps=true
    Init: 	MotionBlur=true
    Init: 	DepthOfField=true
    Init: 	Bloom=true
    Init: 	QualityBloom=true
    Init: 	Distortion=true
    Init: 	DropParticleDistortion=false
    Init: 	SpeedTreeLeaves=true
    Init: 	SpeedTreeFronds=true
    Init: 	OnlyStreamInTextures=false
    Init: 	LensFlares=true
    Init: 	FogVolumes=true
    Init: 	FloatingPointRenderTargets=true
    Init: 	Trilinear=false
    Init: 	OneFrameThreadLag=true
    Init: 	UseVsync=false
    Init: 	UpscaleScreenPercentage=true
    Init: 	Fullscreen=false
    Init: 	AllowD3D10=true
    Init: 	EnableHighPolyChars=false
    Init: 	SkeletalMeshLODBias=0
    Init: 	ParticleLODBias=0
    Init: 	DetailMode=2
    Init: 	ShadowFilterQualityBias=0
    Init: 	MaxAnisotropy=4
    Init: 	MaxMultisamples=1
    Init: 	MinShadowResolution=32
    Init: 	MaxShadowResolution=512
    Init: 	ResX=800
    Init: 	ResY=600
    Init: 	ScreenPercentage=100.000
    Init: 	SceneCaptureStreamingMultiplier=1.000
    Init: 	FoliageDrawRadiusMultiplier=1.000
    Init: 	ShadowTexelsPerPixel=2.000
    Log: 	TEXTUREGROUP_World: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log: 	TEXTUREGROUP_WorldNormalMap: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log: 	TEXTUREGROUP_WorldSpecular: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log: 	TEXTUREGROUP_Character: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log: 	TEXTUREGROUP_CharacterNormalMap: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log: 	TEXTUREGROUP_CharacterSpecular: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log: 	TEXTUREGROUP_Weapon: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log: 	TEXTUREGROUP_WeaponNormalMap: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log: 	TEXTUREGROUP_WeaponSpecular: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log: 	TEXTUREGROUP_Vehicle: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log: 	TEXTUREGROUP_VehicleNormalMap: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log: 	TEXTUREGROUP_VehicleSpecular: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log: 	TEXTUREGROUP_Effects: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log: 	TEXTUREGROUP_Skybox: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log: 	TEXTUREGROUP_UI: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log: 	TEXTUREGROUP_LightAndShadowMap: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log: 	TEXTUREGROUP_RenderTarget: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Init: Friendly System Settings:
    Init: 	TextureDetail=Custom
    Init: 	WorldDetail=Custom
    Init: 	bUseVSync=0
    Init: 	bUseMSAA=0
    Init: 	ScreenPercentage=100
    Init: 	UpscaleScreenPercentage=1
    Init: 	ResX= 800
    Init: 	ResY= 600
    Init: 	Fullscreen=0
    Init: OS stats:
    Init: 	Windows Vista 
    Init: 	RemoteDesktop=0
    Init: Memory stats:
    Init: 	Physical: 4094MB
    Init: 	Virtual: 4095MB
    Init: 	PageFile: 4095MB
    Init: CPU stats:
    Init: 	MeasuredPerformanceTime: 305.043 (measured now)
    Init: 	Hyperthreaded: 1
    Init: 	NumProcessorsPerCPU: 1
    Init: 	NumLogicalProcessors: 4
    Init: 	NumPhysicalProcessors: 4
    Init: 	MaxSpeed: 3005
    Init: 	CurrentSpeed: 3005
    Init: 	CoresPerProcessor: 4
    Init: 	IsOnBattery: 0
    Init: 	BatteryLevel: -1
    Init: 	Manufacturer: Intel
    Init: 	CPUName: Unknown INTEL CPU
    Init: 	L1CacheSize: 32
    Init: 	L2CacheSize: -1
    Init: 	Architecture: x86
    Init: GPU stats:
    Init: 	VendorID: 000010DE
    Init: 	DeviceID: 00000191
    Init: 	DriverVersion: 7.15.11.6901
    Init: 	DeviceName: NVIDIA GeForce 8800 GTX
    Init: 	DriverName: nvd3dum.dll
