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    Pain in the butt to set up a server

    I tried setting up a server. Had to fix my NAT issue, has to download the webadmin mod, mess with it for a bit, mess with maplists, voting, sorting through tons of INIs just to find individual lines...

    And it still doesnt work. Votemap isnt working for me, custom maplists arent working, and just having the webadmin thing enabled makes UT3 dedicated server crash.

    Is there a really easy step-by-step guide to setting up a dedicated/listen server with some basic commands like changemap or kickplayer?

    Thanks.

    #2
    actually it is not that bad really, Steve made a post about it and it is pretty understandable. http://forums.epicgames.com/showpost...21&postcount=4

    Try this information, if this doesn't work for you, you can post your ini for MapLists and Vote so it can be sorted.

    Comment


      #3
      Why are there two copies of each .ini? One in my documents and one in the root UT3 folder?

      Is the root ut3 .ini a backup in case it cannot find the .inis in my documents? And do the .ini files in my documents completely override those of the UT3 root .ini files?

      Comment


        #4
        Ok here is an example of confusion. C:\Users\Alex\Documents\My Games\Unreal Tournament 3\UTGame\Config\UTMapLists.ini

        [DMMapList UTMapList]
        LastActiveMapIndex=0
        AutoLoadPrefixes=
        Maps=(Map="DM-Deimos",ExtraData=)
        Check this out. It says DM-Deimos is the only map available for deathmatch, but when I start a deathmatch server the map is Arsenal and there are no maps to vote for, but when the timelimit runs out a random map is chosen as the next map.

        How can I get some control is choosing what maps to have?

        Also, get this.
        [UTGame.UTVoteCollector]
        bMidGameVoting=True
        MidGameVotePercentage=51
        MinMidGameVotes=2
        bAllowGameVoting=True
        GameVoteDuration=15
        bAllowMapVoting=True
        MapVoteDuration=30
        bAllowMutatorVoting=True
        MutatorVotePercentage=51
        VotableMutators=(MutClass="UTGame.UTMutator_BigHea d",MutName="")
        VotableMutators=(MutClass="UTGame.UTMutator_Friend lyFire",MutName="")
        VotableMutators=(MutClass="UTGame.UTMutator_Handic ap",MutName="")
        VotableMutators=(MutClass="UTGame.UTMutator_Instag ib",MutName="")
        VotableMutators=(MutClass="UTGame.UTMutator_LowGra v",MutName="")
        VotableMutators=(MutClass="UTGame.UTMutator_NoHove rboard",MutName="")
        VotableMutators=(MutClass="UTGame.UTMutator_NoOrbs ",MutName="")
        VotableMutators=(MutClass="UTGame.UTMutator_NoPowe rups",MutName="")
        VotableMutators=(MutClass="UTGame.UTMutator_NoTran slocator",MutName="")
        VotableMutators=(MutClass="UTGame.UTMutator_Slomo" ,MutName="")
        VotableMutators=(MutClass="UTGame.UTMutator_SpeedF reak",MutName="")
        VotableMutators=(MutClass="UTGame.UTMutator_SuperB erserk",MutName="")
        VotableMutators=(MutClass="UTGame.UTMutator_Surviv al",MutName="")
        VotableMutators=(MutClass="UTGame.UTMutator_Hero", MutName="")
        VotableMutators=(MutClass="UTGame.UTMutator_Weapon sRespawn",MutName="")
        bAllowKickVoting=True
        bAnonymousKickVoting=True
        MinKickVotes=3
        KickVotePercentage=51
        InitialVoteDelay=30
        InitialVoteTransferTime=12
        RushVoteTransferTime=3

        [Configuration]
        BasedOn=..\Engine\Config\BaseVote.ini

        [IniVersion]
        0=1236282728.000000
        1=1236283103.000000
        This is in C:\Users\Alex\Documents\My Games\Unreal Tournament 3\UTGame\Config\UTVote.ini

        How would I add the titan mutator to that?

