Originally posted by Paincakes
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I and some other people with late nvidia 7 series graphics cards like the 7600GT have been having some problems with 'no signal' on monitor error after the intro vids, i think ive found a workaround however, if i minimise the game until i hear the intro vids have finished and then restore the window. The only problem is after this, i load up a map and get the kernel32.dll error and crash.
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I just had a strange crash. Vista reported that UT3 had stopped responding, so I clicked "close program", then was promptly presented with a BlueScreen with the error: "PROCESS_HAS_LOCKED_PAGES" STOP: 0x00000076
Here's the Vista log:
Code:Product UT3Demo.exe Problem Stopped working Date 10/12/2007 2:18 PM Status Report Sent Problem signature Problem Event Name: APPCRASH Application Name: UT3Demo.exe Application Version: 0.0.0.0 Application Timestamp: 470eb064 Fault Module Name: UT3Demo.exe Fault Module Version: 0.0.0.0 Fault Module Timestamp: 470eb064 Exception Code: c0000005 Exception Offset: 00208bc7 OS Version: 6.0.6000.2.0.0.256.1 Locale ID: 1033 Additional Information 1: 3e7b Additional Information 2: 797b03470c5366046d2547d9cf91cb7d Additional Information 3: 5059 Additional Information 4: 2865f0b5c1058aece1c59764ac3a19fb Extra information about the problem Bucket ID: 536836219
My hardware:
Intel Core 2 Quad Q6600
EVGA 680i A1 Motherboard
EVGA GeForce 8800 Ultra
Auzentech X-Fi Prelude 7.1
Asus PhysX P1
2GB Corsair Dominator 8500
2x 150GB WD RaptorX in RAID 0
Windows Vista Ultimate x64
Other than this one problem, the game ran smooth as ever. Installation seemed a bit harried for a second, due to the thing automatically trying to install a PhysX driver that was already there, but once it was installed, it was smooth sailing.
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Originally posted by worldofchris View Postwhen i change ingame video settings and restart ut3 my settings are back to ****.
specs
core 2 duo e4400
gforce 8600gt
windows xp 32 bit
all updates installed.
videoa drivers also up to date.
Opteron 280
Quadro 3450/4000
xp 32 bit
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I get the blackscreen bug as well, but not until levels actually start loading, I can get past the opening movies and menu fine. The blackscreen occurs if I try to change any video setting apart from the resolution. If I leave them at defaults the game will run (but looks terrible).
The game usually starts crashing at this point as well.
Athlon XP 3200+
1 Gig Ram
Geforce 6600 256MB (163.71 drivers)
Audigy 1 Soundcard
XP SP2
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Originally posted by Dpa View PostI and some other people with late nvidia 7 series graphics cards like the 7600GT have been having some problems with 'no signal' on monitor error after the intro vids, i think ive found a workaround however, if i minimise the game until i hear the intro vids have finished and then restore the window. The only problem is after this, i load up a map and get the kernel32.dll error and crash.
Yep, that's the exact problem I'm getting, I have a 7600GT.
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Im getting a DEP (data execution prevention) which shuts the game down at the splash screen more often than not, ive tryed to allow ut access without this enabled but windows says that i need to have this on for this application.
Using Vista x86 with all latest updates.
c2d E6600 2.4 ghz
7600gt with latest nvidia drivers
2 gig 800mhz ram
do u need any log or anything?
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Originally posted by DanielW View PostOkay I have more than enough logs on the Kernel32.dll crash, thanks guys. We're looking into it. Can you try this potential workaround:
Open My Documents\My Games\Unreal Tournament 3 Demo\UTGame\Config\UTEngine.ini
Change the line
bInitializeShadersOnDemand=False
to
bInitializeShadersOnDemand=True
Does it still crash?. Thanks!
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