Hi everyone,
I'm trying to reinstall my UT3 Server but I can't see it in LAN or Internet Game and I don't understand why.
My configuration :
- I have installed a Debian Chroot on my NAS Synology DS1513+ who is the system I used for installing UT Server.
- I have already an UT2004 server who works perfectly (port used : 7777)
- I want to use the port 7779 for UT3.
For the installation, I used :
- UT3-linux-server-12172007.bin (server files)
- UT3-linux-server-04292009.bin (patch 5)
- UT3TitanPack.exe (Titan Pack)
- UT3WebAdmin-1.17_2009-09-13.zip (WebAdmin)
- UT3Linux2.1_EpicMS.zip (patch 2.1 Epic)
My command :
My Result :
Result :
- WebAdmin is OK.
- No game found on LAN
- No game found on Internet (even if I give my IP)
I supposed my problem is here : Log: FSTUNClient test timeout, NAT is strict but i don't know how to resolve this.
I have installed a Stun Server on my Debian with this tuto :
http://mususumbra.blogspot.fr/2007/1...-solution.html
Now I have :
But it doesn't work.
I have tried to install a new Debian on another PC with only UT3 Server on.
I have configured Stun to my previous server, result :
Despite this, it still doesn't work, even LAN.
I don't really understand why that doesn't work, while my UT2004 works perfectly.
If anybody can help me please...
(Sorry for my english, I'm french).
I'm trying to reinstall my UT3 Server but I can't see it in LAN or Internet Game and I don't understand why.
My configuration :
- I have installed a Debian Chroot on my NAS Synology DS1513+ who is the system I used for installing UT Server.
- I have already an UT2004 server who works perfectly (port used : 7777)
- I want to use the port 7779 for UT3.
For the installation, I used :
- UT3-linux-server-12172007.bin (server files)
- UT3-linux-server-04292009.bin (patch 5)
- UT3TitanPack.exe (Titan Pack)
- UT3WebAdmin-1.17_2009-09-13.zip (WebAdmin)
- UT3Linux2.1_EpicMS.zip (patch 2.1 Epic)
My command :
Code:
./ut3 Server DM-HeatRay?Game=UTGame.UTDeatmatch?bShouldAdvertise=True?bIsDedicated=True?log=DedicatedServer.log?Adminpassword=mypassword -Login=mylogin -Password=mypassword -Port=7779 -QueryPort=6600 -nohomedir -unattended
Code:
Init: Version: 3808 Init: Epic Internal: 0 Init: Compiled: Apr 22 2009 04:27:51 Init: Command line: Server DM-HeatRay?Game=UTGame.UTDeatmatch?bShouldAdvertise=True?bIsDedicated=True?log=DedicatedServer.log?Adminpassword=xxx -Login=xxx -Password=xxx -Port=7779 -QueryPort=6600 -nohomedir -unattended Init: Base directory: /home/UT3/Binaries/ Init: Character set: Unicode Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTEditor.ini Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTEditorUserSettings.ini Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTEngine.ini Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTGame.ini Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTInput.ini Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTUI.ini Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTMapLists.ini Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTVote.ini Init: File handle limit is soft=(1024), hard=(4096). Init: Computer: unknown Init: User: root Init: BSD Sockets initialized Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes. Init: Object subsystem initialized Init: Startup System Settings: Init: System Settings: Init: StaticDecals=true Init: DynamicDecals=true Init: DynamicLights=true Init: DynamicShadows=true Init: LightEnvironmentShadows=true Init: CompositeDynamicLights=false Init: DirectionalLightmaps=true Init: MotionBlur=false Init: DepthOfField=true Init: Bloom=true Init: QualityBloom=true Init: Distortion=true Init: DropParticleDistortion=false Init: SpeedTreeLeaves=true