        Comment


          #5
          you testing this by yourself? if so change

          MinMidGameVotes=2

          to MinMidGameVotes=1

          also I would think you would need to have a couple maps to choose from

          My UTMapLists.ini > note there are a couple semi colons in front of the games I don't plan to run, I have not tested this yet but it should very well work so you would not have to cut anything out of the ini

          Code:
          [UTGame.UTMapListManager]
          AutoStripOptions=LinkSetup
          AutoEmptyOptions=GoalScore
          MapReplayLimit=0
          PlayIndex=66
          ActiveGameProfileName=Vehicle Capture The Flag
          ;GameProfiles=(GameClass="UTGame.UTDeathmatch",GameName="DeathMatch",MapListName="DMMapList",Options=,Mutators="pbg_PhysXTweak.pbg_PhysXTweak,pbg_SUVs.pbg_SUVs,pbg_ArsenalV3B5.pbg_ArsenalV3B5,pbg_TranZ.pbg_TranZ,UT3Stats.UT3Stats",ExcludedMuts=,bIsTeamGame=False)
          ;GameProfiles=(GameClass="UTGame.UTTeamGame",GameName="Team DeathMatch",MapListName="TDMMapList",Options=,Mutators="pbg_PhysXTweak.pbg_PhysXTweak,pbg_SUVs.pbg_SUVs,pbg_ArsenalV3B5.pbg_ArsenalV3B5,pbg_TranZ.pbg_TranZ,UT3Stats.UT3Stats",ExcludedMuts=,bIsTeamGame=True)
          GameProfiles=(GameClass="UTGameContent.UTCTFGame_Content",GameName="Capture The Flag",MapListName="CTFMapList",Options=,Mutators="pbg_PhysXTweak.pbg_PhysXTweak,pbg_SUVs.pbg_SUVs,pbg_ArsenalV3B5.pbg_ArsenalV3B5,pbg_TranZ.pbg_TranZ,UT3Stats.UT3Stats",ExcludedMuts=,bIsTeamGame=True)
          GameProfiles=(GameClass="UTGameContent.UTVehicleCTFGame_Content",GameName="Vehicle Capture The Flag",MapListName="VCTFMapList",Options=,Mutators="pbg_PhysXTweak.pbg_PhysXTweak,pbg_SUVs.pbg_SUVs,pbg_ArsenalV3B5.pbg_ArsenalV3B5,pbg_TranZ.pbg_TranZ,UT3Stats.UT3Stats",ExcludedMuts=,bIsTeamGame=True)
          GameProfiles=(GameClass="UTGameContent.UTOnslaughtGame_Content",GameName="Warfare",MapListName="WARMapList",Options=,Mutators="pbg_PhysXTweak.pbg_PhysXTweak,pbg_SUVs.pbg_SUVs,pbg_ArsenalV3B5.pbg_ArsenalV3B5,pbg_TranZ.pbg_TranZ,UT3Stats.UT3Stats",ExcludedMuts=,bIsTeamGame=True)
          ;GameProfiles=(GameClass="UTGame.UTDuelGame",GameName="Duel",MapListName="DuelMapList",Options=,Mutators="pbg_PhysXTweak.pbg_PhysXTweak,pbg_SUVs.pbg_SUVs,pbg_ArsenalV3B5.pbg_ArsenalV3B5,pbg_TranZ.pbg_TranZ,UT3Stats.UT3Stats",ExcludedMuts=,bIsTeamGame=True)
          ;GameProfiles=(GameClass="UTGame.UTBetrayalGame",GameName="Betrayal",MapListName="BetrayalMapList",Options=,Mutators="pbg_PhysXTweak.pbg_PhysXTweak,pbg_SUVs.pbg_SUVs,pbg_ArsenalV3B5.pbg_ArsenalV3B5,pbg_TranZ.pbg_TranZ,UT3Stats.UT3Stats",ExcludedMuts=,bIsTeamGame=True)
          GameProfiles=(GameClass="UT3GoldGame.UTGreedGame_Content",GameName="Greed",MapListName="GreedMapList",Options=,Mutators="pbg_PhysXTweak.pbg_PhysXTweak,pbg_SUVs.pbg_SUVs,pbg_ArsenalV3B5.pbg_ArsenalV3B5,pbg_TranZ.pbg_TranZ,UT3Stats.UT3Stats",ExcludedMuts=,bIsTeamGame=True)
          
