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Question about maprotation cycles

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    Question about maprotation cycles

    In UTGame.ini:
    Code:
    MapCycleIndex=-1
    GameSpecificMapCycles=(GameClassName="UTDeathmatch",Maps=("DM-Arsenal","DM-Biohazard","DM-Sanctuary","DM-Deck","DM-Defiance","DM-Deimos","DM-Diesel","DM-Gateway","DM-HeatRay","DM-Fearless","DM-RisingSun","DM-Sentinel","DM-ShangriLa","DM-Carbonfire"))
    GameSpecificMapCycles=(GameClassName="UTTeamGame",Maps=("DM-Arsenal","DM-Biohazard","DM-Sanctuary","DM-Deck","DM-Defiance","DM-Deimos","DM-Diesel","DM-Gateway","DM-HeatRay","DM-Fearless","DM-RisingSun","DM-Sentinel","DM-ShangriLa","DM-Carbonfire"))
    GameSpecificMapCycles=(GameClassName="UTCTFGame_Content",Maps=("CTF-CircuitBreaker","CTF-Coret","CTF-Hydrosis","CTF-Reflection","CTF-Vertebrae","CTF-OmicronDawn","CTF-Strident"))
    GameSpecificMapCycles=(GameClassName="UTVehicleCTFGame_Content",Maps=("VCTF-Kargo","VCTF-Suspense","VCTF-Corruption","VCTF-Containment","VCTF-Sandstorm","VCTF-Necropolis"))
    GameSpecificMapCycles=(GameClassName="UTOnslaughtGame_Content",Maps=("WAR-Valley","WAR-InfectionForest","WAR-MoltenCore-Beta1","WAR-Synapse","WAR-BeachFront"))
    The server will run WAR maps ONLY, what do i do?
    Should i remove the DM,CTF and VCTF entries or not?

    Thanks for any help

    #2
    It's not necessary...........

    Comment


      #3
      Do you mean that, despite changing the command line/ini files to a different game type, you can still only run WAR maps?

      The server will default to whichever game type is specified in command line I believe.

      Comment


        #4
        If it's set up as a WAR server, as his other links indicate, then there is no reason to delete the other mod/game map entries in the map cycle from the game ini.

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