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    Server crashes sometimes

    icle:RigidBodyCollision:00C0) Accessed None 'Mesh'
    NetComeGo: Open TheWorld 90.151.184.202:50671
    Log: Client netspeed is 10000
    Log: GAME PATH IS UTOnslaughtGame_Content
    ScriptLog: Writing out stats for inactive player rampage1982
    ScriptLog: Writing out stats for inactive player y_yappi
    *** glibc detected *** ./ut3-bin: malloc(): memory corruption: 0xe3018ab0 ***
    Signal: SIGIOT [iot trap]
    Aborting.

    Log:
    Developer Backtrace:
    Log: [ 1] ./ut3-bin [0x8d584e2]
    Log: [ 2] /lib32/libc.so.6 [0xf7dca298]
    Log: [ 3] /lib32/libc.so.6 [0xf7e0c603]

    Crash information will be saved to your logfile.
    Exit: Exiting.

    What the problem ?
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