um what??? whats a motherboard
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Originally posted by w0ss4g3 View PostI am having that same crash - see my post on page 46 for my system specs.. however the only things that are the same for us are: we are using XP SP2 and both have Creative X-Fi Fatality Sound cards...
Anyone else having this particular crash?
e6300 (3.29ghz)
gigabyte ds3 3.3
2x1gb ddr2
8800gts 640mb
x-fi fatal1ty (64mb ram; early version)
still haven't found a working fix for it
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Originally posted by discobiscuits View PostI've got the same problem.
e6300 (3.29ghz)
gigabyte ds3 3.3
2x1gb ddr2
8800gts 640mb
x-fi fatal1ty (64mb ram; early version)
still haven't found a working fix for it
ModVer: 8.0.50727.762 Offset: 00017440
Got this one too sometimes (i have others sadly) and i have XP SP2 with Xfi fatality too. Maybe we should try to uncheck the openal box?
e6600
nvidia 680i
2x1gb ddr2
8800 GTX
x-fi fatal1ty (64mb ram; early version)
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Ati 1950pro (PCI-E) 512MB
i think this problem belongs here:
http://utforums.epicgames.com/showthread.php?t=580402
Thanks for the read.
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Originally posted by sekazi View PostThats the main problem is the logs. Instead of writing a error to the log it does nothing. If the system happens to completely freeze the log is just stopped where it left off.
I have no minidumps besides the one I already posted also.I did try e-mailing information to that e-mail address in the first post, so I'm hoping that will help. I probably won't try the demo again until Epic finds some sort of fix for the Radeon 9600 lock up issue. They need to fix it given that 9600 is the minimum requirement for ATI cards.
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Originally posted by pinkshiro View Postokay. Going to post this one last time with some glimmer of hope that someone can help me out.
I installed fine. I go to launch the game and the splash screen comes up....but then nothing - it just hangs and only takes about 5-10 seconds before it freezes up (not responding).
Here's my log file Please note that the log file just stops after the line: " Init: OS stats: Init: W Could be an indication to whats going on?
Code:Log: Log file open, 10/15/07 19:10:01 Init: Version: 3464 Init: Epic Internal: 0 Init: Compiled: Oct 11 2007 19:21:48 Init: Command line: Init: Base directory: C:\Program Files\Unreal Tournament 3 Demo\Binaries\ Init: Character set: Unicode Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTEditor.ini Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTEditorUserSettings.ini Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTDemoCompat.ini Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTEngine.ini Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTGame.ini Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTInput.ini Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTUI.ini Log: Deleting old log file Launch-backup-2007.10.15-19.10.01.log Init: Computer: MIKESPC Init: User: Mike Init: CPU Page size=4096, Processors=2 Init: High frequency timer resolution =14.318180 MHz Init: Memory total: Phys=2095616K Pagef=4194303K Virt=2097024K Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes. Init: Object subsystem initialized Log: DEMOVERSION is defined. Init: WinSock: I am Mikes-PC (192.168.1.4:0) Init: Startup System Settings: Init: System Settings: Init: StaticDecals=true Init: DynamicDecals=true Init: DynamicLights=true Init: DynamicShadows=true Init: LightEnvironmentShadows=true Init: CompositeDynamicLights=false Init: DirectionalLightmaps=true Init: MotionBlur=false Init: DepthOfField=true Init: Bloom=true Init: QualityBloom=false Init: Distortion=true Init: DropParticleDistortion=false Init: SpeedTreeLeaves=true Init: SpeedTreeFronds=true Init: OnlyStreamInTextures=false Init: LensFlares=true Init: FogVolumes=true Init: FloatingPointRenderTargets=true Init: Trilinear=false Init: OneFrameThreadLag=true Init: UseVsync=false Init: UpscaleScreenPercentage=true Init: Fullscreen=true Init: AllowD3D10=true Init: EnableHighPolyChars=false Init: SkeletalMeshLODBias=0 Init: ParticleLODBias=0 Init: DetailMode=2 Init: ShadowFilterQualityBias=0 Init: MaxAnisotropy=4 Init: MaxMultisamples=1 Init: MinShadowResolution=32 Init: MaxShadowResolution=512 Init: ResX=800 Init: ResY=600 Init: ScreenPercentage=100.000 Init: SceneCaptureStreamingMultiplier=1.000 