          [DMMapList UTMapList]
          Maps=(Map="DM-Arsenal")
          Maps=(Map="DM-Biohazard")
          Maps=(Map="DM-Sanctuary")
          Maps=(Map="DM-Deck")
          Maps=(Map="DM-Defiance")
          Maps=(Map="DM-Deimos")
          Maps=(Map="DM-Diesel")
          Maps=(Map="DM-Gateway")
          Maps=(Map="DM-HeatRay")
          Maps=(Map="DM-Fearless")
          Maps=(Map="DM-RisingSun")
          Maps=(Map="DM-Sentinel")
          Maps=(Map="DM-ShangriLa")
          Maps=(Map="DM-Carbonfire")
          Maps=(Map="DM-Morbias")
          Maps=(Map="DM-DarkMatch")
          Maps=(Map="DM-EdenInc")
          Maps=(Map="DM-KBarge")
          Maps=(Map="DM-OceanRelic")
          Maps=(Map="DM-Turbine")
          
          [TDMMapList UTMapList]
          Maps=(Map="DM-Arsenal")
          Maps=(Map="DM-Biohazard")
          Maps=(Map="DM-Sanctuary")
          Maps=(Map="DM-Deck")
          Maps=(Map="DM-Defiance")
          Maps=(Map="DM-Deimos")
          Maps=(Map="DM-Diesel")
          Maps=(Map="DM-Gateway")
          Maps=(Map="DM-HeatRay")
          Maps=(Map="DM-Fearless")
          Maps=(Map="DM-RisingSun")
          Maps=(Map="DM-Sentinel")
          Maps=(Map="DM-ShangriLa")
          Maps=(Map="DM-Carbonfire")
          Maps=(Map="DM-Morbias")
          Maps=(Map="DM-DarkMatch")
          Maps=(Map="DM-EdenInc")
          Maps=(Map="DM-KBarge")
          Maps=(Map="DM-OceanRelic")
          Maps=(Map="DM-Turbine")
          
          [CTFMapList UTMapList]
          Maps=(Map="CTF-Coret")
          Maps=(Map="CTF-Hydrosis")
          Maps=(Map="CTF-Reflection")
          Maps=(Map="CTF-Vertebrae")
          Maps=(Map="CTF-OmicronDawn")
          Maps=(Map="CTF-Strident")
          Maps=(Map="CTF-FacingWorlds")
          Maps=(Map="CTF-Searchlight")
          Maps=(Map="CTF-LostCause")
          Maps=(Map="CTF-Morbid")
          Maps=(Map="CTF-Nanoblack")
          Maps=(Map="CTF-Shaft")
          