    Init: 	PixelShaderVersion: 3
    Init: 	VertexShaderVersion: 3
    Init: 	VRAMQuantity: 768
    Init: 	DedicatedVRAM: 732
    Init: 	AdapterCount: 1
    Init: 	SupportsHardwareTnL: 1
    Init: 	GPU DeviceID found in ini: (5) NVIDIA GeForce 8800 GTX
    Init: Machine  detected compatibility level: Composite: 5. CPU: 5. GPU: 5.
    Init: Previous detected compatibility level: Composite: 0. CPU: 0. GPU: 0.
    Init: System Settings changed using SetFriendlyGraphicsSettings:
    Init: System Settings:
    Init: 	StaticDecals=true
    Init: 	DynamicDecals=true
    Init: 	DynamicLights=true
    Init: 	DynamicShadows=true
    Init: 	LightEnvironmentShadows=true
    Init: 	CompositeDynamicLights=false
    Init: 	DirectionalLightmaps=true
    Init: 	MotionBlur=true
    Init: 	DepthOfField=true
    Init: 	Bloom=true
    Init: 	QualityBloom=true
    Init: 	Distortion=true
    Init: 	DropParticleDistortion=false
    Init: 	SpeedTreeLeaves=true
    Init: 	SpeedTreeFronds=true
    Init: 	OnlyStreamInTextures=true
    Init: 	LensFlares=true
    Init: 	FogVolumes=true
    Init: 	FloatingPointRenderTargets=true
    Init: 	Trilinear=true
    Init: 	OneFrameThreadLag=false
    Init: 	UseVsync=false
    Init: 	UpscaleScreenPercentage=true
    Init: 	Fullscreen=true
    Init: 	AllowD3D10=true
    Init: 	EnableHighPolyChars=true
    Init: 	SkeletalMeshLODBias=0
    Init: 	ParticleLODBias=0
    Init: 	DetailMode=2
    Init: 	ShadowFilterQualityBias=1
    Init: 	MaxAnisotropy=16
    Init: 	MaxMultisamples=4
    Init: 	MinShadowResolution=32
    Init: 	MaxShadowResolution=512
    Init: 	ResX=1280
    Init: 	ResY=1024
    Init: 	ScreenPercentage=100.000
    Init: 	SceneCaptureStreamingMultiplier=1.000
    Init: 	FoliageDrawRadiusMultiplier=1.000
    Init: 	ShadowTexelsPerPixel=2.000
    Log: 	TEXTUREGROUP_World: (MinLODSize= 256,MaxLODSize=1024,LODBias=0)
    Log: 	TEXTUREGROUP_WorldNormalMap: (MinLODSize= 512,MaxLODSize=1024,LODBias=1)
    Log: 	TEXTUREGROUP_WorldSpecular: (MinLODSize= 256,MaxLODSize=1024,LODBias=1)
    Log: 	TEXTUREGROUP_Character: (MinLODSize= 512,MaxLODSize=1024,LODBias=0)
    Log: 	TEXTUREGROUP_CharacterNormalMap: (MinLODSize= 512,MaxLODSize=1024,LODBias=0)
    Log: 	TEXTUREGROUP_CharacterSpecular: (MinLODSize= 512,MaxLODSize=1024,LODBias=0)
    Log: 	TEXTUREGROUP_Weapon: (MinLODSize= 512,MaxLODSize=1024,LODBias=0)
    Log: 	TEXTUREGROUP_WeaponNormalMap: (MinLODSize=1024,MaxLODSize=1024,LODBias=0)
    Log: 	TEXTUREGROUP_WeaponSpecular: (MinLODSize= 512,MaxLODSize=1024,LODBias=0)
    Log: 	TEXTUREGROUP_Vehicle: (MinLODSize=1024,MaxLODSize=2048,LODBias=0)
    Log: 	TEXTUREGROUP_VehicleNormalMap: (MinLODSize=1024,MaxLODSize=2048,LODBias=1)
    Log: 	TEXTUREGROUP_VehicleSpecular: (MinLODSize=1024,MaxLODSize=2048,LODBias=1)
    Log: 	TEXTUREGROUP_Effects: (MinLODSize= 256,MaxLODSize=1024,LODBias=0)
    Log: 	TEXTUREGROUP_Skybox: (MinLODSize= 512,MaxLODSize=2048,LODBias=0)
    Log: 	TEXTUREGROUP_UI: (MinLODSize=1024,MaxLODSize=4096,LODBias=0)
    Log: 	TEXTUREGROUP_LightAndShadowMap: (MinLODSize= 512,MaxLODSize=4096,LODBias=0)
    Log: 	TEXTUREGROUP_RenderTarget: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Init: Friendly System Settings:
    Init: 	TextureDetail=Level5
    Init: 	WorldDetail=Level5
    Init: 	bUseVSync=0
    Init: 	bUseMSAA=1
    Init: 	ScreenPercentage=100
    Init: 	UpscaleScreenPercentage=1
    Init: 	ResX=1280
    Init: 	ResY=1024
    Init: 	Fullscreen=1
    Init: Writing new compatibility level to ini. Composite: 5. CPU: 5. GPU: 5.
    Log: Initializing FaceFX...
    Log: FaceFX initialized:
    Log:     version  1.710000
    Log:     li

