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    [LINUX] server lan problem

    Hi all

    i'm thomidefix, i'm french

    i have a problem for create my server game for lan

    So I downloaded the server and I've updated!

    Here is my current config :

    Start.sh :
    Code:
    #!/bin/sh
    
    IP=192.168.100.4
    MAXPLAYER=16
    MDPADMIN=cohgjn5ter
    
    ./ut3 Server DM-Arsenal\
    ?game=UTGame.UTDeathmatch\
    ?MaxPlayers=${MAXPLAYER}\
    ?MinNetPlayers=0\
    ?NumPublicConnections=16\
    ?NumPrivateConnections=0\
    ?NumOpenPublicConnections=16\
    ?NumOpenPrivateConnections=0\
    ?bShouldAdvertise=True\
    ?bIsLanMatch=True\
    ?bUsesStats=True\
    ?bAllowJoinInProgress=True\
    ?bAllowInvites=True\
    ?bUsesPresence=True\
    ?bAllowJoinViaPresence=True\
    ?bUsesArbitration=False\
    ?bIsDedicated=True\
    ?bIsListPlay=False\
    ?OwningPlayerName=Thomidefix\
    ?LockedServer=0\
    ?Campaign=0\
    ?GoalScore=100\
    ?TimeLimit=25\
    ?NumPlay=16\
    ?log=DedicatedServer.log\
    ?AdminPassword=${MDPADMIN}\
    ?name=XXXX -lanplay -log=DedicatedLANServer.log

    network config :
    Code:
    root@alix /home/serveur/ut3/Binaries$ ifconfig
    eth0      Link encap:Ethernet  HWaddr 00:07:e9:31:8e:be
              inet adr:192.168.100.2  Bcast:192.168.255.255  Masque:255.255.0.0
              adr inet6: fe80::207:e9ff:fe31:8ebe/64 Scope:Lien
              UP BROADCAST RUNNING MULTICAST  MTU:1500  Metric:1
              RX packets:75475 errors:0 dropped:0 overruns:0 frame:0
              TX packets:501213 errors:0 dropped:0 overruns:0 carrier:0
              collisions:0 lg file transmission:1000
              RX bytes:34881594 (33.2 MiB)  TX bytes:280333325 (267.3 MiB)
    
    eth1      Link encap:Ethernet  HWaddr 00:07:e9:31:8e:bf
              inet adr:192.168.100.3  Bcast:192.168.255.255  Masque:255.255.0.0
              adr inet6: fe80::207:e9ff:fe31:8ebf/64 Scope:Lien
              UP BROADCAST RUNNING MULTICAST  MTU:1500  Metric:1
              RX packets:716039 errors:0 dropped:0 overruns:0 frame:0
              TX packets:52 errors:0 dropped:0 overruns:0 carrier:0
              collisions:0 lg file transmission:1000
              RX bytes:592007443 (564.5 MiB)  TX bytes:2400 (2.3 KiB)
    
    eth2      Link encap:Ethernet  HWaddr 00:08:54:54:a4:b5
              inet adr:192.168.100.4  Bcast:192.168.255.255  Masque:255.255.0.0
              adr inet6: fe80::208:54ff:fe54:a4b5/64 Scope:Lien
              UP BROADCAST RUNNING MULTICAST  MTU:1500  Metric:1
              RX packets:1455 errors:0 dropped:0 overruns:0 frame:0
              TX packets:50 errors:0 dropped:0 overruns:0 carrier:0
              collisions:0 lg file transmission:1000
              RX bytes:135362 (132.1 KiB)  TX bytes:3108 (3.0 KiB)
              Interruption:17 Adresse de base:0x1800
    
    lo        Link encap:Boucle locale
              inet adr:127.0.0.1  Masque:255.0.0.0
              adr inet6: ::1/128 Scope:Hôte
              UP LOOPBACK RUNNING  MTU:16436  Metric:1
              RX packets:312 errors:0 dropped:0 overruns:0 frame:0
              TX packets:312 errors:0 dropped:0 overruns:0 carrier:0
              collisions:0 lg file transmission:0
              RX bytes:34325 (33.5 KiB)  TX bytes:34325 (33.5 KiB)
    now i launched this server !!!!


