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Att: Steve Polge, UT3 protected by VAC?

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  • replied
    Originally posted by nfleming View Post
    Which is why I put it back on the shelf instead of buying it.
    Yeah no $h1t. I bought ETQW and it installed a Punkbuster service. wtf, now while playing I have to run malware? *sigh* ok, I get the point ...

    What really kicked my *** was that it loads with Windows and not on demand by the game. So, if I didn't notice, I would have an "it's for your own good" rootkit running even if I wanted to play minesweeper.

    So I felt cheated and just busted that punk out of my system.

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  • replied
    Originally posted by Taffy View Post
    Interesting how this thread was moved instead of deleted. Also, it appears as if they feel that this issue is a server admin issue by where they moved it.
    Totally agree. Utterly amazing, for those that are seriously that naive to think that the netcode is enough to expose a cheater is braindead.

    The attraction and longevity of any game is about maintaining a good level of stability, playability and goal sets.

    To also suggest that its plainly a server admins role to keep there servers clean, is again, braindead.

    Take for example Combat Arms, it has fantastic netcode, it has fast load times and has interesting game play with good maps.

    However despite all that plus an apparent third party program called 'hack shield,' the game is riddled with hackers, and blatant ones as well.
    It has TOTALLY borked the clan scene before it ever really took off, and today its hard to find a clan game that doesn't have a hacker amongst them.

    Speed hacks and aimbots have been minimised in lots of games, but to release a game with NO cheat detecting software is just plain arrogant.

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  • replied
    Originally posted by Wowbagger View Post
    Red Orchestra (UE2) uses VAC on STEAM ....
    Which is why I put it back on the shelf instead of buying it.

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  • replied
    Just had this weird idea, these hax need to be made and updated by someone and are probably motivated by money. If you had an army of people targeting the core websites, not by spamming but by everyone trying to impersonate someone else they see on the website, it would cause so much chaos that they wouldn't know the difference between the real customers and the fake ones. Oh and youtube video with the name "fair play" would also be a nice introduction.

    Or you could create a next generation anti cheat system...

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  • replied
    Interesting how this thread was moved instead of deleted. Also, it appears as if they feel that this issue is a server admin issue by where they moved it.

    Leave a comment:


  • replied
    That was probably a non-registered hit on a low tickrate server.

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  • replied
    Apart from the aimbot... have you faced this?:-

    Last night i was playing Warfare and an enemy player popped in my view i loaded 3 rockets and shot them straight on the ground where he was standing the 3 rockets were so close to him that were enough to kill him but when i hit him he didn't die and didn't even seem to have received damage haven't been boosted not even blood came out of his body.. is that possible? cuz i was 100% sure that he was about to die and he didn't have armor that he didn't even glow when he received the shot is that a possible hook?

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  • replied
    I've banned 3 aimbots in the last 10 days on the new players DM server, two of them last night.

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  • replied
    Originally posted by ~{ISC}~Jigen View Post
    T Simply UT3 so far has not had such a great number of followers and competition to bring the cheater scene to be interested that much in the game.
    quoted for truth. Lack of a quality demo and full version players not being able to play vs demo players also cut out the hacks. I've only encountered only 1 cheater since this game came out but I account that to cheaters needing an audience to show off the 733+ hacks to. In UT2k4 I had a list that contained approx 45 haxors....The cheaters have moved on to other games that actually have more than 500 people playing.

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  • replied
    Originally posted by HideInLight View Post
    Nah not really necessary, if the netcode was written in such a way that it worked like zeroping maybe. The only way aim botters can really take full advantage of UT3's lack of anti cheat is to host their own server. Glitches and bugs are what needs to be looked at rather. Plus don't underestimate how good a player can become in UT3, some of them have a natural aimbot embedded in their brains that can actually lead and predict target movement.
    This is really a stupid statement that is related to the fact you do not know how a cheat works. Simply UT3 so far has not had such a great number of followers and competition to bring the cheater scene to be interested that much in the game. Unfortunately, cheaters exists. I am working on a new generation of anticheat right now for a project of the Politecnico of Milan that hopefully will help the game to avoid not cheats but cheating strategies, much different than AntiTCC and any other anticheat like that.

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  • replied
    Nah not really necessary, if the netcode was written in such a way that it worked like zeroping maybe. The only way aim botters can really take full advantage of UT3's lack of anti cheat is to host their own server. Glitches and bugs are what needs to be looked at rather. Plus don't underestimate how good a player can become in UT3, some of them have a natural aimbot embedded in their brains that can actually lead and predict target movement.

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  • replied
    http://www.dfbgaming.com/ut3_stats/i...stat_type=pure

    Go through each page of top players and sort by ratio. See if there are any familiar names Some are legitimate (e.g. they tank ***** or snipe alot so have good ratio) but i spy a few botters in their too. Botters can't hide the fact that it makes them have better stats than mere mortals, in some cases by orders of magnitude

    If you run through the stats, there are maybe 10 botters in the whole community, including all game types. It's a great testament to Epic's network code. Is fixing it further really worth the development effort? It sounds like a job for an admin to me.

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  • replied
    Let's hope not, or at least is made by Epic. Please don't suggest even more intrusive software coming from other devs. GS is already hard to put up with

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  • replied
    Obviously this will never be answered cus UT3 was released with no anti-cheat system. This is because UT3 is unhackable.

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  • replied
    Red Orchestra (UE2) uses VAC on STEAM so its pretty obvious it can be done.
    My question was if UT3 will have VAC protection in the future.

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