    #2
    First of all, lose your attitude!

    Second, Blame Creative not Epic!!!


    UT3 Beta Demo runs fine with my X-Fi Xtreme Gamer!!!!!

    Comment


      #3
      Runs fine on my xtreme music too (the real one).

      Comment


        #4
        I have the same card and neither gears of war or UT3 have given me any problems....

        Comment


          #5
          Originally posted by uranus View Post
          First of all, lose your attitude!

          Second, Blame Creative not Epic!!!


          UT3 Beta Demo runs fine with my X-Fi Xtreme Gamer!!!!!
          What him said !!! Owned !!?!?

          Comment


            #6
            OK im running a Creative X-FI with Vista 64 bit with no probs.

            Cya

            Comment


              #7
              Runs fine on my Creative SB Audigy 2 ZS

              Comment


                #8
                It seems your sys have a driver problem ?

                I´m running UT III full version (bought today ) on Vista 64Bit with X-Fi Music and it runs fine. No crashes or something else.
                Who is silly ?

                Comment


                  #9
                  4400+x2

                  sb fatal1ty card

                  1gb ram

                  7600gt

                  the game just randomly crashes for me all the time...

                  whole system reboots.........

                  Comment


                    #10
                    what voltage you have set for your ram?

                    what brand? if its ocz platinum, set the voltage to 1.9-2...

                    fyi

                    Comment


                      #11
                      this post is same bsod I get... nv4_disp.dll using latest nvid drivers(tested a few versions running driver cleaner after every install)

                      http://forumplanet.gamespy.com/unrea...1/12598900/p1/

                      I have a very similiar system as well

                      btw i get same error on demo and fullversion

                      PHP Code:
                      ------------------
                      System Information
                      ------------------
                      Time of this report11/14/200701:59:51
                             Machine name
                      JAMES
                         Operating System
                      Windows XP Professional (5.1Build 2600Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
                                 
                      LanguageEnglish (Regional SettingEnglish)
                      System ManufacturerSystem manufacturer
                             System Model
                      System Product Name
                                     BIOS
                      Phoenix AwardBIOS v6.00PG
                                Processor
                      AMD Athlon(tm64 X2 Dual Core Processor 4400+,  MMX,  3DNow (2 CPUs), ~2.2GHz
                                   Memory
                      1024MB RAM
                                Page File
                      542MB used1919MB available
                              Windows Dir
                      C:\WINDOWS
                          DirectX Version
                      DirectX 9.0c (4.09.0000.0904)
                      DX Setup ParametersNot found
                           DxDiag Version
                      5.03.2600.2180 32bit Unicode

                      ------------
                      DxDiag Notes
                      ------------
                        
                      DirectX Files TabNo problems found.
                            
                      Display Tab 1No problems found.
                              