    log console :
    Code:
    Init: Version: 3808
    Init: Epic Internal: 0
    Init: Compiled: Apr 22 2009 04:27:51
    Init: Command line: Server DM-Arsenal?game=UTGame.UTDeathmatch?MaxPlayers=16?MinNetPlayers=0?NumPublicConnections=16?NumPrivateConnections=0?NumOpenPublicConnections=16?NumOpenPrivateConnections=0?bShouldAdvertise=True?bIsLanMatch=True?bUsesStats=True?bAllowJoinInProgress=True?bAllowInvites=True?bUsesPresence=True?bAllowJoinViaPresence=True?bUsesArbitration=False?bIsDedicated=True?bIsListPlay=False?OwningPlayerName=Thomidefix?LockedServer=0?Campaign=0?GoalScore=100?TimeLimit=25?NumPlay=16?log=DedicatedServer.log?AdminPassword=computer?name=XXXX -lanplay -log=DedicatedLANServer.log
    Init: Base directory: /home/serveur/ut3/Binaries/
    Init: Character set: Unicode
    Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTEditor.ini
    Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTEditorUserSettings.ini
    Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTEngine.ini
    Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTGame.ini
    Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTInput.ini
    Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTUI.ini
    Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTMapLists.ini
    Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTVote.ini
    Init: File handle limit is soft=(1024), hard=(1024).
    Init: Computer: unknown
    Init: User: root
    Init: BSD Sockets initialized
    Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
    Init: Object subsystem initialized
    Log: GConfig::Find has loaded file:  ..\Engine\Localization/INT/Core.INT
    Init: Startup System Settings:
    Init: System Settings:
    Init:   StaticDecals=true
    Init:   DynamicDecals=true
    Init:   DynamicLights=true
    Init:   DynamicShadows=true
    Init:   LightEnvironmentShadows=true
    Init:   CompositeDynamicLights=false
    Init:   DirectionalLightmaps=true
    Init:   MotionBlur=false
    Init:   DepthOfField=true
    Init:   Bloom=true
    Init:   QualityBloom=true
    Init:   Distortion=true
    Init:   DropParticleDistortion=false
    Init:   SpeedTreeLeaves=true
    Init:   SpeedTreeFronds=true
    Init:   OnlyStreamInTextures=false
    Init:   LensFlares=true
    Init:   FogVolumes=true
    Init:   FloatingPointRenderTargets=true
    Init:   Trilinear=false
    Init:   OneFrameThreadLag=true
    Init:   UseVsync=false
    Init:   UpscaleScreenPercentage=true
    Init:   Fullscreen=false
    Init:   AllowD3D10=true
    Init:   EnableHighPolyChars=false
    Init:   SkeletalMeshLODBias=0
    Init:   ParticleLODBias=0
    Init:   DetailMode=2
    Init:   ShadowFilterQualityBias=0
    Init:   MaxAnisotropy=4
    Init:   MaxMultisamples=1
    Init:   MinShadowResolution=32
    Init:   MaxShadowResolution=512
    Init:   ResX=800
    Init:   ResY=600
    Init:   ScreenPercentage=100.000
    Init:   SceneCaptureStreamingMultiplier=1.000
    Init:   FoliageDrawRadiusMultiplier=1.000
    Init:   ShadowTexelsPerPixel=2.000
