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Server Can't Dodge - Running BTA 9.1

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    Server Can't Dodge - Running BTA 9.1

    Ok, so I was putting some finishing touches on a new server running the Freezetag mod from Battelmode. I entered the server, everything looked good except when I tried to dodge to the left or right, it would not let me.

    The screen would jerk and it would make the sound as if it was going to, but I would be stopped and put back in place.

    First time I have had this problem in 4 servers. Anyone know if it is some weird setting I am missing?

    #2
    Hey dude:

    UTGame.ini:
    [UTGame.UTPlayerController]
    bEnableDodging=true <-----------------------------------------------
    bAlwaysMouseLook=True
    bAutoTaunt=false
    bLandingShake=true
    PawnShadowMode=SHADOW_All
    AutoObjectivePreference=AOP_NoPreference
    bUseVehicleRotationOnPossess=true
    bFirstPersonWeaponsSelfShadow=true

    Ran into this one with the vctf bbq also :P

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      #3
      Originally posted by theJ View Post
      Hey dude:

      UTGame.ini:
      [UTGame.UTPlayerController]
      bEnableDodging=true <-----------------------------------------------
      bAlwaysMouseLook=True
      bAutoTaunt=false
      bLandingShake=true
      PawnShadowMode=SHADOW_All
      AutoObjectivePreference=AOP_NoPreference
      bUseVehicleRotationOnPossess=true
      bFirstPersonWeaponsSelfShadow=true

      Ran into this one with the vctf bbq also :P
      Favor repayed good sir. Who ever would have thought that my search in the ini for "dodge" wouldn't help but "dodgING" would. Thanks. Time to get the server ready to go live

      Comment


        #4
        Lol, yeah our servers have had this problem a few times in the past. I found it by doing a search for "Dodg".

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