                      Sound Tab 1No problems found.
                                
                      Music TabNo problems found.
                                
                      Input TabNo problems found.
                              
                      Network TabNo problems found.

                      --------------------
                      DirectX Debug Levels
                      --------------------
                      Direct3D:    0/(n/a)
                      DirectDraw:  0/(retail)
                      DirectInput0/(n/a)
                      DirectMusic0/(n/a)
                      DirectPlay:  0/(retail)
                      DirectSound0/(retail)
                      DirectShow:  0/(retail)

                      ---------------
                      Display Devices
                      ---------------
                              
                      Card nameNVIDIA GeForce 7600 GT 
                           Manufacturer
                      NVIDIA
                              Chip type
                      GeForce 7600 GT
                               DAC type
                      Integrated RAMDAC
                             Device Key
                      Enum\PCI\VEN_10DE&DEV_0391&SUBSYS_22201682&REV_A1
                         Display Memory
                      256.0 MB
                           Current Mode
                      1280 x 1024 (32 bit) (100Hz)
                                
                      MonitorViewSonic P95f+-2
                        Monitor Max Res
                      2048,1536
                            Driver Name
                      nv4_disp.dll
                         Driver Version
                      6.14.0011.6375 (English)
                            
                      DDI Version(or higher)
                      Driver Attributes: Final Retail
                       Driver Date
                      /Size10/4/2007 17:14:005783424 bytes
                            WHQL Logo
                      'd: n/a
                        WHQL Date Stamp: n/a
                                    VDD: n/a
                               Mini VDD: nv4_mini.sys
                          Mini VDD Date: 10/4/2007 17:14:00, 6854464 bytes
                      Device Identifier: {D7B71E3E-40D1-11CF-D56D-2B0200C2CB35}
                              Vendor ID: 0x10DE
                              Device ID: 0x0391
                              SubSys ID: 0x22201682
                            Revision ID: 0x00A1
                            Revision ID: 0x00A1
                            Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A 
                       Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                               Registry: OK
                           DDraw Status: Enabled
                             D3D Status: Enabled
                             AGP Status: Enabled
                      DDraw Test Result: Not run
                       D3D7 Test Result: Not run
                       D3D8 Test Result: Not run
                       D3D9 Test Result: Not run

                      -------------
                      Sound Devices
                      -------------
                                  Description: SB X-Fi Audio [A000]
                       Default Sound Playback: Yes
                       Default Voice Playback: Yes
                                  Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00231102&REV_00
                              Manufacturer ID: 1
                                   Product ID: 100
                                         Type: WDM
                                  Driver Name: ctaud2k.sys
                               Driver Version: 5.12.0001.1201 (English)
                            Driver Attributes: Final Retail
                                  WHQL Logo'
                      dn/a
                                Date 
                      and Size6/18/2007 02:01:28514560 bytes
                                  Other Files

                              
                      Driver ProviderCreative
                               HW Accel Level
                      Full
                                    Cap Flags
                      0x0
                          Min
                      /Max Sample Rate00
                      Static/Strm HW Mix Bufs00
                       
                      Static/Strm HW 3D Bufs00
                                    HW Memory
                      0
                             Voice Management
                      Yes
                       EAX
                      (tm2.0 Listen/SrcYesYes
                         I3DL2
                      (tmListen/SrcNoNo
                      Sensaura
                      (tmZoomFX(tm): No
                                     Registry
                      OK
                            Sound Test Result
                      Not run

                      ---------------------
                      Sound Capture Devices
                      ---------------------
                                  
                      DescriptionSB X-Fi Audio [A000]
                        Default 
                      Sound CaptureYes
                        
                      Default Voice CaptureYes
                                  Driver Name
                      ctaud2k.sys
                               Driver Version
                      5.12.0001.1201 (English)
                            
                      Driver Attributes: Final Retail
                                Date 
                      and Size6/18/2007 02:01:28514560 bytes
                                    Cap Flags
                      0x0
                                 Format Flags
                      0x0 
                      The game will bsod on startup sometimes or in menu screen... or in maps..... pretty much seems random

                      Comment


                        #12
                        Originally posted by uranus View Post
                        First of all, lose your attitude!