    Log:    TEXTUREGROUP_World: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log:    TEXTUREGROUP_WorldNormalMap: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log:    TEXTUREGROUP_WorldSpecular: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log:    TEXTUREGROUP_Character: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log:    TEXTUREGROUP_CharacterNormalMap: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log:    TEXTUREGROUP_CharacterSpecular: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log:    TEXTUREGROUP_Weapon: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log:    TEXTUREGROUP_WeaponNormalMap: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log:    TEXTUREGROUP_WeaponSpecular: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log:    TEXTUREGROUP_Vehicle: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log:    TEXTUREGROUP_VehicleNormalMap: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log:    TEXTUREGROUP_VehicleSpecular: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log:    TEXTUREGROUP_Effects: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log:    TEXTUREGROUP_Skybox: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log:    TEXTUREGROUP_UI: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log:    TEXTUREGROUP_LightAndShadowMap: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Log:    TEXTUREGROUP_RenderTarget: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
    Init: Friendly System Settings:
    Init:   TextureDetail=Level5
    Init:   WorldDetail=Level5
    Init:   bUseVSync=0
    Init:   bUseMSAA=0
    Init:   ScreenPercentage=100
    Init:   UpscaleScreenPercentage=1
    Init:   ResX= 800
    Init:   ResY= 600
    Init:   Fullscreen=0
    Init:   AllowMotionBlur=0
    Log: Initializing FaceFX...
    Log: FaceFX initialized:
    Log:     version  1.710000
    Log:     licensee Unreal Engine 3 Licensee
    Log:     project  Unreal Engine 3 Project
    Log: GConfig::Find has loaded file:  ..\Engine\Localization/FRA/Engine.FRA
    Log: GConfig::Find has loaded file:  ..\Engine\Localization/INT/Engine.INT
    Log: Loaded shader cache RefShaderCache-PC-D3D-SM3.CacheObject: 27892 shaders(2 legacy, 0 redundant), 2950 materials
    Log: GConfig::Find has loaded file:  ..\Engine\Localization/INT/UnrealScriptTest.INT
    Log: GConfig::Find has loaded file:  ..\UTGame\Localization/FRA/UTGame.FRA
    Log: GConfig::Find has loaded file:  ..\UTGame\Localization/INT/UTGame.INT
    Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTWeapon.ini
    Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTCustomChar.ini
    Log: GConfig::LoadFile associated file:  ../UTGame/Config/UTMap.ini
    Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTWeb.ini
    Log: GConfig::Find has loaded file:  ..\Engine\Localization/FRA/OnlineSubsystemGameSpy.FRA
    Log: GConfig::Find has loaded file:  ..\UTGame\Localization/FRA/UTGameContent.FRA
    Log: GConfig::Find has loaded file:  ..\UTGame\Localization/INT/UTGameContent.INT
    Init: Version: 3808
    Init: Epic Internal: 0
    Init: Compiled: Apr 22 2009 04:34:47
    Init: Command line:  DM-Arsenal?game=UTGame.UTDeathmatch?MaxPlayers=16?MinNetPlayers=0?NumPublicConnections=16?NumPrivateConnections=0?NumOpenPublicConnections=16?NumOpenPrivateConnections=0?bShouldAdvertise=True?bIsLanMatch=True?bUsesStats=True?bAllowJoinInProgress=True?bAllowInvites=True?bUsesPresence=True?bAllowJoinViaPresence=True?bUsesArbitration=False?bIsDedicated=True?bIsListPlay=False?OwningPlayerName=Thomidefix?LockedServer=0?Campaign=0?GoalScore=100?TimeLimit=25?NumPlay=16?log=DedicatedServer.log?AdminPassword=computer?name=XXXX -lanplay -log=DedicatedLANServer.log
    Init: Base directory: /home/serveur/ut3/Binaries/
    Init: Character set: Unicode
    Log: Executing Class Engine.ServerCommandlet
    Log: Initializing Game Engine...
