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  • replied
    Good luck with it man, let us know what happens.. I know I wracked my head over and over regarding this issue... Finally said "F-it", lets see what happens if I delete it all and config from there...

    Hopefully 2.1 completes the voting system move to ONLY the UTVote.INI file.

    Leave a comment:


  • replied
    I would try removing ALL your voting related fields from the INIs
    I never deleted the entries out of my vote ini so ill give that a try, as well as deleting the entries from the game ini. Thanks Hatax, i had decided to quit messing with it till 2.1 comes out but ill give it one more go before throwing in the towel.

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  • replied
    I would try removing ALL your voting related fields from the INIs and let the game recreate them, then go change them to what you'd like.. Helped my problem..

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  • replied
    Basically scrub all the INI files and let the server recreate the "empty" values back into the files, then adjust the UTVote.INI file.
    I tried deleting the entries completely and just setting them to 0 or false and neither worked. I found 6 entries pertaining to voting in the game ini and none in the CTF section of the game ini. Are there some other ones i am perhaps missing? Here is what i used.....

    Game ini:
    VoteDuration=0
    MapVotePercentage=0
    bAllowMapVoting=False
    bMidGameMapVoting=False
    MinMapVotes=0
    InitialVoteDelay=0

    CTF section in the game ini:
    [UTGame.UTCTFGame]
    GoalScore=5
    bWeaponStay=true

    and finally my vote ini:
    UTGame.UTVoteCollector]
    bMidGameVoting=True
    MidGameVotePercentage=51
    MinMidGameVotes=1
    bAllowGameVoting=False
    GameVoteDuration=0
    bAllowMapVoting=True
    MapVoteDuration=20
    bAllowMutatorVoting=False
    MutatorVotePercentage=51
    RushVoteTransferTime=3
    bAllowKickVoting=False
    bAnonymousKickVoting=False
    MinKickVotes=3
    KickVotePercentage=51
    InitialVoteDelay=10
    InitialVoteTransferTime=12

    Leave a comment:


  • replied
    Tony, take a look at what I posted and try it out.. Basically scrub all the INI files and let the server recreate the "empty" values back into the files, then adjust the UTVote.INI file.

    I fought with that forever till I found out what was going on in my system..

    Leave a comment:


  • replied
    Arrgg. I had my personal test server working great and then applied all those settings to our clan server and everything was still good. We disabled any gametype voting and now the dang mapvote is back at 45 seconds. We have tried everything listed here but nothing works. I sure hope 2.1 gets here fast.

    Leave a comment:


  • replied
    If you get Webadmin you can adjust the voting times from there....It does the same thing (update your .ini files) but sure is a lot simpler then doing that.

    I haven't messed with the values on my UT3 server, but in UT2004, the number never reflected seconds directly, it was more "ticks" on the server itself. However a lower number always gave a shorter time, higher longer obviously.

    Leave a comment:


  • replied
    My restartwait is set to 30 and my endtimedelay is set to 4. But honestly I can put those other values back into my UTGame.ini and it goes back to 45 second vote times, NOT what I set in the UTVote.ini file.

    I bet alot of things will work better once 2.1 gets released.

    Leave a comment:


  • replied
    Missed this post, as I don't check this area of the forums often
    The vote code in 2.0 actually takes RestartWait and EndTimeDelay in UTGame.ini into account, but this has been removed in 2.1 now so that the UTVote.ini settings properly dictate the times (there have been MANY tweaks to speed up vote times, e.g. ending the vote immediately when all players have voted).

    In 2.1, the only other thing affecting the timer will be voting at the end of the game; 16 seconds is added on automatically, as this is how long it takes for the vote menu to pop up.

    Leave a comment:


  • replied
    Also for what it's worth, the game recreated the values that worked when I deleted all of the values. I was trying to get it to read them from only one location, and it seems that the engine is still looking for some type of voting value in the UTGame.ini file.

    For what it's worth, this is a Warfare server, perhaps other game types don't display this bug?

    Leave a comment:


  • replied
    Well I believe I have the problem licked, but it is for sure a bug in how 2.0 deals with the voting options that are fed to it via the INI files..... Here's what I found.

    If I have the following in my UTGame.ini, it will not listen to the settings in the UTVote.INI:

    Code:
    bAllowMapVoting=True
    bMidGameMapVoting=True
    VoteDuration=20
    MapVotePercentage=51
    MinMapVotes=1
    InitialVoteDelay=5
    If I replace that with:

    Code:
    bAllowMapVoting=False
    bMidGameMapVoting=False
    VoteDuration=0
    MapVotePercentage=0
    MinMapVotes=0
    InitialVoteDelay=0
    Then everything works perfectly...... Also I had two other lines in there that get recreated if removed, but they don't seem to be set to much. Those are:

    Code:
    VoteCollectorClassName=
    MapListManagerClassName=
    I tried commenting them out with ";" but that didn't seem to make much of a difference.

    End of this story is to make sure your UTGame.ini settings are set to nothing so that it will read the values in the UTVote.ini correctly.

    Leave a comment:


  • replied
    Yes, the files that I am changing are in "D:\Program Files\Unreal Tournament 3 (Dedicated)\UTGame\Config"

    I actually removed all the INI files from the My Documents area and they haven't come back yet. I bet they were created when I launched it by accident with no arguments and it tried to launch the GUI. Otherwise this machine doesn't have the full version of UT3 on it, just the dedicated server.

    Something else I tried just to see if it was affecting me was mutator voting, I turned it off. Didn't make a difference and I still saw a 45 second wait time. Interesting too, if everyone votes for one map it doesn't end it early like it should either.

    Almost like it's ignoring most of my voting options entirely.........

    Only way I can get the timers to do what I want for map voting is if I turn on gametype voting as well.

    Leave a comment:


  • replied
    I didn't look at the config because the obvious thing came to mind. You have -nohomedir in your command line, are you sure you're editing the configs in your game folder and NOT the configs in your MyDocuments folder?

    Leave a comment:


  • replied
    Went through everything, couldn't find anything that I was missing.... Here's my entire Config folder:

    -=URL Removed as problem is solved=-

    Would anyone mind taking a look at them and see if I'm missing something obvious?

    I'm starting the server with the following string:
    START ut3.exe server WAR-MarketDistrict?Numplay=10?MaxPlayers=24?MinNetPlay ers=1?PureServer=1?game=UTGameContent.UTOnslaughtG ame_Content?bIsDedicated=true?bShouldAdvertise=tru e?mutator=UTGame.UTMutator_Hero -login=login -password=pw -Port=7777 -QueryPort=6500 -log=MyServerLog.txt -nohomedir -unattended

    Leave a comment:


  • replied
    If your setting are the same in both, it should be what you set it to, not 45 seconds. Again, make sure you don't accidently have it set to 45 seconds somewhere that you wouldn't normally look. (I know because I did it :|)

    Leave a comment:

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