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    Problem with WebServer

    Hi^^.


    I had installed Unreal Tournament 3 with the lastest patch (v.1.3) and the lastest webserver by elmuerte (v.1.6).

    And i read this guide: http://utforums.epicgames.com/showthread.php?t=603695

    But i can't run it, because when staring my dedicated server:

    .......
    Log: NetMode is now 1
    Log: Primary PhysX scene will be in software.
    Log: Creating Primary PhysX Scene.
    PerfWarning: InstanceGeom: 6.564852 ms - 812 Convex, Terrain 0.000000 ms, PerTriSM 0.000000 ms, InitArticulated 0.000000 ms, BodyInst Alloc 7.481802 ms, InitBod
    y 53.656373 ms
    PerfWarning: NxActor Creation: 32.100957 ms
    Log: Bringing World DM-Deck.TheWorld up for play (30) at 2008.08.25-00.24.04
    ScriptLog: Cut down URL ?Name=xdrakes?team=255?Class=
    ScriptWarning: UTDeathmatch DM-Deck.TheWorld:PersistentLevel.UTDeathmatch_0 (Function Engine.GameInfo:OnServerCreateComplete:0092) Failed to register game with
    online service. Registering as a LAN match
    ScriptLog: Cut down URL ?Name=xdrakes?team=255?Class=
    ScriptLog: Cut down URL ?Name=xdrakes?team=255?Class=
    ScriptLog: Webserver is not enabled. Set bEnabled to True in Advanced Options.
    ScriptLog: Destroying WebServer

    Log: GAME PATH IS UTDeathmatch
    ScriptLog: Cut down URL ?Name=xdrakes?team=255?Class=
    ScriptLog: Cut down URL ?Name=xdrakes?team=255?Class=
    Log: Bringing up level for play took: 0.344577
    Log: ########### Finished loading level: 1.632629 seconds
    Init: Game engine initialized
    Log: Initializing Game Engine Completed
    Log: FSTUNClient resolved stunserver.org (208.86.225.201)
    ......

    Nut i had already set the benable in:

    C:\Program Files\Unreal Tournament 3\UTGame\Config\UTWeb.ini

    [UWeb.WebConnection]
    MaxValueLength=512
    MaxLineLength=4096

    [UWeb.WebServer]
    Applications[0]=WebAdmin.UTServerAdmin
    Applications[1]=WebAdmin.UTImageServer
    ApplicationPaths[0]=/ServerAdmin
    ApplicationPaths[1]=/images
    ;;Applications[0]=UWeb.HelloWeb
    ;;ApplicationPaths[0]=/Hello
    ListenPort=80
    MaxConnections=18
    ExpirationSeconds=86400
    bEnabled=True

    [UWeb.WebResponse]
    IncludePath=/Web
    CharSet=iso-8859-1

    [IniVersion]
    0=1201687968.000000


    So, What i can do for the webserver?

    P.S: I had already try to set bEnabled=TRUE or true, but nothing.

    ty^^

    #2
    Well, when I first started doing the servers with Web admin, I had issues with getting it to work to. I never did look at the log, so I can't tell you exactly why it didn't work....

    BUT

    I can say the thing that fixed it was using a different port for the Webserver. Maybe try changing your listen port to something another port that is verified as open (other then 80.)

    GL

    Comment


      #3
      Nothing, the ports are all opens...but the web server don't work.

      Comment


        #4
        Edit the UTWeb.ini found under \My Documents\My Games\Unreal Tournament 3\UTGame\Config\ instead.

        Comment


          #5
          ok, you see that link you put lupo.power, is the one I FIXED bc there was some WRONG information in it. follow my:
          http://forums.epicgames.com/showthread.php?t=612389

          Comment

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