Through webadmin i have game vote duration-10 and mapvote-15. Now when a map ends it is giving 30 seconds for gametype and the appropiate 15 seconds for the map vote. How to i get the game type voting to be shorter( the ini is accurately reflecting what im putting in the webadmin)?
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30 seconds for gametype and 15 for map? uhhh...
anyway, what i did was DELETE all vote duration info from the UTGAME.INI (just to make sure the durations from utgame and utvote weren't compounded) and used UTVOTE.INI only.
here's the lines from the UTVote.ini u'll be interested in:
[UTGame.UTVoteCollector]
bAllowGameVoting=True
GameVoteDuration=20 (i found 15 a bit short)
bAllowMapVoting=True
MapVoteDuration=40 (ditto 30, given the number of maps available)
gl hf
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Yep its getting very annoying. I dont get it though. The map vote time will set itself correctly to whatever i put in but the gametype vote always stays the same. Thanks for the advice though i_am_binky.
What do these settings control (noticed no change when using different numbers, 5 was not the default, just where i quit trying to see what it affected)
InitialVoteDelay=5
InitialVoteTransferTime=5
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Originally posted by HaTaX View PostNo matter what I set the time to, it's always 45 seconds.... Annoying as hell... Could it be because I'm starting it with -nohomedir?
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you need to be editing the ini's in your actual game config folder
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Well as someone said above, there can be voting lines both in your UTGame and your UTVote files.
In my UTGame ini (for each gameplay type I run on the server), I have:
bAllowMapVoting=true
VoteDuration=30
bMidGameMapVoting=True
MapVotePercentage=60
MinMapVotes=1
InitialVoteDelay=5
Make sure you don't have different voting duration values in the different gameplay modes. Setting it to 45 seconds in TDM and having it set to 15 seconds in CTF could be your whole problem
That makes the mutator and map voting 30 seconds.
In the UTVote I have:
bMidGameVoting=True
MidGameVotePercentage=60
MinMidGameVotes=1
bAllowGameVoting=True
GameVoteDuration=15
bAllowMapVoting=True
MapVoteDuration=30
bAllowMutatorVoting=True
MutatorVotePercentage=60
RushVoteTransferTime=3
bAllowKickVoting=True
bAnonymousKickVoting=True
MinKickVotes=1
KickVotePercentage=85
InitialVoteDelay=20
InitialVoteTransferTime=12
This makes it so that the gameplay vote time is 15 seconds, and the mutator/map vote time is still 30 seconds. Try those times out and see what happens.
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Did some digging around with this, and found a few things out. All in all, it's behaving really oddly....
If I enable gametype voting, the timers work and the gametype is voted on, and then my map vote time is correct. (20 seconds is what I'm looking for) If I disable the gametype vote, then the time is 45 seconds no matter what I set for the mapvote time.
I dug through all my INI files and found 45 set in a few different places, tried setting every one of those files I found to 20 seconds and it still made no difference.
Strange strange stuff.. Anyone seen this before? Would it help if I posted up my UTVote and UTGame files?
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Went through everything, couldn't find anything that I was missing.... Here's my entire Config folder:
-=URL Removed as problem is solved=-
Would anyone mind taking a look at them and see if I'm missing something obvious?
I'm starting the server with the following string:
START ut3.exe server WAR-MarketDistrict?Numplay=10?MaxPlayers=24?MinNetPlay ers=1?PureServer=1?game=UTGameContent.UTOnslaughtG ame_Content?bIsDedicated=true?bShouldAdvertise=tru e?mutator=UTGame.UTMutator_Hero -login=login -password=pw -Port=7777 -QueryPort=6500 -log=MyServerLog.txt -nohomedir -unattended
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Yes, the files that I am changing are in "D:\Program Files\Unreal Tournament 3 (Dedicated)\UTGame\Config"
I actually removed all the INI files from the My Documents area and they haven't come back yet. I bet they were created when I launched it by accident with no arguments and it tried to launch the GUI. Otherwise this machine doesn't have the full version of UT3 on it, just the dedicated server.
Something else I tried just to see if it was affecting me was mutator voting, I turned it off. Didn't make a difference and I still saw a 45 second wait time. Interesting too, if everyone votes for one map it doesn't end it early like it should either.
Almost like it's ignoring most of my voting options entirely.........
Only way I can get the timers to do what I want for map voting is if I turn on gametype voting as well.
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Well I believe I have the problem licked, but it is for sure a bug in how 2.0 deals with the voting options that are fed to it via the INI files..... Here's what I found.
If I have the following in my UTGame.ini, it will not listen to the settings in the UTVote.INI:
Code:bAllowMapVoting=True bMidGameMapVoting=True VoteDuration=20 MapVotePercentage=51 MinMapVotes=1 InitialVoteDelay=5
Code:bAllowMapVoting=False bMidGameMapVoting=False VoteDuration=0 MapVotePercentage=0 MinMapVotes=0 InitialVoteDelay=0
Code:VoteCollectorClassName= MapListManagerClassName=
End of this story is to make sure your UTGame.ini settings are set to nothing so that it will read the values in the UTVote.ini correctly.
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