    Init: UEngine initialized
    Log: Looking for DLC...
    Log: Object size..............: 60
    Log: Actor size...............: 436
    Log: ActorComponent size......: 88
    Log: PrimitiveComponent size..: 448
    Log: GConfig::Find has loaded file:  ../UTGame/Config/UTUIDataStore_Registry_0.ini
    Log: GConfig::Find has loaded file:  ../UTGame/Config/UTWebAdmin.ini
    Log: GConfig::Find has loaded file:  ../UTGame/Config/DLC_MapInfo.ini
    Log: GConfig::Find has loaded file:  ../UTGame/Config/TitanPack.ini
    Log: Performing DNS lookup for stunserver.org
    Log: Browse: DM-Arsenal?name=XXXX?team=255?game=UTGame.UTDeathmatch?MaxPlayers=16?MinNetPlayers=0?NumPublicConnections=16?NumPrivateConnections=0?NumOpenPublicConnections=16?NumOpenPrivateConnections=0?bShouldAdvertise=True?bIsLanMatch=True?bUsesStats=True?bAllowJoinInProgress=True?bAllowInvites=True?bUsesPresence=True?bAllowJoinViaPresence=True?bUsesArbitration=False?bIsDedicated=True?bIsListPlay=False?OwningPlayerName=Thomidefix?LockedServer=0?Campaign=0?GoalScore=100?TimeLimit=25?NumPlay=16?log=DedicatedServer.log?AdminPassword=computer
    Log: Award progress has now been fully reenabled!
    Log: LoadMap: DM-Arsenal?name=XXXX?team=255?game=UTGame.UTDeathmatch?MaxPlayers=16?MinNetPlayers=0?NumPublicConnections=16?NumPrivateConnections=0?NumOpenPublicConnections=16?NumOpenPrivateConnections=0?bShouldAdvertise=True?bIsLanMatch=True?bUsesStats=True?bAllowJoinInProgress=True?bAllowInvites=True?bUsesPresence=True?bAllowJoinViaPresence=True?bUsesArbitration=False?bIsDedicated=True?bIsListPlay=False?OwningPlayerName=Thomidefix?LockedServer=0?Campaign=0?GoalScore=100?TimeLimit=25?NumPlay=16?log=DedicatedServer.log?AdminPassword=computer
    Log: Game class is 'UTDeathmatch'
    Init: Sockets: Socket queue 262142 / 262142
    Init: Sockets: I am alix.lan (192.168.100.2:0)
    Log: NetMode is now 1
    Log: Primary PhysX scene will be in software.
    Log: Creating Primary PhysX Scene.
    Log: Bringing World DM-Arsenal.TheWorld up for play (30) at 2011.04.20-19.29.41
    ScriptLog: Cut down URL ?name=XXXX?team=255?game=UTGame.UTDeathmatch?MaxPlayers=16?MinNetPlayers=0?NumPublicConnections=16?NumPrivateConnections=0?NumOpenPublicConnections=16?NumOpenPrivateConnections=0?bShouldAdvertise=True?bIsLanMatch=True?bUsesStats=True?bAllowJoinInProgress=True?bAllowInvites=True?bUsesPresence=True?bAllowJoinViaPresence=True?bUsesArbitration=False?bIsDedicated=True?bIsListPlay=False?OwningPlayerName=Thomidefix?LockedServer=0?Campaign=0?GoalScore=100?TimeLimit=25?NumPlay=16?log=DedicatedServer.log?AdminPassword=computer
    ScriptLog: Cut down URL ?name=XXXX?team=255?game=UTGame.UTDeathmatch?MaxPlayers=16?MinNetPlayers=0?NumPublicConnections=16?NumPrivateConnections=0?NumOpenPublicConnections=16?NumOpenPrivateConnections=0?bShouldAdvertise=True?bIsLanMatch=True?bUsesStats=True?bAllowJoinInProgress=True?bAllowInvites=True?bUsesPresence=True?bAllowJoinViaPresence=True?bUsesArbitration=False?bIsDedicated=True?bIsListPlay=False?OwningPlayerName=Thomidefix?LockedServer=0?Campaign=0?GoalScore=100?TimeLimit=25?NumPlay=16?log=DedicatedServer.log?AdminPassword=computer
    ScriptLog: Cut down URL ?name=XXXX?team=255?game=UTGame.UTDeathmatch?MaxPlayers=16?MinNetPlayers=0?NumPublicConnections=16?NumPrivateConnections=0?NumOpenPublicConnections=16?NumOpenPrivateConnections=0?bShouldAdvertise=True?bIsLanMatch=True?bUsesStats=True?bAllowJoinInProgress=True?bAllowInvites=True?bUsesPresence=True?bAllowJoinViaPresence=True?bUsesArbitration=False?bIsDedicated=True?bIsListPlay=False?LockedServer=0?Campaign=0?GoalScore=100?TimeLimit=25?NumPlay=16?log=DedicatedServer.log?AdminPassword=computer
