aaah...****..!! there's something that just *work* right now?
I feel to many features are missing in that UT!
You are asking for something quite specific and custom. No other version had this functionality provided without a mutator at any point. A standard out-of-the-box server should do pretty much nothing other than host games. You got that, you will have to rely on mutators for the rest.
Yeah I like the sequential read line one, then line two, three, all delayed by the interval setting and they then repeat when done. You do nice work there sir.
[UAdminModV095b.UAMCustomMessages]
bEnabled=True
bDspInChat=False
bMsgBeep=False
iMsgInterval=30
fMsgDuration=10.000000
MsgColor=(B=0,G=255,R=255,A=255)
CustomMessages=Welcome to the Ancient Battlegrounds Server
CustomMessages=This is a Run & Gun Server
CustomMessages=Stay on your feet, keep moving and try not to camp
CustomMessages=Play fair and be respectful
CustomMessages=Want to join a great clan? Visit our website
CustomMessages=Inappropriate nicks WILL get you banned
CustomMessages=Excessive foul language may get you banned
CustomMessages=Cheating will definately get you banned
CustomMessages=Our servers are monitored
CustomMessages=Make a difference in gaming and stand with us!
This excerpt comes from the UT2004.ini. Each line stays up for a few seconds.
If you have 2k4 you can jump in my server at 69.13.8.195 and see how the adds scroll.
You bet and here is the applicable section of the readme.
7. Server Messages
This feature allows you to set your server to broadcast up to 25
messages which rotate at a given interval. You can specify how
long they're displayed, their color, and their frequency.
To configure Server Messages (aka, Custom Messages), locate the
[UAdminModV095.UAMCustomMessages] section of your server's
configuration file.
bEnabled=False
If True, server messages are enabled.
bDspInChat=False
If False, server messages will be displayed on their own line
just underneath the chat area. If set to True, server messages
will be broadcast just like chat messages are, so they will
blend in with chat/death messages. I recommend leaving this
at False, since your server messages are likely to be more
noticed this way. Plus, if you have UAdminMod treat your
server messages like regular chat messages, your fMsgDuration
and MsgColor settings will not take effect.
bMsgBeep=True
If True, players will hear a short beep when a server message
is displayed.
iMsgInterval=240
This is the interval at which server messages are broadcast.
fMsgDuration=10.0
If bDspInChat is False, this setting dictates how long a
server message is displayed.
MsgColor=(R=255,G=255,B=0,A=255)
If bDspInChat is False, this setting dictates the color of a
server message.
CustomMessages=You can add up to 25 of these.
These are the actual server messages. To add new messages,
just add another CustomMessages=EnterMessageHere line to this
section of your config. You can have up to 25 server messages.
If you exceed 25, UAdminMod will prune old messages until
you're back to 25.
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