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    Some ask about to create a Windows Dedicated Server for UT3

    Hello together,

    iam trying to create an dedicated Server and used this guide: http://www.utzone.de/forum/showthread.php?t=41

    I can start the server but i cannot find him ingame. I find out that the server in this guide is for version 1.3.

    From where do i get a windows dedicated server with Version 2.1 (2.1 is the newst version right?)?

    Thanks for your help!

    #2
    So according to the FAQ here i have to download this:
    http://www.fileplanet.com/182580/180...dicated-Server

    and i have to patch it, how? With this? http://www.4players.de/4players.php/...rnament_3.html UT3 Patch 5?

    Is this everythink i have to do? Is the Server with that patch the newest Version? Do i have to replace files or any other tricky trick is to do?

    If i launch the server he says init version 3809

    Comment


      #3
      2.1 is the latest version for clients.

      The dedicated server has a new exe.
      http://www.utzone.de/forum/downloads...ndows-Exe-3810

      In order to see a server online, the server has to be fully reachable from out of your network. Forwarded ports (firewall and router).

      Comment


        #4
        Originally posted by RattleSN4K3 View Post
        2.1 is the latest version for clients.

        The dedicated server has a new exe.
        http://www.utzone.de/forum/downloads...ndows-Exe-3810

        In order to see a server online, the server has to be fully reachable from out of your network. Forwarded ports (firewall and router).
        Thanks, but i cannot connect, i set firewall rules for this:

        6500/udp
        7777/udp
        13000/udp

        incoming firewallrules

        Do i have to open more ports?

        The Server throws errormessages:

        enum_names.cpp (79) : Assertion Failed: Missing STring for EResult (48)
        NetComeGo: Open TheWorld 03/13/14 20:14:28 myIP
        NetComeGo: Close TcpipConnection_6 myIP

        Comment


          #5
          There are many more. A range of 50000-65000 is used in some cases. Try to forward every port. You can also set the UT3 machine as DMZ for a quick test.

          Comment


            #6
            Originally posted by RattleSN4K3 View Post
            There are many more. A range of 50000-65000 is used in some cases. Try to forward every port. You can also set the UT3 machine as DMZ for a quick test.
            I cannot forward any ports, it is an root server. No need for portforwarding luckly. I just have to set up firewallrules. A range of 50000-65000 sounds like many open ports :-( Does someone know some specific ports? Thanks for your help!

            I tested the same on my local server in my private LAN. It works after disabling the firewall. So it looks like it is just a closed port issue... but wich one :-/

            Comment


              #7
              http://docs.poweredbygamespy.com/wik...meSpy_Services
              I think I read somewhere that UT3 uses QR2 SDK, so 27900 could be important.


              I started a server several times and only got these fixed ports:
              UDP - 6500, 7777, 8767, 13000

              UT3 opens another random ports for TCP connection (one tunneled to GP Connection Manager)
              e.g. 36424 and 36425
              or 35968 and 35969
              or 36234 and 36235
              or 36315 and 36316

              It also uses to additional ports for one session. These might be the client channels which are from 50000 and up.

              ----------------------

              There are several threads and pages which suggest many ports, if you're not lazy, you can try these step by step:
              GameSpy Custom UDP Pings TCP & UDP 13139 13139
              GameSpy Master Server UDP Heartbeat TCP & UDP 27900 27900
              GameSpy Master Server List Request TCP & UDP 28900 28900
              GameSpy Connection Manager & Search TCP & UDP 29900 29900
              GameSpy GP Search Manager TCP & UDP 29901 29901
              GameSpy Query Port TCP & UDP 6500 6500
              GameSpy Dplay UDP TCP & UDP 6515 6515
              GameSpy Voice Chat (Optional) TCP & UDP 3783 3783
              GameSpy IRC Chat (Optional) TCP & UDP 6667 6667


              Originally posted by feisar32 View Post
              From the above link for your router (not just 6500, 7777 & 13000):

              UDP 6500 (Gamespy Query Port)
              UDP 7777 (UT3 Game port)
              UDP 7778
              UDP 7787
              UDP 13000 (Stats port)
              UDP 27900 (Master Server UDP Heartbeat)

              In an e-mail replying to a post sent by a PS3 gamer, an Epic representative also advised that these ports need to be open, AFAIK all UDP & all outbound (don't know whether they apply to PC too or not):

              UDP 6515 (DPlay UDP)
              UDP 6667 (IRC)
              UDP 3783 (Voice chat)
              UDP 13139 (Custom UDP Pings)
              UDP 28900 (Master Server List Request)
              UDP 29900 (GP Connection Manager)
              UDP 29901 (GP Search Manager)

              Opening all of these helped, but then I found further problems connecting & on checking my firewall logs, found that my PS3 was continually trying to open port 28910 while attempting to connect to online games - after opening this, no more problems

              PS: Adveristing has to do with GameSpy. The game should run fine with the basic ports. You can test it with the command "open IP:Port" on your client side.

              Comment

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