    ScriptLog: MinNetPlayers:  0
    UTVoting: Game voting is enabled
    UTVoting: Map voting is enabled
    UTVoting: Kick voting is enabled
    ScriptLog: Web Server Created http://192.168.100.2:9047 Port: 9047 MaxCon 18 ExpirationSecs 86400 Enabled True
    Log: GConfig::Find has loaded file:  ..\UTGame\Localization/INT/WebAdmin.INT
    WebAdmin: Starting UT3 WebAdmin v1.17 - 2009-09-13 20:13:18 +0000
    WebAdmin: Creating IWebAdminAuth instance from: BasicWebAdminAuth
    WebAdmin: Creating ISessionHandler instance from: SessionHandler
    WebAdmin: Updating news...
    ScriptLog: Cut down URL ?name=XXXX?team=255?game=UTGame.UTDeathmatch?MaxPlayers=16?MinNetPlayers=0?NumPublicConnections=16?NumPrivateConnections=0?NumOpenPublicConnections=16?NumOpenPrivateConnections=0?bShouldAdvertise=True?bIsLanMatch=True?bUsesStats=True?bAllowJoinInProgress=True?bAllowInvites=True?bUsesPresence=True?bAllowJoinViaPresence=True?bUsesArbitration=False?bIsDedicated=True?bIsListPlay=False?LockedServer=0?Campaign=0?GoalScore=100?TimeLimit=25?NumPlay=16?log=DedicatedServer.log?AdminPassword=computer
    ScriptLog: Cut down URL ?name=XXXX?team=255?game=UTGame.UTDeathmatch?MaxPlayers=16?MinNetPlayers=0?NumPublicConnections=16?NumPrivateConnections=0?NumOpenPublicConnections=16?NumOpenPrivateConnections=0?bShouldAdvertise=True?bIsLanMatch=True?bUsesStats=True?bAllowJoinInProgress=True?bAllowInvites=True?bUsesPresence=True?bAllowJoinViaPresence=True?bUsesArbitration=False?bIsDedicated=True?bIsListPlay=False?LockedServer=0?Campaign=0?GoalScore=100?TimeLimit=25?NumPlay=16?log=DedicatedServer.log?AdminPassword=computer
    Log: Bringing up level for play took: 4.215030
    Log: ########### Finished loading level: 6.377097 seconds
    Init: Game engine initialized
    Log: Initializing Game Engine Completed
    Log: FHttpDownload resolved gamecontent.unrealtournament3.com (199.255.40.180)
    Log: FHttpDownload resolved gamecontent.unrealtournament3.com (199.255.40.180)
    Log: FSTUNClient resolved stunserver.org (132.177.123.13)
    Log: FSTUNClient starting test 1...
    Log: FSTUNClient starting test 2...
    Log: Performing DNS lookup for stun.xten.com
    Log: FSTUNClient resolved stun.xten.com (75.101.138.128)
    Log: FSTUNClient starting test 1...
    Log: FSTUNClient starting test 2...
    Log: FSTUNClient test timeout, NAT is strict.
    this is a screenshot games:




    WTF Engineversion !!! i can't joint server !!

    the loading page isinfinity load


    think for help

    ++

    #2
    am not a linux pro but... here goes anyway

    Hello, this looks like a firewall/ or router problem ,u will need to open the ports for UT3 server i think even if not use inet, and to set all ip ,path and other lan stuff correct in the sh batchfile, if u need more info than ask for darkelarious@gmail.com sinds he is linux pro , p.s. ur commandline looks not good to, u will need to add multi ip function, nat function added in commandline [-log=GameServers.log -port=7777 -multihome=217.163.24.145 -unattended -nohomedir (is a excample commandline of external inet server)] startup of ut3 server so maby look it up at wiki wich commands to use for lan and nat ,
    good luck!

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