Init: FoliageDrawRadiusMultiplier=1.000 Init: ShadowTexelsPerPixel=2.000 Log: TEXTUREGROUP_World: (MinLODSize= 256,MaxLODSize=1024,LODBias=1) Log: TEXTUREGROUP_WorldNormalMap: (MinLODSize= 256,MaxLODSize=1024,LODBias=2) Log: TEXTUREGROUP_WorldSpecular: (MinLODSize= 256,MaxLODSize=1024,LODBias=1) Log: TEXTUREGROUP_Character: (MinLODSize= 256,MaxLODSize=1024,LODBias=1) Log: TEXTUREGROUP_CharacterNormalMap: (MinLODSize= 256,MaxLODSize=1024,LODBias=1) Log: TEXTUREGROUP_CharacterSpecular: (MinLODSize= 256,MaxLODSize=1024,LODBias=1) Log: TEXTUREGROUP_Weapon: (MinLODSize= 256,MaxLODSize=1024,LODBias=1) Log: TEXTUREGROUP_WeaponNormalMap: (MinLODSize= 256,MaxLODSize=1024,LODBias=2) Log: TEXTUREGROUP_WeaponSpecular: (MinLODSize= 256,MaxLODSize=1024,LODBias=1) Log: TEXTUREGROUP_Vehicle: (MinLODSize=1024,MaxLODSize=2048,LODBias=1) Log: TEXTUREGROUP_VehicleNormalMap: (MinLODSize= 512,MaxLODSize=2048,LODBias=1) Log: TEXTUREGROUP_VehicleSpecular: (MinLODSize= 512,MaxLODSize=2048,LODBias=1) Log: TEXTUREGROUP_Effects: (MinLODSize= 256,MaxLODSize=1024,LODBias=1) Log: TEXTUREGROUP_Skybox: (MinLODSize= 512,MaxLODSize=2048,LODBias=0) Log: TEXTUREGROUP_UI: (MinLODSize=1024,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_LightAndShadowMap: (MinLODSize= 512,MaxLODSize=4096,LODBias=0) Log: TEXTUREGROUP_RenderTarget: (MinLODSize= 1,MaxLODSize=4096,LODBias=0) Init: Friendly System Settings: Init: TextureDetail=Level4 Init: WorldDetail=Level4 Init: bUseVSync=0 Init: bUseMSAA=0 Init: ScreenPercentage=100 Init: UpscaleScreenPercentage=1 Init: ResX= 800 Init: ResY= 600 Init: Fullscreen=1 Init: OS stats: Init: W
Windows Vista 32Bit Edition
Intel Core Duo 2 2.66
Geforce 8800gts 640mb
163.71_forceware_winvista_32bit_international_beta
Asus P5K Delux Motherboard
2 Gig Ram
2 x Viewsonic screens set to dualscreen
The splash screen loads and then nothing. It just sits there until I close it (and it says not responding).
From someone else's post on page 12 of this thread, I disabled the sound in the UTengine ini by changing bUseSound=True to bUseSound=False.
The demo runs now, but the sound is only there for the intro ads. When you get into the game, the sound doesn't work.
I don't know how to get it to work with sound.
Windows Vista 32-bit home ed
8800 GTS 640 MB
X-Fi Extreme Gamer Fatality
Asus P5K deluxe
core 2 duo 2.4ghz
2 GB ram
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My game crashes every so often. Or better, after about 15 minutes of playing it just quits with an error. The screen turns black and that message box comes up saying "UT3Demo.exe caused an error and has been terminated" or the like. I still keep hearing some humming sound from my boxes, but it's like an endless loop of some sound effect. At least it's really quiet.
So this message box asks me whether to send information about this to Microsoft (which I choose to) and starts lying. Because it tells me it sends the information over but I chopped the line. It says it sends the info (and takes forever for this, in the meanwhile the screen in the background turns from black into my regular background), and it tells me it succeeded in sending the information and getting possible solutions but I pulled the plug of my modem and it can't send at all but it keeps telling me it does and then it says it finished and I may acknowledge by clicking on OK I've been bull****ted once again by M$.
Anyway, this doesn't solve my problem. I read through most of this thread by now and couldn't find similar problems.
Does anyone know?
My system specs are:
AMD Athlon64 4000+ 1024kb cache processor
2x512Mb DDR-400 RAM dualchannel mode CL2-3-2-7
DFI Lanparty UT nF4 mainboard
Radeon x1950pro 512Mb graphics adapter
Seagate Barracuda 500Gb 8,5ms 16Mb cache
Western Digital Raptor 74Gb 4,5ms 16Mb cache
Windows XP Professional x64 Edition
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amd athlon(tm) 64 x 2 dual core processor 4600+ 2,41 ghz tried the fix. and 100% updated.
1 gb ram
NX8600GT MSI supports direct x 10 fully updated software
using windows xp sp 2
installed the patch also doesn't work tried reinstall of the game doesn't work
so this happens when you start the game the cursor turns into loading then after the mouse appears normal no error and no game appears but ut3 demo is in the process bar but the game won't run.
what could by this issue please some expert look into this my pc is good enough to run UT 3
I also tried the changing true to false and I downloaded UT 3 from gamershell.