          [VCTFMapList UTMapList]
          LastActiveMapIndex=2
          AutoLoadPrefixes=
          Maps=(Map="VCTF-Kargo",ExtraData=((Key="PlayCount",Value="4"),(Key="LastPlayIdx",Value="56")))
          Maps=(Map="VCTF-Suspense",ExtraData=((Key="PlayCount",Value="4"),(Key="LastPlayIdx",Value="65")))
          Maps=(Map="VCTF-Corruption",ExtraData=((Key="PlayCount",Value="4"),(Key="LastPlayIdx",Value="66")))
          Maps=(Map="VCTF-Containment",ExtraData=((Key="PlayCount",Value="5"),(Key="LastPlayIdx",Value="50")))
          Maps=(Map="VCTF-Sandstorm",ExtraData=((Key="PlayCount",Value="9"),(Key="LastPlayIdx",Value="61")))
          Maps=(Map="VCTF-Necropolis",ExtraData=((Key="PlayCount",Value="6"),(Key="LastPlayIdx",Value="31")))
          Maps=(Map="VCTF-Rails",ExtraData=((Key="PlayCount",Value="10"),(Key="LastPlayIdx",Value="63")))
          Maps=(Map="VCTF-Stranded",ExtraData=((Key="PlayCount",Value="9"),(Key="LastPlayIdx",Value="64")))
          Maps=(Map="VCTF-Suspense_Necris",ExtraData=((Key="PlayCount",Value="13"),(Key="LastPlayIdx",Value="62")))
          Maps=(Map="vCTF-pbg-SanctumBHV4")
          Maps=(Map="VCTF-Alexandria")
          Maps=(Map="VCTF-AnarchyHalls3")
          Maps=(Map="VCTF-Apex")
          Maps=(Map="VCTF-ArenaOfDeath")
          Maps=(Map="VCTF-BadVibrations")
          Maps=(Map="VCTF-BattleLine")
          Maps=(Map="VCTF-Gasometer")
          Maps=(Map="vCTF-HostiltiyArenaUT3")
          Maps=(Map="VCTF-Kelahf")
          Maps=(Map="VCTF-SledHill")
          Maps=(Map="VCTF-The-Great-Wall")
          Maps=(Map="VCTF-TrainCrossing")
          Maps=(Map="vctf-UnrealPlayground")
          Maps=(Map="VCTF-Valhara-Standard")
          Maps=(Map="VCTF-Outcast")
          Maps=(Map="VCTF-TwilightZoned")
          Maps=(Map="VCTF-TheConundrum")
          Maps=(Map="vCTF-Luracia")
          Maps=(Map="VCTF-PacmanBrawl-2008XX")
          Maps=(Map="VCTF-pbg-PorcupineRedux")
          Maps=(Map="VCTF-Satellite-V2")
          Maps=(Map="VCTF-Skytown")
          Maps=(Map="vCTF-Timberland")
          Maps=(Map="VCTF-FeelGoodInc")
          Maps=(Map="VCTF-GlassSpeedway")
          Maps=(Map="VCTF-KlinikaResemblance")
          Maps=(Map="VCTF-AggressiveAlleysClassic")
          Maps=(Map="VCTF-Asunder")
          Maps=(Map="VCTF-Avalanche-v2")
          Maps=(Map="VCTF-AbsentV2")
          Maps=(Map="VCTF-ActionCity3-Beta3")
          Maps=(Map="VCTF-ApA][Starrz2-Classic")
          Maps=(Map="VCTF-Atari_Combat_X")
          Maps=(Map="VCTF-Badlands-H3D")
          Maps=(Map="VCTF-CBP3-TheDig")
          Maps=(Map="VCTF-CelestialV2")
          Maps=(Map="VCTF-Coagulation-FX-H3D")
          Maps=(Map="VCTF-DarkOnyxCoast-H3D")
          Maps=(Map="VCTF-Defection_SE")
          Maps=(Map="VCTF-Desert_Fury-X")
          Maps=(Map="VCTF-DoomsDay")
          Maps=(Map="VCTF-Dragonblight-H3D")
          Maps=(Map="VCTF-Dusk-AS")
          Maps=(Map="VCTF-FacingWorlds2X-H3D")
          Maps=(Map="VCTF-Frozen_Fury_H3D")
          Maps=(Map="VCTF-FrozenTomb")
          Maps=(Map="vCTF-Gar")
          Maps=(Map="VCTF-H3D_8-Ball")
          Maps=(Map="VCTF-H3D-ActionCity")
          Maps=(Map="VCTF-H3D-Beaver_Beach")
          Maps=(Map="VCTF-H3D-Bred")
          Maps=(Map="VCTF-H3D-Caddy_Shack-1031")
          Maps=(Map="VCTF-H3D-Caddy_Shack")
          Maps=(Map="VCTF-H3D-Chamber_of_Heros")
          Maps=(Map="VCTF-H3D-ChristmasMorning")
          Maps=(Map="VCTF-H3D-ChristmasTown")
          Maps=(Map="VCTF-H3D-FestiveRidge")
          Maps=(Map="VCTF-H3D-KickInTheFace")
          Maps=(Map="VCTF-Hanger-18")
          Maps=(Map="VCTF-HourGlass-H3D")
          Maps=(Map="VCTF-Islander")
          Maps=(Map="VCTF-MarketDistrict")
          Maps=(Map="VCTF-MassDestruction-ClassicV2")
          Maps=(Map="VCTF-OffTheRails")
          Maps=(Map="VCTF-OogesFunMap-Classic")
          Maps=(Map="VCTF-ParkWars")
          Maps=(Map="VCTF-Rumples_Raceway-X")
          Maps=(Map="VCTF-Shoebox")
          Maps=(Map="VCTF-ShoeboxNecris")
          Maps=(Map="VCTF-StratusFear")
          Maps=(Map="VCTF-TarydiumMiningCave")
          Maps=(Map="VCTF-TheMoonRulz")
          Maps=(Map="VCTF-ScorpionFlagWar-H3D")
          
