I just installed UT3 dedicated linux server on Ubuntu 9.04. Per kzoink's tutorial I went to mess with SELinux and I don't have it. I also went to check my host files but they are no longer located in /etc/hosts/. Here is what is being shown via terminal:
Any Help would be appreciated as I am a noob at running a game server.
Code:
user@yourpc:~/ut3-dedicated/Binaries$ ./ut3 Server WAR-Torlan?numplay=8?maxplayer=8?timelimit=30?goalscore=3?botskill=3?bIsDedicated=true?bUsesStats=true?ForceRespawn=0?bShouldAdverti se=true?PureServer=1?bIsLanMatch=false?bAllowJoinI nProgress=true?AdminName=admin?AdminPassword=ADMINPW -Login=USERNAME -Password=PASSWORD -Log=mylog.log -multihome=my.ip -unattended (FYI, I edited what my info is =P) Init: Version: 3808 Init: Epic Internal: 0 Init: Compiled: Apr 22 2009 04:27:51 Init: Command line: Server WAR-Torlan?numplay=8?maxplayer=8?timelimit=30?goalscore=3?botskill=3?bIsDedicated=true?bUsesStats=true?ForceRespawn=0?bShouldAdverti se=true?PureServer=1?bIsLanMatch=false?bAllowJoinI nProgress=true?AdminName=admin?AdminPassword=ADMINPW -Login=USERNAME -Password=PASSWORD -Log=mylog.log -multihome=my.ip -unattended Init: Base directory: /home/user/ut3-dedicated/Binaries/ Init: Character set: Unicode Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTEditor.ini Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTEditorUserSettings.ini Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTEngine.ini Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTGame.ini Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTInput.ini Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTUI.ini Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTMapLists.ini Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTVote.ini Init: File handle limit is soft=(1024), hard=(1024). Init: Computer: unknown Init: User: User Init: BSD Sockets initialized Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes. Init: Object subsystem initialized Init: Startup System Settings: Init: System Settings: Init: StaticDecals=true Init: DynamicDecals=true Init: DynamicLights=true Init: DynamicShadows=true Init: LightEnvironmentShadows=true Init: CompositeDynamicLights=false Init: DirectionalLightmaps=true Init: MotionBlur=false Init: DepthOfField=true Init: Bloom=true Init: QualityBloom=true Init: Distortion=true Init: DropParticleDistortion=false Init: SpeedTreeLeaves=true Init: SpeedTreeFronds=true Init: OnlyStreamInTextures=false Init: LensFlares=true Init: FogVolumes=true Init: FloatingPointRenderTargets=true Init: Trilinear=false Init: OneFrameThreadLag=true Init: UseVsync=false Init: UpscaleScreenPercentage=true Init: Fullscreen=false Init: AllowD3D10=true Init: EnableHighPolyChars=false Init: SkeletalMeshLODBias=0 Init: ParticleLODBias=0 Init: DetailMode=2 Init: ShadowFilterQualityBias=0 Init: MaxAnisotropy=4 Init: MaxMultisamples=1 Init: MinShadowResolution=32 Init: MaxShadowResolution=512 Init: ResX=800 Init: ResY=600 Init: ScreenPercentage=100.000 Init: SceneCaptureStreamingMultiplier=1.000 Init: FoliageDrawRadiusMultiplier=1.000 Init: ShadowTexelsPerPixel=2.000 Log: TEXTUREGROUP_World: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_WorldNormalMap: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_WorldSpecular: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_Character: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_CharacterNormalMap: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_CharacterSpecular: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_Weapon: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_WeaponNormalMap: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_WeaponSpecular: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_Vehicle: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_VehicleNormalMap: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_VehicleSpecular: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_Effects: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_Skybox: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_UI: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_LightAndShadowMap: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_RenderTarget: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Init: Friendly System Settings: Init: TextureDetail=Level5 Init: WorldDetail=Level5 Init: bUseVSync=0 Init: bUseMSAA=0 Init: ScreenPercentage=100 Init: UpscaleScreenPercentage=1 Init: ResX= 800 Init: ResY= 600 Init: Fullscreen=0 Init: AllowMotionBlur=0 Log: Initializing FaceFX... Log: FaceFX initialized: Log: version 1.710000 Log: licensee Unreal Engine 3 Licensee Log: project Unreal Engine 3 Project Log: GConfig::Find has loaded file: ..\Engine\Localization/int/Core.int Log: GConfig::Find has loaded file: ..\Engine\Localization/int/Engine.int Log: Loaded shader cache RefShaderCache-PC-D3D-SM3.CacheObject: 27892 shaders(2 legacy, 0 redundant), 2950 materials Log: GConfig::Find has loaded file: ..\Engine\Localization/int/UnrealScriptTest.int Log: GConfig::Find has loaded file: ..