@MTL
Geforce 8+ doesn't use 16-bit anymore. It's all just a clipped color range, which is why old games look like **** on 16-bit on these cards (and the new Radeons).
As for the Radeons... they were always the same speed in 16-bit vs 32-bit.
Nowadays Unreal Engine 3 by default uses 64-bit precision and "turning HDR off" does NOT affect it in any way. You'd be just changing exposure/post-processing settings that way.
Geforce 8+ doesn't use 16-bit anymore. It's all just a clipped color range, which is why old games look like **** on 16-bit on these cards (and the new Radeons).
As for the Radeons... they were always the same speed in 16-bit vs 32-bit.
Nowadays Unreal Engine 3 by default uses 64-bit precision and "turning HDR off" does NOT affect it in any way. You'd be just changing exposure/post-processing settings that way.
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