          [WARMapList UTMapList]
          Maps=(Map="WAR-Downtown")
          Maps=(Map="WAR-Downtown?LinkSetup=Alt")
          Maps=(Map="WAR-SinkHole")
          Maps=(Map="WAR-Dusk")
          Maps=(Map="WAR-Dusk?LinkSetup=Alt")
          Maps=(Map="WAR-Islander")
          Maps=(Map="WAR-Avalanche")
          Maps=(Map="WAR-Avalanche?LinkSetup=Alt")
          Maps=(Map="WAR-MarketDistrict")
          Maps=(Map="WAR-OnyxCoast")
          Maps=(Map="WAR-Powersurge")
          Maps=(Map="WAR-Serenity")
          Maps=(Map="WAR-FloodGate")
          Maps=(Map="WAR-Torlan")
          Maps=(Map="WAR-Torlan?LinkSetup=Short")
          Maps=(Map="WAR-Torlan?LinkSetup=Classic")
          Maps=(Map="WAR-Torlan?LinkSetup=TwoFronts")
          Maps=(Map="WAR-TankCrossing")
          Maps=(Map="WAR-Downtown_Necris")
          Maps=(Map="WAR-Islander_Necris")
          Maps=(Map="WAR-Serenity_Necris")
          Maps=(Map="WAR-Torlan_Necris")
          Maps=(Map="WAR-ColdHarbor")
          Maps=(Map="WAR-Confrontation")
          Maps=(Map="WAR-Hostile")
          
          [DuelMapList UTMapList]
          Maps=(Map="DM-Arsenal")
          Maps=(Map="DM-Biohazard")
          Maps=(Map="DM-Sanctuary")
          Maps=(Map="DM-Deck")
          Maps=(Map="DM-Defiance")
          Maps=(Map="DM-Deimos")
          Maps=(Map="DM-Diesel")
          Maps=(Map="DM-Gateway")
          Maps=(Map="DM-HeatRay")
          Maps=(Map="DM-Fearless")
          Maps=(Map="DM-RisingSun")
          Maps=(Map="DM-Sentinel")
          Maps=(Map="DM-ShangriLa")
          Maps=(Map="DM-Carbonfire")
          Maps=(Map="DM-Morbias")
          Maps=(Map="DM-DarkMatch")
          Maps=(Map="DM-EdenInc")
          Maps=(Map="DM-KBarge")
          Maps=(Map="DM-OceanRelic")
          Maps=(Map="DM-Turbine")
          