I emailed the dxdiag.
so epic what could by my problem? I hope its fixable
oh and the launch file doesn't contain any data...
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Originally posted by specialsymbol View PostMy game crashes every so often. Or better, after about 15 minutes of playing it just quits with an error. The screen turns black and that message box comes up saying "UT3Demo.exe caused an error and has been terminated" or the like. I still keep hearing some humming sound from my boxes, but it's like an endless loop of some sound effect. At least it's really quiet.
So this message box asks me whether to send information about this to Microsoft (which I choose to) and starts lying. Because it tells me it sends the information over but I chopped the line. It says it sends the info (and takes forever for this, in the meanwhile the screen in the background turns from black into my regular background), and it tells me it succeeded in sending the information and getting possible solutions but I pulled the plug of my modem and it can't send at all but it keeps telling me it does and then it says it finished and I may acknowledge by clicking on OK I've been bull****ted once again by M$.
Anyway, this doesn't solve my problem. I read through most of this thread by now and couldn't find similar problems.
Does anyone know?
My system specs are:
AMD Athlon64 4000+ 1024kb cache processor
2x512Mb DDR-400 RAM dualchannel mode CL2-3-2-7
DFI Lanparty UT nF4 mainboard
Radeon x1950pro 512Mb graphics adapter
Seagate Barracuda 500Gb 8,5ms 16Mb cache
Western Digital Raptor 74Gb 4,5ms 16Mb cache
Windows XP Professional x64 Edition
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Blackscreen ingame !
Got kind of a problem here...
I can launch the game without any problems, and I can also join any server I want.
The problem is that I get a blackscreen ingame totally random. Its like this:
Blackscreen type 1:
I walk around in the map try to kill enemys but suddently - the screen freezes and after like 5-10 seconds it goes black. When it goes black my sound stops too but only few seconds. Then it comes back an after maybe 10 - 20 seconds i can go on playing cause the game is back.
This happens totally random, it happens on the internet as much as in the instant action.
Type 2:
And then there is also a 2nd type of blackscreen, my game crashes after many of type 1 blackscreens telling me when i close ut3 with the taskmanager telling me:
Code:<?xml version="1.0" encoding="UTF-16"?> <DATABASE> <EXE NAME="UT3Demo.exe" FILTER="GRABMI_FILTER_PRIVACY"> <MATCHING_FILE NAME="binkw32.dll" SIZE="171088" CHECKSUM="0x274653AE" BIN_FILE_VERSION="1.8.23.0" BIN_PRODUCT_VERSION="1.8.23.0" PRODUCT_VERSION="1.8x" FILE_DESCRIPTION="RAD Video Tools" COMPANY_NAME="RAD Game Tools, Inc." PRODUCT_NAME="Bink and Smacker" FILE_VERSION="1.8x" LEGAL_COPYRIGHT="Copyright (C) 1994-2007, RAD Game Tools, Inc." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x0" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x31530" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.8.23.0" UPTO_BIN_PRODUCT_VERSION="1.8.23.0" LINK_DATE="08/13/2007 01:39:17" UPTO_LINK_DATE="08/13/2007 01:39:17" VER_LANGUAGE="Englisch (USA) [0x409]" /> <MATCHING_FILE NAME="FonixTtsDtSimpleFr.dll" SIZE="130128" CHECKSUM="0x51C114F7" MODULE_TYPE="WIN32" PE_CHECKSUM="0x2DDAF" LINKER_VERSION="0x0" LINK_DATE="07/17/2007 21:39:03" UPTO_LINK_DATE="07/17/2007 21:39:03" /> <MATCHING_FILE NAME="FonixTtsDtSimpleGr.dll" SIZE="494672" CHECKSUM="0x3B62F1EF" MODULE_TYPE="WIN32" PE_CHECKSUM="0x86DFC" LINKER_VERSION="0x0" LINK_DATE="07/17/2007 21:38:59" UPTO_LINK_DATE="07/17/2007 21:38:59" /> <MATCHING_FILE NAME="FonixTtsDtSimpleIt.dll" SIZE="257104" CHECKSUM="0x7240D96D" MODULE_TYPE="WIN32" PE_CHECKSUM="0x409ED" LINKER_VERSION="0x0" LINK_DATE="07/17/2007 21:38:53" UPTO_LINK_DATE="07/17/2007 21:38:53" /> <MATCHING_FILE NAME="FonixTtsDtSimpleLa.dll" SIZE="72784" CHECKSUM="0x668D0BC5" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1D201" LINKER_VERSION="0x0" LINK_DATE="07/17/2007 21:38:48" UPTO_LINK_DATE="07/17/2007 21:38:48" /> <MATCHING_FILE NAME="FonixTtsDtSimpleSp.dll" SIZE="76880" CHECKSUM="0xBF1C5CCE" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1AFD2" LINKER_VERSION="0x0" LINK_DATE="07/17/2007 21:38:45" UPTO_LINK_DATE="07/17/2007 21:38:45" /> <MATCHING_FILE NAME="FonixTtsDtSimpleUk.dll" SIZE="552016" CHECKSUM="0x924E92AA" MODULE_TYPE="WIN32" PE_CHECKSUM="0x93BD2" LINKER_VERSION="0x0" LINK_DATE="07/17/2007 21:38:41" UPTO_LINK_DATE="07/17/2007 21:38:41" /> <MATCHING_FILE NAME="FonixTtsDtSimpleUs.dll" SIZE="470096" CHECKSUM="0x3CDC5D0C" MODULE_TYPE="WIN32" PE_CHECKSUM="0x7AEC3" LINKER_VERSION="0x0" LINK_DATE="07/17/2007 21:38:36" UPTO_LINK_DATE="07/17/2007 21:38:36" /> <MATCHING_FILE NAME="FxGraphLayout.dll" SIZE="556112" CHECKSUM="0x5F827473" MODULE_TYPE="WIN32" PE_CHECKSUM="0x92275" LINKER_VERSION="0x0" LINK_DATE="08/29/2007 19:36:57" UPTO_LINK_DATE="08/29/2007 19:36:57" /> <MATCHING_FILE NAME="ISCopyFiles.exe" SIZE="19536" CHECKSUM="0x75CC9B64" BIN_FILE_VERSION="1.0.2828.32460" BIN_PRODUCT_VERSION="1.0.2828.32460" PRODUCT_VERSION="1.0.2828.32460" FILE_DESCRIPTION="ISCopyFiles" COMPANY_NAME="Epic Games" PRODUCT_NAME="ISCopyFiles" FILE_VERSION="1.0.2828.32460" ORIGINAL_FILENAME="ISCopyFiles.exe" INTERNAL_NAME="ISCopyFiles.exe" LEGAL_COPYRIGHT="Copyright © Epic Games 2007" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x13EC3" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.0.2828.32460" UPTO_BIN_PRODUCT_VERSION="1.0.2828.32460" LINK_DATE="09/29/2007 23:02:00" UPTO_LINK_DATE="09/29/2007 23:02:00" VER_LANGUAGE="Sprachneutral [0x0]" /> <MATCHING_FILE NAME="libresample.dll" SIZE="68688" CHECKSUM="0x78461F58" MODULE_TYPE="WIN32" PE_CHECKSUM="0x15BD8" LINKER_VERSION="0x0" LINK_DATE="03/01/2007 15:06:16" UPTO_LINK_DATE="03/01/2007 15:06:16" /> <MATCHING_FILE NAME="NxCharacter.dll" SIZE="121936" CHECKSUM="0x1A5015DA" BIN_FILE_VERSION="2.7.3.4" BIN_PRODUCT_VERSION="2.7.3.4" PRODUCT_VERSION="2, 7, 3, 4" FILE_DESCRIPTION="NxCharacter Dynamic Link Library" COMPANY_NAME="AGEIA Technologies, Inc." PRODUCT_NAME=" NxCharacter Dynamic Link Library" FILE_VERSION="2, 7, 3, 4" ORIGINAL_FILENAME="NxCharacter.dll" INTERNAL_NAME="NxCharacter_FC2" LEGAL_COPYRIGHT="Copyright (C) 2007 AGEIA Technologies, Inc." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x2561C" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="2.7.3.4" UPTO_BIN_PRODUCT_VERSION="2.7.3.4" LINK_DATE="09/21/2007 22:38:02" UPTO_LINK_DATE="09/21/2007 22:38:02" VER_LANGUAGE="Englisch (USA) [0x409]" /> <MATCHING_FILE NAME="NxCooking.dll" SIZE="388176" CHECKSUM="0x7C7E9E07" BIN_FILE_VERSION="2.7.3.7" BIN_PRODUCT_VERSION="2.7.3.7" PRODUCT_VERSION="2, 7, 3, 7" FILE_DESCRIPTION="PhysXCooking Dynamic Link Library" COMPANY_NAME="AGEIA Technologies, Inc." PRODUCT_NAME=" PhysXCooking Dynamic Link Library" FILE_VERSION="2, 7, 3, 7" ORIGINAL_FILENAME="NxCooking.dll" INTERNAL_NAME="PhysXCooking_FC7" LEGAL_COPYRIGHT="Copyright (C) 2007 AGEIA Technologies, Inc." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x6A62E" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="2.7.3.7" UPTO_BIN_PRODUCT_VERSION="2.7.3.7" LINK_DATE="09/21/2007 22:30:52" UPTO_LINK_DATE="09/21/2007 22:30:52" VER_LANGUAGE="Englisch (USA) [0x409]" /> <MATCHING_FILE NAME="ogg.dll" SIZE="18512" CHECKSUM="0xD5D080BD" MODULE_TYPE="WIN32" PE_CHECKSUM="0xC175" LINKER_VERSION="0x0" LINK_DATE="09/16/2007 03:43:26" UPTO_LINK_DATE="09/16/2007 03:43:26" /> <MATCHING_FILE NAME="OpenAL32.dll" SIZE="115432" CHECKSUM="0xC812C834" BIN_FILE_VERSION="6.14.357.22" BIN_PRODUCT_VERSION="6.14.357.22" PRODUCT_VERSION="6.14.0357.22" FILE_DESCRIPTION="Standard OpenAL(TM) Implementation" COMPANY_NAME="Portions (C) Creative Labs Inc. and NVIDIA Corp." PRODUCT_NAME="Standard OpenAL(TM) Library" FILE_VERSION="6.14.0357.22" ORIGINAL_FILENAME="OpenAL32.dll" LEGAL_COPYRIGHT="Copyright (C) 2000-2006" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1EC96" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="6.14.357.22" UPTO_BIN_PRODUCT_VERSION="6.14.357.22" LINK_DATE="04/26/2007 17:41:58" UPTO_LINK_DATE="04/26/2007 17:41:58" VER_LANGUAGE="Englisch (USA) [0x409]" /> <MATCHING_FILE NAME="PhysXCore.dll" SIZE="2817104" CHECKSUM="0xCCA1E521" BIN_FILE_VERSION="2.7.3.7" BIN_PRODUCT_VERSION="2.7.3.7" PRODUCT_VERSION="2, 7, 3, 7" FILE_DESCRIPTION="PhysXCore Dynamic Link Library" COMPANY_NAME="AGEIA Technologies, Inc." PRODUCT_NAME=" PhysXCore Dynamic Link Library" FILE_VERSION="2, 7, 3, 7" ORIGINAL_FILENAME="PhysXCore.dll" INTERNAL_NAME="PhysXCore_FC7" LEGAL_COPYRIGHT="Copyright (C) 2007 AGEIA Technologies, Inc." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x2B9BB5" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="2.7.3.7" UPTO_BIN_PRODUCT_VERSION="2.7.3.7" LINK_DATE="09/21/2007 22:34:53" UPTO_LINK_DATE="09/21/2007 22:34:53" VER_LANGUAGE="Englisch (USA) [0x409]" /> <MATCHING_FILE NAME="UT3Demo.exe" SIZE="28027984" CHECKSUM="0x32AE6256" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1AC1125" LINKER_VERSION="0x0" LINK_DATE="10/11/2007 23:23:16" UPTO_LINK_DATE="10/11/2007 23:23:16" /> <MATCHING_FILE NAME="vorbis.dll" SIZE="318544" CHECKSUM="0xC3C13F39" MODULE_TYPE="WIN32" PE_CHECKSUM="0x539DB" LINKER_VERSION="0x0" LINK_DATE="08/17/2007 21:27:08" UPTO_LINK_DATE="08/17/2007 21:27:08" /> <MATCHING_FILE NAME="vorbisenc.dll" SIZE="986192" CHECKSUM="0x87F42CA8" MODULE_TYPE="WIN32" PE_CHECKSUM="0xF4CBC" LINKER_VERSION="0x0" LINK_DATE="08/17/2007 21:27:10" UPTO_LINK_DATE="08/17/2007 21:27:10" /> <MATCHING_FILE NAME="vorbisfile.dll" SIZE="23632" CHECKSUM="0xBB8E2B5F" MODULE_TYPE="WIN32" PE_CHECKSUM="0x753C" LINKER_VERSION="0x0" LINK_DATE="08/17/2007 21:27:09" UPTO_LINK_DATE="08/17/2007 21:27:09" /> <MATCHING_FILE NAME="wrap_oal.dll" SIZE="418480" CHECKSUM="0xCA7D9014" BIN_FILE_VERSION="2.1.8.1" BIN_PRODUCT_VERSION="2.1.8.1" PRODUCT_VERSION="2.1.8.1" FILE_DESCRIPTION="OpenAL32" COMPANY_NAME="Creative