As usual, excellent analysis.
Overall, I believe the fast vehicles completely overshadow foot-soldiers. Nothing ****** me off more than spawning, only to be run over by some Manta, Scavenger, or Viper the instant I leave a building.
To that effect, I'm going to start writing mutators that will "KO" players for a while (and do considerable damage) instead of outright RoadKill.
I'd also like to see an overall damage reduction in the game, and will write mutators accordingly. Berserk + Manta = Ridiculous.
When? Hahahah. Probably not too soon. But eventually.
Overall, I believe the fast vehicles completely overshadow foot-soldiers. Nothing ****** me off more than spawning, only to be run over by some Manta, Scavenger, or Viper the instant I leave a building.
To that effect, I'm going to start writing mutators that will "KO" players for a while (and do considerable damage) instead of outright RoadKill.
I'd also like to see an overall damage reduction in the game, and will write mutators accordingly. Berserk + Manta = Ridiculous.
When? Hahahah. Probably not too soon. But eventually.

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