          [BetrayalMapList UTMapList]
          Maps=(Map="DM-Arsenal")
          Maps=(Map="DM-Biohazard")
          Maps=(Map="DM-Sanctuary")
          Maps=(Map="DM-Deck")
          Maps=(Map="DM-Defiance")
          Maps=(Map="DM-Deimos")
          Maps=(Map="DM-Diesel")
          Maps=(Map="DM-Gateway")
          Maps=(Map="DM-HeatRay")
          Maps=(Map="DM-Fearless")
          Maps=(Map="DM-RisingSun")
          Maps=(Map="DM-Sentinel")
          Maps=(Map="DM-ShangriLa")
          Maps=(Map="DM-Carbonfire")
          Maps=(Map="DM-Morbias")
          Maps=(Map="DM-DarkMatch")
          Maps=(Map="DM-EdenInc")
          Maps=(Map="DM-KBarge")
          Maps=(Map="DM-OceanRelic")
          Maps=(Map="DM-Turbine")
          
          [GreedMapList UTMapList]
          Maps=(Map="CTF-Coret")
          Maps=(Map="CTF-Hydrosis")
          Maps=(Map="CTF-Reflection")
          Maps=(Map="CTF-Vertebrae")
          Maps=(Map="CTF-OmicronDawn")
          Maps=(Map="CTF-Strident")
          Maps=(Map="CTF-FacingWorlds")
          Maps=(Map="CTF-Searchlight")
          Maps=(Map="CTF-LostCause")
          Maps=(Map="CTF-Morbid")
          Maps=(Map="CTF-Nanoblack")
          Maps=(Map="CTF-Shaft")
          Maps=(Map="VCTF-Kargo")
          Maps=(Map="VCTF-Suspense")
          Maps=(Map="VCTF-Corruption")
          Maps=(Map="VCTF-Containment")
          Maps=(Map="VCTF-Sandstorm")
          Maps=(Map="VCTF-Necropolis")
          Maps=(Map="VCTF-Rails")
          Maps=(Map="VCTF-Stranded")
          Maps=(Map="VCTF-Suspense_Necris")
          Maps=(Map="vCTF-pbg-SanctumBHV4")
          Maps=(Map="VCTF-Alexandria")
          Maps=(Map="VCTF-AnarchyHalls3")
          Maps=(Map="VCTF-Apex")
          Maps=(Map="VCTF-ArenaOfDeath")
          Maps=(Map="VCTF-BadVibrations")
          Maps=(Map="VCTF-BattleLine")
          Maps=(Map="VCTF-Gasometer")
          Maps=(Map="vCTF-HostiltiyArenaUT3")
          Maps=(Map="VCTF-Kelahf")
          Maps=(Map="VCTF-SledHill")
          Maps=(Map="VCTF-The-Great-Wall")
          Maps=(Map="VCTF-TrainCrossing")
          Maps=(Map="vctf-UnrealPlayground")
          Maps=(Map="VCTF-Valhara-Standard")
          Maps=(Map="VCTF-Outcast")
          Maps=(Map="VCTF-TwilightZoned")
          Maps=(Map="VCTF-TheConundrum")
          Maps=(Map="vCTF-Luracia")
          Maps=(Map="VCTF-PacmanBrawl-2008XX")