Init: SpeedTreeFronds=true Init: OnlyStreamInTextures=false Init: LensFlares=true Init: FogVolumes=true Init: FloatingPointRenderTargets=true Init: Trilinear=false Init: OneFrameThreadLag=true Init: UseVsync=false Init: UpscaleScreenPercentage=true Init: Fullscreen=false Init: AllowD3D10=true Init: EnableHighPolyChars=false Init: SkeletalMeshLODBias=0 Init: ParticleLODBias=0 Init: DetailMode=2 Init: ShadowFilterQualityBias=0 Init: MaxAnisotropy=4 Init: MaxMultisamples=1 Init: MinShadowResolution=32 Init: MaxShadowResolution=512 Init: ResX=800 Init: ResY=600 Init: ScreenPercentage=100.000 Init: SceneCaptureStreamingMultiplier=1.000 Init: FoliageDrawRadiusMultiplier=1.000 Init: ShadowTexelsPerPixel=2.000 Log: TEXTUREGROUP_World: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_WorldNormalMap: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_WorldSpecular: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_Character: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_CharacterNormalMap: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_CharacterSpecular: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_Weapon: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_WeaponNormalMap: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_WeaponSpecular: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_Vehicle: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_VehicleNormalMap: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_VehicleSpecular: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_Effects: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_Skybox: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_UI: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_LightAndShadowMap: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_RenderTarget: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Init: Friendly System Settings: Init: TextureDetail=Level5 Init: WorldDetail=Level5 Init: bUseVSync=0 Init: bUseMSAA=0 Init: ScreenPercentage=100 Init: UpscaleScreenPercentage=1 Init: ResX= 800 Init: ResY= 600 Init: Fullscreen=0 Init: AllowMotionBlur=0 Log: Initializing FaceFX... Log: FaceFX initialized: Log: version 1.710000 Log: licensee Unreal Engine 3 Licensee Log: project Unreal Engine 3 Project Log: GConfig::Find has loaded file: ..\Engine\Localization/int/Core.int Log: GConfig::Find has loaded file: ..\Engine\Localization/int/Engine.int Log: Loaded shader cache RefShaderCache-PC-D3D-SM3.CacheObject: 27892 shaders(2 legacy, 0 redundant), 2950 materials Log: GConfig::Find has loaded file: ..\Engine\Localization/int/UnrealScriptTest.int Log: GConfig::Find has loaded file: ..\UTGame\Localization/int/UTGame.int Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTWeapon.ini Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTCustomChar.ini Log: GConfig::LoadFile associated file: ../UTGame/Config/UTMap.ini Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTWeb.ini Log: GConfig::Find has loaded file: ..\Engine\Localization/int/OnlineSubsystemGameSpy.int Log: GConfig::Find has loaded file: ..\UTGame\Localization/int/UTGameContent.int Init: Version: 3808 Init: Epic Internal: 0 Init: Compiled: Apr 22 2009 04:34:47 Init: Command line: DM-HeatRay?Game=UTGame.UTDeatmatch?bShouldAdvertise=True?bIsDedicated=True?log=DedicatedServer.log?Adminpassword=xxx -Login=xxx -Password=xxx -Port=7779 -QueryPort=6600 -nohomedir -unattended Init: Base directory: /home/UT3/Binaries/ Init: Character set: Unicode Log: Executing Class Engine.ServerCommandlet Log: Initializing Game Engine... Init: UEngine initialized Log: Looking for DLC... Log: Object size..............: 60 Log: Actor size...............: 436 Log: ActorComponent