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A few Questions about running a dedicated server

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    A few Questions about running a dedicated server

    So, with the dedicated server package now available do we still have to deal with the stupid Gamespy login **** or can we do away with that? (Wow, what were they thinking)

    Also, I think I have a grasp of the command line options but what config files do I edit? Are most of the things I edit in DefaultGame.ini? If I edit those will they just get over written when I launch the server?

    So many questions and NO real documentation. This is my first time attempting to set up an Unreal Engine game (I have YEARS of experience with Quake/Call Of Duty) and I must say... YUCK!

    #2
    you can specify the ini file you want the server to use ?ini=myconfigs.ini

    i think gamespy will continue to be required for servers..saw something about servers not needing 'cd key' in upcoming patch..but not sure what that really means..

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      #3
      Thanks for the response!

      Where can I find info about setting up these custom ini files? How do I know what things I can use in there etc?

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        #4
        Another Gamespy ID question: If I already have a Gamespy ID from previous stuff on Gamespy, can I use it or do I have to actually create a new one with the Client (Which I haven't even gotten yet, just trying to get the server up asap)?

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          #5
          server and client will need separate accounts..can use existing account if you want..

          www.unrealadmin.org has most of the ini entries..

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            #6
            Thanks! I'll see if I can track them down over there.

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