          Maps=(Map="VCTF-pbg-PorcupineRedux")
          Maps=(Map="VCTF-Satellite-V2")
          Maps=(Map="VCTF-Skytown")
          Maps=(Map="vCTF-Timberland")
          Maps=(Map="VCTF-FeelGoodInc")
          Maps=(Map="VCTF-GlassSpeedway")
          Maps=(Map="VCTF-KlinikaResemblance")
          Maps=(Map="VCTF-AggressiveAlleysClassic")
          Maps=(Map="VCTF-Asunder")
          Maps=(Map="VCTF-Avalanche-v2")
          Maps=(Map="VCTF-AbsentV2")
          Maps=(Map="VCTF-ActionCity3-Beta3")
          Maps=(Map="VCTF-ApA][Starrz2-Classic")
          Maps=(Map="VCTF-ArcticStronghold")
          Maps=(Map="VCTF-ArcticStronghold-Axon")
          Maps=(Map="VCTF-Atari_Combat_X")
          Maps=(Map="VCTF-Badlands-H3D")
          Maps=(Map="VCTF-CBP3-TheDig")
          Maps=(Map="VCTF-CelestialV2")
          Maps=(Map="VCTF-Coagulation-FX-H3D")
          Maps=(Map="VCTF-DarkOnyxCoast-H3D")
          Maps=(Map="VCTF-Defection_SE")
          Maps=(Map="VCTF-Desert_Fury-X")
          Maps=(Map="VCTF-DoomsDay")
          Maps=(Map="VCTF-Dragonblight-H3D")
          Maps=(Map="VCTF-Dusk-AS")
          Maps=(Map="VCTF-FacingWorlds2X-H3D")
          Maps=(Map="VCTF-Frozen_Fury_H3D")
          Maps=(Map="VCTF-FrozenTomb")
          Maps=(Map="vCTF-Gar")
          Maps=(Map="VCTF-H3D_8-Ball")
          Maps=(Map="VCTF-H3D-ActionCity")
          Maps=(Map="VCTF-H3D-Beaver_Beach")
          Maps=(Map="VCTF-H3D-Bred")
          Maps=(Map="VCTF-H3D-Caddy_Shack-1031")
          Maps=(Map="VCTF-H3D-Caddy_Shack")
          Maps=(Map="VCTF-H3D-Chamber_of_Heros")
          Maps=(Map="VCTF-H3D-ChristmasMorning")
          Maps=(Map="VCTF-H3D-ChristmasTown")
          Maps=(Map="VCTF-H3D-FestiveRidge")
          Maps=(Map="VCTF-H3D-KickInTheFace")
          Maps=(Map="VCTF-Hanger-18")
          Maps=(Map="VCTF-HourGlass-H3D")
          Maps=(Map="VCTF-Islander")
          Maps=(Map="VCTF-MarketDistrict")
          Maps=(Map="VCTF-MassDestruction-ClassicV2")
          Maps=(Map="VCTF-OffTheRails")
          Maps=(Map="VCTF-OogesFunMap-Classic")
          Maps=(Map="VCTF-ParkWars")
          Maps=(Map="VCTF-Rumples_Raceway-X")
          Maps=(Map="VCTF-Shoebox")
          Maps=(Map="VCTF-ShoeboxNecris")
          Maps=(Map="VCTF-StratusFear")
          Maps=(Map="VCTF-TarydiumMiningCave")
          Maps=(Map="VCTF-TheMoonRulz")
          Maps=(Map="VCTF-ScorpionFlagWar-H3D")
          
