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Problem with redirect: only ONE map doesn't work

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    #16
    I believe this map is experiencing a very similar problem:

    http://utforums.epicgames.com/showthread.php?t=619451

    One thing I've noticed is that both maps have static meshes that are referenced in external packages (not stock packages). That seems to be the biggest glaring difference between the non-working and working maps.

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      #17
      Surely though there are other maps that use external packages that work, right?

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        #18
        This is from an email I received -
        Also, I have a question: I've tried playing some of the custom maps on LAN multiplayer, and everytime I try to join, it starts to load the map (really really slow, 10KB/sec), and most of the maps are huge. I have the map installed on both computers and I still have problems. Is there an alternative to this?
        Sounds familiar

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