size......: 88 Log: PrimitiveComponent size..: 448 Log: GConfig::Find has loaded file: ../UTGame/Config/UTUIDataStore_Registry_0.ini Log: GConfig::Find has loaded file: ../UTGame/Config/UTWebAdmin.ini Log: GConfig::Find has loaded file: ../UTGame/Config/DLC_MapInfo.ini Log: GConfig::Find has loaded file: ../UTGame/Config/gamespy.ini Log: GConfig::Find has loaded file: ../UTGame/Config/TitanPack.ini Log: Performing DNS lookup for stunserver.org Log: Browse: DM-HeatRay?Name=Player?team=255?Game=UTGame.UTDeatmatch?bShouldAdvertise=True?bIsDedicated=True?log=DedicatedServer.log?Adminpassword=xxx Log: Award progress has now been fully reenabled! Log: LoadMap: DM-HeatRay?Name=Player?team=255?Game=UTGame.UTDeatmatch?bShouldAdvertise=True?bIsDedicated=True?log=DedicatedServer.log?Adminpassword=xxx Log: Game class is 'UTDeathmatch' Init: Sockets: Socket queue 262142 / 262142 Init: Sockets: I am NAS (169.254.46.111:0) Log: NetMode is now 1 Log: Primary PhysX scene will be in software. Log: Creating Primary PhysX Scene. Log: Novodex Terrain Creation (Terrain_1): 14.130000 ms Log: Bringing World DM-HeatRay.TheWorld up for play (30) at 2014.10.15-10.25.04 ScriptLog: Current map is not the maplist's active map, updating maplist UTVoting: Map voting is enabled ScriptLog: Web Server Created http://169.254.46.111:2007 Port: 2007 MaxCon 18 ExpirationSecs 86400 Enabled True Log: GConfig::Find has loaded file: ..\UTGame\Localization/int/WebAdmin.int WebAdmin: Starting UT3 WebAdmin v1.17 - 2009-09-13 20:13:18 +0000 WebAdmin: Creating IWebAdminAuth instance from: BasicWebAdminAuth WebAdmin: Creating ISessionHandler instance from: SessionHandler WebAdmin: Updating news... Log: Bringing up level for play took: 1.564361 Log: ########### Finished loading level: 4.537790 seconds Init: Game engine initialized Log: Initializing Game Engine Completed Log: FHttpDownload resolved gamecontent.unrealtournament3.com (199.255.40.77) Log: FHttpDownload resolved gamecontent.unrealtournament3.com (199.255.40.77) Log: FSTUNClient resolved stunserver.org (132.177.123.6) Log: FSTUNClient starting test 1... ScriptLog: Cut down URL ?Name=Player?team=255?Game=UTGame.UTDeatmatch?bShouldAdvertise=True?bIsDedicated=True?log=DedicatedServer.log?Adminpassword=oit3ff7m ScriptLog: Cut down URL ?Name=Player?team=255?Game=UTGame.UTDeatmatch?bShouldAdvertise=True?bIsDedicated=True?log=DedicatedServer.log?Adminpassword=oit3ff7m ScriptLog: Cut down URL ?Name=Player?team=255?Game=UTGame.UTDeatmatch?bShouldAdvertise=True?bIsDedicated=True?log=DedicatedServer.log?Adminpassword=oit3ff7m Log: Performing DNS lookup for stun.xten.com Log: FSTUNClient resolved stun.xten.com (216.93.246.16) Log: FSTUNClient starting test 1... Log: FSTUNClient test timeout, NAT is strict.
- WebAdmin is OK.
- No game found on LAN
- No game found on Internet (even if I give my IP)
I supposed my problem is here : Log: FSTUNClient test timeout, NAT is strict but i don't know how to resolve this.
I have installed a Stun Server on my Debian with this tuto :
http://mususumbra.blogspot.fr/2007/1...-solution.html
Now I have :
Code:
Log: FSTUNClient resolved 192.168.0.50 (192.168.0.50) Log: FSTUNClient starting test 1... Log: FSTUNClient starting test 2... Log: FSTUNClient test complete, NAT is moderate.
I have tried to install a new Debian on another PC with only UT3 Server on.
I have configured Stun to my previous server, result :
Code:
Log: FSTUNClient resolved 192.168.0.50 (192.168.0.50) Log: FSTUNClient starting test 1... Log: FSTUNClient test complete, NAT is open.
I don't really understand why that doesn't work, while my UT2004 works perfectly.
If anybody can help me please...
(Sorry for my english, I'm french).
Comment