          [FullDMMapList UTMapList]
          AutoLoadPrefixes=DM
          
          [FullTDMMapList UTMapList]
          AutoLoadPrefixes=DM
          
          [FullCTFMapList UTMapList]
          AutoLoadPrefixes=CTF
          
          [FullVCTFMapList UTMapList]
          AutoLoadPrefixes=VCTF
          
          [FullWARMapList UTMapList]
          AutoLoadPrefixes=WAR
          
          [FullDuelMapList UTMapList]
          AutoLoadPrefixes=DM
          
          [FullBetrayalMapList UTMapList]
          AutoLoadPrefixes=DM
          
          [FullGreedMapList UTMapList]
          AutoLoadPrefixes=CTF
          
          [Configuration]
          BasedOn=..\Engine\Config\BaseMapLists.ini
          
          [IniVersion]
          0=1218791652.000000
          1=1227110202.000000
          My UTVote.ini

          Code:
          [UTGame.UTVoteCollector]
          bMidGameVoting=True
          MidGameVotePercentage=51
          MinMidGameVotes=1
          bAllowGameVoting=True
          GameVoteDuration=30
          bAllowMapVoting=True
          MapVoteDuration=30
          bAllowMutatorVoting=False
          MutatorVotePercentage=51
          VotableMutators=(MutClass="UTGame.UTMutator_BigHead",MutName="")
          VotableMutators=(MutClass="UTGame.UTMutator_FriendlyFire",MutName="")
          VotableMutators=(MutClass="UTGame.UTMutator_Handicap",MutName="")
          VotableMutators=(MutClass="UTGame.UTMutator_Instagib",MutName="")
          VotableMutators=(MutClass="UTGame.UTMutator_LowGrav",MutName="")
          VotableMutators=(MutClass="UTGame.UTMutator_NoHoverboard",MutName="")
          VotableMutators=(MutClass="UTGame.UTMutator_NoOrbs",MutName="")
          VotableMutators=(MutClass="UTGame.UTMutator_NoPowerups",MutName="")
          VotableMutators=(MutClass="UTGame.UTMutator_NoTranslocator",MutName="")
          VotableMutators=(MutClass="UTGame.UTMutator_Slomo",MutName="")
          VotableMutators=(MutClass="UTGame.UTMutator_SpeedFreak",MutName="")
          VotableMutators=(MutClass="UTGame.UTMutator_SuperBerserk",MutName="")
          VotableMutators=(MutClass="UTGame.UTMutator_Survival",MutName="")
          VotableMutators=(MutClass="UTGame.UTMutator_Hero",MutName="")
          VotableMutators=(MutClass="UTGame.UTMutator_WeaponsRespawn",MutName="")
          bAllowKickVoting=True
          bAnonymousKickVoting=False
          MinKickVotes=2
          KickVotePercentage=51
          InitialVoteDelay=30
          InitialVoteTransferTime=12
          RushVoteTransferTime=3
          
          [Configuration]
          BasedOn=..\Engine\Config\BaseVote.ini
          
          [IniVersion]
          0=1218791658.000000
          1=1225718910.000000
          I would say this would work as an example, hopefully it will help to answer questions for others as well

          dave9

          Comment


            #6
            Do those .inis only work for dedicated servers? I made a non-dedicated server and was still unable to vote for anything in the vote tab.

            Even after cut pasting your two .ini's.

            Comment


              #7
              Here you can find a complete tutorial for setting up a dedicated server :

              http://www.dcsautomatisering.nl/Spon...6/Default.aspx

              Comment


                #8
                Originally posted by sKr1p7k1dd View Post
                Also, get this.
                How would I add the titan mutator to that?
                It is already in there:

                VotableMutators=(MutClass="UTGame.UTMutator_Hero", MutName="")

                Comment


                  #9
                  He did get this working BTW, I asked him to post back so people would know this but I am guessing he didn't get around to it yet

                  Comment


                    #10
                    I suggest you guys to use UTComp voting

                    and i agree, it's a pain to setup a server for the first time
                    --
                    look at my configs, i think it's pretty decent


                    http://www.mediafire.com/?kzrhm2oyyvm

                    this package includes, utcomp, duelremover,webadmin and some tweaks in the ini files
                    (must be unpacked over ut3 2.0)

                    you can see the server running here: 201.68.52.131:7777

                    it's just a test server, running on a VM with very low resources - performance is ****, anyway, it's just for testing purposes

                    Comment


                      #11
                      Lot's of half-way decent guides out there for first time server setup. Here's the one that I used and, incidentally, the first one that worked for me.

                      http://thepizzy.net/blog/2008/01/how...ternet-server/

                      If the server is crashing with the web admin, make sure you have the right version for the version of UT3 you are running. I ran into that as well.

                      Comment


                        #12
                        Originally posted by loezix View Post
                        this package includes, utcomp, duelremover,webadmin and some tweaks in the ini files

                        How stable is this mod? Do you have any numbers for who is running it. I see a lot of stuff in it that I like and miss from UTExtra.

                        Comment


                          #13
                          Originally posted by boz View Post
                          How stable is this mod? Do you have any numbers for who is running it. I see a lot of stuff in it that I like and miss from UTExtra.
                          well, it's pretty stable, utcomp has bugs like all versions (Rarely it throws some NullPointerExceptions, but nothing that will kill your server).
                          This version 4 - is as good as the last 3.1, it has ping compensation, that is a must have.

                          i started writing a new mutator for all that stuff (mainly for learning) - but dude, that is the real pain
                          Maybe one day i finish it...

                          back on topic, utcomp is a must have, i really recommend it

                          Comment

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