\UTGame\Localization/int/UTGame.int Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTWeapon.ini Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTCustomChar.ini Log: GConfig::LoadFile associated file: ../UTGame/Config/UTMap.ini Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTWeb.ini Log: GConfig::Find has loaded file: ..\Engine\Localization/int/OnlineSubsystemGameSpy.int Log: GConfig::Find has loaded file: ..\UTGame\Localization/int/UTGameContent.int Init: Version: 3808 Init: Epic Internal: 0 Init: Compiled: Apr 22 2009 04:34:47 Init: Command line: WAR-Torlan?numplay=8?maxplayer=8?timelimit=30?goalscore=3?botskill=3?bIsDedicated=true?bUsesStats=true?ForceRespawn=0?bShouldAdverti se=true?PureServer=1?bIsLanMatch=false?bAllowJoinI nProgress=true?AdminName=admin?AdminPassword=ADMINPW -Login=USERNAME -Password=PASSWORD -Log=mylog.log -multihome=my.ip -unattended Init: Base directory: /home/user/ut3-dedicated/Binaries/ Init: Character set: Unicode Log: Executing Class Engine.ServerCommandlet Log: Initializing Game Engine... Init: UEngine initialized Log: Looking for DLC... Log: Object size..............: 60 Log: Actor size...............: 436 Log: ActorComponent size......: 88 Log: PrimitiveComponent size..: 448 Log: Performing DNS lookup for stunserver.org Log: Browse: WAR-Torlan?Name=Player?team=255?numplay=8?maxplayer=8?timelimit=30?goalscore=3?botskill=3?bIsDedicated=true?bUsesStats=true?ForceRespawn=0?bShouldAdverti Log: Award progress has now been fully reenabled! Log: LoadMap: WAR-Torlan?Name=Player?team=255?numplay=8?maxplayer=8?timelimit=30?goalscore=3?botskill=3?bIsDedicated=true?bUsesStats=true?ForceRespawn=0?bShouldAdverti Log: GConfig::Find has loaded file: ..\UTGame\Localization/int/WAR-Torlan.int Log: Game class is 'UTOnslaughtGame_Content' Init: Sockets: Socket queue 262142 / 262142 Log: Failed to listen: Sockets: binding to port 7777 failed (99) Error: Error initializing network layer. Log: Primary PhysX scene will be in software. Log: Creating Primary PhysX Scene. Log: Novodex Terrain Creation (Terrain_0): 41.519000 ms Log: Novodex Terrain Creation (Terrain_3): 24.006000 ms Log: Bringing World WAR-Torlan.TheWorld up for play (0) at 2009.05.06-16.50.31 ScriptLog: Current map is not the maplist's active map, updating maplist ScriptLog: Destroying WebServer ScriptLog: Activating link setup Default Log: Bringing up level for play took: 1.055423 Log: ########### Finished loading level: 4.766164 seconds Init: Game engine initialized Log: Initializing Game Engine Completed Log: FSTUNClient resolved stunserver.org (132.177.123.13) Log: FSTUNClient starting test 1... Log: FSTUNClient test complete, NAT is open. ScriptLog: Bargest CustomChar - Load Assets: KRAM Log: Begin Async loading packages for Family 'KRAM': Log: - CH_Krall_Male Log: Flushing async loaders. Log: Family Asset Package Loaded: CH_Krall_Male_SF Log: CONSTRUCTIONING: LoadFamilyAsset (KRAM) Took: 40.88 secs ScriptLog: CUSTOMCHAR Start: UTOnslaughtPRI_0 Bargest TeamSkin: VBlue Log: StartCustomCharMerge: 0.238916 ms initializing, 1.838084 ms texture streaming Error: Can't start an online game that hasn't been created ScriptLog: START MATCH ScriptLog: TIMEOUT: Streaming Textures for custom char. UTOnslaughtPRI_0 ScriptLog: CUSTOMCHAR Start: UTOnslaughtPRI_4 Worg TeamSkin: VBlue Log: StartCustomCharMerge: 0.161901 ms initializing, 1.157099 ms texture streaming ScriptLog: TIMEOUT: Streaming Textures for custom char. UTOnslaughtPRI_4 ScriptLog: CUSTOMCHAR Start: UTOnslaughtPRI_7 Blackfang TeamSkin: VRed Log: StartCustomCharMerge: 0.156941 ms initializing, 0.850059 ms texture streaming Exit: closesocket error (2) Exit: UTcpNetDriver shut down ScriptLog: TIMEOUT: Streaming Textures for custom char. UTOnslaughtPRI_7 ScriptLog: Arachne CustomChar - Load Assets: NECF Log: Begin Async loading packages for Family 'NECF': Log: - CH_Necris_Female Log: Flushing async loaders. Log: Family Asset Package Loaded: CH_Necris_Female_SF Log: CONSTRUCTIONING: LoadFamilyAsset (NECF) Took: -56.78 secs ScriptLog: CUSTOMCHAR Start: UTOnslaughtPRI_1 Arachne TeamSkin: VRed Log: StartCustomCharMerge: 0.388047 ms initializing, 3.647953 ms texture streaming Signal: SIGSEGV [segmentation fault] Aborting. Log: Developer Backtrace: Log: [ 1] ./ut3-bin [0x8db9772] Log: [ 2] [0xb7f14400] Log: [ 3] ./ut3-bin [0x8200d52] Log: [ 4] ./ut3-bin [0x80ad258] Log: [ 5] ./ut3-bin [0x8d0d837] Log: [ 6] ./ut3-bin [0x8d0dce4] Log: [ 7] ./ut3-bin [0x8d17fac] Log: [ 8] ./ut3-bin [0x8d0a3d4] Log: [ 9] ./ut3-bin [0x8cfbaba] Log: [10] ./ut3-bin [0x8d0da03] Log: [11] ./ut3-bin [0x8d0dd35] Log: [12] ./ut3-bin [0x8d0a3d4] Log: [13] ./ut3-bin [0x8cfbaba] Log: [14] ./ut3-bin [0x8d0d2dd] Log: [15] ./ut3-bin [0x8576536] Log: [16] ./ut3-bin [0x8577d05] Log: [17] ./ut3-bin [0x857715b] Log: [18] ./ut3-bin [0x857c485] Log: [19] ./ut3-bin [0x857aaca] Log: [20] ./ut3-bin [0x850e702] Log: [21] ./ut3-bin [0x8487460] Log: [22] ./ut3-bin [0x80532c2] Log: [23] ./ut3-bin [0x804b945] Log: [24] /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe5) [0xb7d72775] Log: [25] ./ut3-bin [0x804af81] Crash information will be saved to your logfile. Exit: Exiting. Exit: Name subsystem shutting down
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