elmuerte just want to add that your webadmin works like a charm, and that i have edited a members post and added with more detail instructions and will add how to make a Verizon Fios dedicated server, which i already did using the ut3 retail dvd
http://utforums.epicgames.com/showthread.php?t=612389
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WebAdmin 1.2 - 2008-05-07
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Dii_Phantom replied -
Dii_Phantom replieddo i need to add a line with my password to the UTWebadmin.ini? if not where then? thank you very much in advance
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Dii_Phantom repliedIm trying to run a server from home using the ut3 with patch 1.2, i added the webadmin from u elmuerte,
I get it running, etc BUT i cant login as administrator. and i cant see my server even on LAN, i have to connect doind: OPEN <localip>
and an external question, is it possible to do PREFERENCES in the game? or no?
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Lexx000 repliedThank you kindly!
This is excellent work, and thanks for the dedication to implementing improvements!.
Cheers,
Lexx000
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elmuerte started a topic WebAdmin 1.2 - 2008-05-07WebAdmin 1.2 - 2008-05-07
Get it while there's a chance that there's a unknown problem with this
release:
http://ut3webadmin.elmuerte.com/file...2008-05-07.zip
And as usual bug reports are welcome here:
http://ut3webadmin.elmuerte.com/bugtracker
And discussion and feedback is welcome here
As for the changes in this release, I've added support for reading and
participating in team chats during team games. And I've also added chat
logging.
All previous WebAdmin releases had a small memory leak concerning the
MessagingSpectators which are used for various things in the
WebAdmin. This was caused by those instances not being cleaned up during
a seamless travel to a new map. But this would be automatically cleaned
up every 24 hours. Starting from this release these instances will be
directly cleaned up.
Changelog
- added team chat support to the chat console. Can be disabled by
setting
[WebAdmin.QHCurrent]
bEnableTeamChat=false
- added optional chat logging, to enabled it set the following in the
UTWebAdmin.ini
[WebAdmin.WebAdmin]
bChatLog=true
Team chat will only be logged when bEnableTeamChat was set to true
The following config options are available for the chat logging file
names:
[WebAdmin.Chatlog]
; if true unique file names will be created
bUnique=false
; if true a timestamp will be included in the filename
bIncludeTimeStamp=true
- fixed a memory leak in the non-player PlayerControllers (i.e.
MessagingSpectator) during seamless traveling.
- increased upper limit of RestartWait setting
- added a "clear" and "add missing" button to the map list editorTags: None
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