                        Second, Blame Creative not Epic!!!


                        UT3 Beta Demo runs fine with my X-Fi Xtreme Gamer!!!!!
                        Nothing wrong with a little attitude, how do you know he didn't blame creative first.

                        Not everyone is going to be happy, you people need to chill and expect it, telling someone to calm down and saying "it works on my pc" doesn't offer any help what so ever. Best not to reply at all.

                        Oh BTW, I blame Epic for a lot of things, one being the game is LAME for offline play, once again!!!!!!!!!!!!!!!!

                        Also, if the complainer does a little searching, you'll find some work arounds which may work...

                        Comment


                          #13
                          Init: System Settings changed using SetFriendlyGraphicsSettings:

                          Init: Writing new compatibility level to ini. Composite: 5. CPU: 5. GPU: 5.
                          That friendly s***t darn sucks.
                          A good reason to turn engine.ini in readonly.....

                          Comment


                            #14
                            Same issue for me. Even after a cleaning of old drivers (using Driver Cleaner Pro), and re-install of latest NVIDIA drivers, still getting BSOD. Also tried running with anti-virus and such turned off, screen resolution set to 800x600, and even using beta driver from NVIDIA.

                            Any help would be appreciated.

                            ------------------
                            System Information
                            ------------------
                            Time of this report: 11/20/2007, 21:56:32
                            Machine name: JARL
                            Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_qfe.070227-2300)
                            Language: English (Regional Setting: English)
                            System Manufacturer: Dell Inc.
                            System Model: Dell XPS710
                            BIOS: Phoenix ROM BIOS PLUS Version 1.10 1.4.1
                            Processor: Intel(R) Core(TM)2 CPU 6400 @ 2.13GHz (2 CPUs)
                            Memory: 1022MB RAM
                            Page File: 529MB used, 1930MB available
                            Windows Dir: C:\WINDOWS
                            DirectX Version: DirectX 9.0c (4.09.0000.0904)
                            DX Setup Parameters: Not found
                            DxDiag Version: 5.03.2600.2180 32bit Unicode

                            ---------------
                            Display Devices
                            ---------------
                            Card name: NVIDIA GeForce 7900 GS
                            Manufacturer: NVIDIA
                            Chip type: GeForce 7900 GS
                            DAC type: Integrated RAMDAC
                            Device Key: Enum\PCI\VEN_10DE&DEV_0292&SUBSYS_037010DE&REV_A1
                            Display Memory: 256.0 MB
                            Current Mode: 1280 x 1024 (16 bit) (60Hz)
                            Monitor: ViewSonic VA903 Series
                            Monitor Max Res: 1280,1024
                            Driver Name: nv4_disp.dll
                            Driver Version: 6.14.0011.6375 (English)
                            DDI Version: 9 (or higher)
                            Driver Attributes: Final Retail
                            Driver Date/Size: 10/4/2007 17:14:00, 5783424 bytes
                            WHQL Logo'd: Yes
                            WHQL Date Stamp: n/a
                            VDD: n/a
                            Mini VDD: nv4_mini.sys
                            Mini VDD Date: 10/4/2007 17:14:00, 6854464 bytes
                            Device Identifier: {D7B71E3E-41D2-11CF-896B-7B2300C2CB35}
                            Vendor ID: 0x10DE
                            Device ID: 0x0292
                            SubSys ID: 0x037010DE
                            Revision ID: 0x00A1
                            Revision ID: 0x00A1
                            Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
                            Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                            {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                            {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                            {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                            {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                            {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                            {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                            {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                            Registry: OK
                            DDraw Status: Enabled
                            D3D Status: Enabled
                            AGP Status: Enabled
                            DDraw Test Result: Not run
                            D3D7 Test Result: Not run
                            D3D8 Test Result: Not run
                            D3D9 Test Result: Not run

                            Comment


                              #15
                              Lets see, hmmmmm. Set voltage for ram to affect sound card..... Hmmmm. That is FUNNY :-)

                              Comment

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