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INI performance & graphics tweaks here

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    @MTL

    Geforce 8+ doesn't use 16-bit anymore. It's all just a clipped color range, which is why old games look like **** on 16-bit on these cards (and the new Radeons).
    As for the Radeons... they were always the same speed in 16-bit vs 32-bit.

    Nowadays Unreal Engine 3 by default uses 64-bit precision and "turning HDR off" does NOT affect it in any way. You'd be just changing exposure/post-processing settings that way.

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      Guys my graphics look like ****. Looks like the kinda graphics i had on my nintendo 64, on a game called doom 64.





      Can someone tell me what tweaks i need to do to make it look normal, I have a NVIDIA GeForce 7600 GS. 32 bit

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        try the UT3 tweaker in my sig

        8000 downloads since march cant be wrong

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