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    PlanetStorm Dedicated Sever Issue

    My friends and I are trying to host a LAN dedicated planetstorm mod sever, but the UT seems to be not finding the mod. any help?

    Here's the script

    ut3.exe server AFF-Space-Darsalaam?MaxPlayers=64?MinNetPlayers=0?NumPublicC onnections=64?NumPrivateConnections=0?NumOpenPubli cConnectins=64?NumOpenPrivateConnections=0?bShould Advertise=True?bIsLanMatch=True?bUsesStats=True?bA llowJoinInProgress=True?bAllowInvites=True?bUsesPr esence=True?bAllowJoinViaPresence=True?bUsesArbitr ation=False?bIsDedicated=True?bIsListPlay=False?Ow ningPlayerName=?GameMode=6?Difficulty=1?PureServer =1?LockedServer=0?Campaign=0?ForceRespawn=0?GoalSc ore=20?TimeLimit=20?ServerDescription=?NumPlay=48? game=AFFGame.AFFSpaceGameInfo?name=test?alias=test -lanplay -log=DedicatedServer.log
    error: Map Not Found

    #2
    I tested yesterday the setup of AFF:Planetstorm, after rebuilding,reinstalling etc. I finaly got a server running. I'm going to test it further tonight and I also going to make a manual for it. On the link I placed you can see a screenshot of a AFF LAN Server.


    http://www.dcsautomatisering.nl/Spon...2/Default.aspx

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      #3
      Hi guys. So cool that you're trying this. Bear in mind, the newest version is RC8, which we still havent announced everywhere, but is available from the usual places
      When I'm back at my home pc, I'll be able to offer specific help if it's still required- you can also hit us up on our forum
      http://affuniverse.com/forums/forumdisplay.php?f=9

      or irc
      irc.aff2aw.com, port 6667, #public

      We've also compiled a fairly comprehensive 'manual' in the sticky threads here:
      http://affuniverse.com/forums/forumdisplay.php?f=31

      This does, however lack info on server administration, so I'll quite happily add your stuff if you'd like, Matrix, so it isn't lost for the greater good

      Have fun!

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        #4
        Update : The total installation sequence with screenshots from begin until end is ready.

        http://www.dcsautomatisering.nl/Spon...2/Default.aspx

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          #5
          Nice, thank you!

          Comment


            #6
            Jetfire, you need a hell of a Machine to run this server with 128 Bots/Players. Ower Virtual Machine on which we tested this used a high ammount of memory/CPU from the Hyper-V environment.

            Success with your AFF Server. If you need in the future any help with server installationsor testing you can always send my a message. The VM we used ain't going to be delete.

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