Since 2.0 there is a new variable called "ExtraData=" in the utmaplist.ini file for each mapname.
the changelog defined this variable as "An array of arbitrary data which can be associated with each maplist entry; mainly used by the game at runtime"
my question is, is it possible to use a mutator with this ExtraData?
So that each time that map X is loaded, mutator Y is also loaded. And when map X is over, mutator Y is removed.
What exactly needs to be entered?
the changelog defined this variable as "An array of arbitrary data which can be associated with each maplist entry; mainly used by the game at runtime"
my question is, is it possible to use a mutator with this ExtraData?
So that each time that map X is loaded, mutator Y is also loaded. And when map X is over, mutator Y is removed.
What exactly needs to be entered?
Comment