Labs" PRODUCT_NAME="Creative Labs OpenAL32" FILE_VERSION="2.1.8.1" ORIGINAL_FILENAME="OpenAL32.dll" INTERNAL_NAME="OpenAL32" LEGAL_COPYRIGHT="Copyright © 2007" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x6AE93" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="2.1.8.1" UPTO_BIN_PRODUCT_VERSION="2.1.8.1" LINK_DATE="07/09/2007 17:46:47" UPTO_LINK_DATE="07/09/2007 17:46:47" VER_LANGUAGE="Englisch (USA) [0x409]" /> <MATCHING_FILE NAME="wxdockitu.dll" SIZE="199760" CHECKSUM="0xAFBCAE9B" MODULE_TYPE="WIN32" PE_CHECKSUM="0x370BE" LINKER_VERSION="0x0" LINK_DATE="04/02/2007 17:30:48" UPTO_LINK_DATE="04/02/2007 17:30:48" /> <MATCHING_FILE NAME="wxmsw262u.dll" SIZE="3824720" CHECKSUM="0x9D25C322" MODULE_TYPE="WIN32" PE_CHECKSUM="0x3AF173" LINKER_VERSION="0x20006" LINK_DATE="04/02/2007 17:56:23" UPTO_LINK_DATE="04/02/2007 17:56:23" /> <MATCHING_FILE NAME="PhysXLocal\PhysXLoader.dll" SIZE="68688" CHECKSUM="0x5ACA8B59" BIN_FILE_VERSION="2.7.3.7" BIN_PRODUCT_VERSION="2.7.3.7" PRODUCT_VERSION="2, 7, 3, 7" FILE_DESCRIPTION="PhysXLoader Dynamic Link Library" COMPANY_NAME="AGEIA Technologies, Inc." PRODUCT_NAME=" PhysXLoader Dynamic Link Library" FILE_VERSION="2, 7, 3, 7" ORIGINAL_FILENAME="PhysXLoader.dll" INTERNAL_NAME="PhysXLoader_FC7" LEGAL_COPYRIGHT="Copyright (C) 2007 AGEIA Technologies, Inc." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1A3A3" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="2.7.3.7" UPTO_BIN_PRODUCT_VERSION="2.7.3.7" LINK_DATE="09/21/2007 22:29:58" UPTO_LINK_DATE="09/21/2007 22:29:58" VER_LANGUAGE="Englisch (USA) [0x409]" /> </EXE> <EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY"> <MATCHING_FILE NAME="kernel32.dll" SIZE="1058304" CHECKSUM="0xE7152EFA" BIN_FILE_VERSION="5.1.2600.3119" BIN_PRODUCT_VERSION="5.1.2600.3119" PRODUCT_VERSION="5.1.2600.3119" FILE_DESCRIPTION="Client-DLL für Windows NT-Basis-API" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Betriebssystem Microsoft® Windows®" FILE_VERSION="5.1.2600.3119 (xpsp_sp2_gdr.070416-1301)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. Alle Rechte vorbehalten." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x111ABF" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.3119" UPTO_BIN_PRODUCT_VERSION="5.1.2600.3119" LINK_DATE="04/16/2007 15:53:05" UPTO_LINK_DATE="04/16/2007 15:53:05" VER_LANGUAGE="Deutsch (Deutschland) [0x407]" /> </EXE> </DATABASE>
When I try to start ut then it says:
"will paste in a reply else too long"
type 3:
After some of type 1 blackscreens my graficcard just shutsdown and my monitor turns off, and I have to reboot to fix it.
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Code:<?xml version="1.0" encoding="UTF-16"?> <DATABASE> <EXE NAME="UT3Demo.exe" FILTER="GRABMI_FILTER_PRIVACY"> <MATCHING_FILE NAME="binkw32.dll" SIZE="171088" CHECKSUM="0x274653AE" BIN_FILE_VERSION="1.8.23.0" BIN_PRODUCT_VERSION="1.8.23.0" PRODUCT_VERSION="1.8x" FILE_DESCRIPTION="RAD Video Tools" COMPANY_NAME="RAD Game Tools, Inc." PRODUCT_NAME="Bink and Smacker" FILE_VERSION="1.8x" LEGAL_COPYRIGHT="Copyright (C) 1994-2007, RAD Game Tools, Inc." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x0" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x31530" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.8.23.0" UPTO_BIN_PRODUCT_VERSION="1.8.23.0" LINK_DATE="08/13/2007 01:39:17" UPTO_LINK_DATE="08/13/2007 01:39:17" VER_LANGUAGE="Englisch (USA) [0x409]" /> <MATCHING_FILE NAME="FonixTtsDtSimpleFr.dll" SIZE="130128" CHECKSUM="0x51C114F7" MODULE_TYPE="WIN32" PE_CHECKSUM="0x2DDAF" LINKER_VERSION="0x0" LINK_DATE="07/17/2007 21:39:03" UPTO_LINK_DATE="07/17/2007 21:39:03" /> <MATCHING_FILE NAME="FonixTtsDtSimpleGr.dll" SIZE="494672" CHECKSUM="0x3B62F1EF" MODULE_TYPE="WIN32" PE_CHECKSUM="0x86DFC" LINKER_VERSION="0x0" LINK_DATE="07/17/2007 21:38:59" UPTO_LINK_DATE="07/17/2007 21:38:59" /> <MATCHING_FILE NAME="FonixTtsDtSimpleIt.dll" SIZE="257104" CHECKSUM="0x7240D96D" MODULE_TYPE="WIN32" PE_CHECKSUM="0x409ED" LINKER_VERSION="0x0" LINK_DATE="07/17/2007 21:38:53" UPTO_LINK_DATE="07/17/2007 21:38:53" /> <MATCHING_FILE NAME="FonixTtsDtSimpleLa.dll" SIZE="72784" CHECKSUM="0x668D0BC5" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1D201" LINKER_VERSION="0x0" LINK_DATE="07/17/2007 21:38:48" UPTO_LINK_DATE="07/17/2007 21:38:48" /> <MATCHING_FILE NAME="FonixTtsDtSimpleSp.dll" SIZE="76880" CHECKSUM="0xBF1C5CCE" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1AFD2" LINKER_VERSION="0x0" LINK_DATE="07/17/2007 21:38:45" UPTO_LINK_DATE="07/17/2007 21:38:45" /> <MATCHING_FILE NAME="FonixTtsDtSimpleUk.dll" SIZE="552016" CHECKSUM="0x924E92AA" MODULE_TYPE="WIN32" PE_CHECKSUM="0x93BD2" LINKER_VERSION="0x0" LINK_DATE="07/17/2007 21:38:41" UPTO_LINK_DATE="07/17/2007 21:38:41" /> <MATCHING_FILE NAME="FonixTtsDtSimpleUs.dll" SIZE="470096" CHECKSUM="0x3CDC5D0C" MODULE_TYPE="WIN32" PE_CHECKSUM="0x7AEC3" LINKER_VERSION="0x0" LINK_DATE="07/17/2007 21:38:36" UPTO_LINK_DATE="07/17/2007 21:38:36" /> <MATCHING_FILE NAME="FxGraphLayout.dll" SIZE="556112" CHECKSUM="0x5F827473" MODULE_TYPE="WIN32" PE_CHECKSUM="0x92275" LINKER_VERSION="0x0" LINK_DATE="08/29/2007 19:36:57" UPTO_LINK_DATE="08/29/2007 19:36:57" /> <MATCHING_FILE NAME="ISCopyFiles.exe" SIZE="19536" CHECKSUM="0x75CC9B64" BIN_FILE_VERSION="1.0.2828.32460" BIN_PRODUCT_VERSION="1.0.2828.32460" PRODUCT_VERSION="1.0.2828.32460" FILE_DESCRIPTION="ISCopyFiles" COMPANY_NAME="Epic Games" PRODUCT_NAME="ISCopyFiles" FILE_VERSION="1.0.2828.32460" ORIGINAL_FILENAME="ISCopyFiles.exe" INTERNAL_NAME="ISCopyFiles.exe" LEGAL_COPYRIGHT="Copyright © Epic Games 2007" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x13EC3" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.0.2828.32460" UPTO_BIN_PRODUCT_VERSION="1.0.2828.32460" LINK_DATE="09/29/2007 23:02:00" UPTO_LINK_DATE="09/29/2007 23:02:00" VER_LANGUAGE="Sprachneutral [0x0]" /> <MATCHING_FILE NAME="libresample.dll" SIZE="68688" CHECKSUM="0x78461F58" MODULE_TYPE="WIN32" PE_CHECKSUM="0x15BD8" LINKER_VERSION="0x0" LINK_DATE="03/01/2007 15:06:16" UPTO_LINK_DATE="03/01/2007 15:06:16" /> <MATCHING_FILE NAME="NxCharacter.dll" SIZE="121936" CHECKSUM="0x1A5015DA" BIN_FILE_VERSION="2.7.3.4" BIN_PRODUCT_VERSION="2.7.3.4" PRODUCT_VERSION="2, 7, 3, 4" FILE_DESCRIPTION="NxCharacter Dynamic Link Library" COMPANY_NAME="AGEIA Technologies, Inc." PRODUCT_NAME=" NxCharacter Dynamic Link Library" FILE_VERSION="2, 7, 3, 4" ORIGINAL_FILENAME="NxCharacter.dll" INTERNAL_NAME="NxCharacter_FC2" LEGAL_COPYRIGHT="Copyright (C) 2007 AGEIA Technologies, Inc." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x2561C" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="2.7.3.4" UPTO_BIN_PRODUCT_VERSION="2.7.3.4" LINK_DATE="09/21/2007 22:38:02" UPTO_LINK_DATE="09/21/2007 22:38:02" VER_LANGUAGE="Englisch (USA) [0x409]" /> <MATCHING_FILE NAME="NxCooking.dll" SIZE="388176" CHECKSUM="0x7C7E9E07" BIN_FILE_VERSION="2.7.3.7" BIN_PRODUCT_VERSION="2.7.3.7" PRODUCT_VERSION="2, 7, 3, 7" FILE_DESCRIPTION="PhysXCooking Dynamic Link Library" COMPANY_NAME="AGEIA Technologies, Inc." PRODUCT_NAME=" PhysXCooking Dynamic Link Library" FILE_VERSION="2, 7, 3, 7" ORIGINAL_FILENAME="NxCooking.dll" INTERNAL_NAME="PhysXCooking_FC7" LEGAL_COPYRIGHT="Copyright (C) 2007 AGEIA Technologies, Inc." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x6A62E" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="2.7.3.7" UPTO_BIN_PRODUCT_VERSION="2.7.3.7" LINK_DATE="09/21/2007 22:30:52" UPTO_LINK_DATE="09/21/2007 22:30:52" VER_LANGUAGE="Englisch (USA) [0x409]" /> <MATCHING_FILE NAME="ogg.dll" SIZE="18512" CHECKSUM="0xD5D080BD" MODULE_TYPE="WIN32" PE_CHECKSUM="0xC175" LINKER_VERSION="0x0" LINK_DATE="09/16/2007 03:43:26" UPTO_LINK_DATE="09/16/2007 03:43:26" /> <MATCHING_FILE NAME="OpenAL32.dll" SIZE="115432" CHECKSUM="0xC812C834" BIN_FILE_VERSION="6.14.357.22" BIN_PRODUCT_VERSION="6.14.357.22" PRODUCT_VERSION="6.14.0357.22" FILE_DESCRIPTION="Standard OpenAL(TM) Implementation" COMPANY_NAME="Portions (C) Creative Labs Inc. and NVIDIA Corp." PRODUCT_NAME="Standard OpenAL(TM) Library" FILE_VERSION="6.14.0357.22" ORIGINAL_FILENAME="OpenAL32.dll" LEGAL_COPYRIGHT="Copyright (C) 2000-2006" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1EC96" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="6.14.357.22" UPTO_BIN_PRODUCT_VERSION="6.14.357.22" LINK_DATE="04/26/2007 17:41:58" UPTO_LINK_DATE="04/26/2007 17:41:58" VER_LANGUAGE="Englisch (USA) [0x409]" /> <MATCHING_FILE NAME="PhysXCore.dll" SIZE="2817104" CHECKSUM="0xCCA1E521" BIN_FILE_VERSION="2.7.3.7" BIN_PRODUCT_VERSION="2.7.3.7" PRODUCT_VERSION="2, 7, 3, 7" FILE_DESCRIPTION="PhysXCore Dynamic Link Library" COMPANY_NAME="AGEIA Technologies, Inc." PRODUCT_NAME=" PhysXCore Dynamic Link Library" FILE_VERSION="2, 7, 3, 7" ORIGINAL_FILENAME="PhysXCore.dll" INTERNAL_NAME="PhysXCore_FC7" LEGAL_COPYRIGHT="Copyright (C) 2007 AGEIA Technologies, Inc." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x2B9BB5" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="2.7.3.7" UPTO_BIN_PRODUCT_VERSION="2.7.3.7" LINK_DATE="09/21/2007 22:34:53" UPTO_LINK_DATE="09/21/2007 22:34:53" VER_LANGUAGE="Englisch (USA) [0x409]" /> <MATCHING_FILE NAME="UT3Demo.exe" SIZE="28027984" CHECKSUM="0x32AE6256" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1AC1125" LINKER_VERSION="0x0" LINK_DATE="10/11/2007 23:23:16" UPTO_LINK_DATE="10/11/2007 23:23:16" /> <MATCHING_FILE NAME="vorbis.dll" SIZE="318544" CHECKSUM="0xC3C13F39" MODULE_TYPE="WIN32" PE_CHECKSUM="0x539DB" LINKER_VERSION="0x0" LINK_DATE="08/17/2007 21:27:08" UPTO_LINK_DATE="08/17/2007 21:27:08" /> <MATCHING_FILE NAME="vorbisenc.dll" SIZE="986192" CHECKSUM="0x87F42CA8" MODULE_TYPE="WIN32" PE_CHECKSUM="0xF4CBC" LINKER_VERSION="0x0" LINK_DATE="08/17/2007 21:27:10" UPTO_LINK_DATE="08/17/2007 21:27:10" /> <MATCHING_FILE NAME="vorbisfile.dll" SIZE="23632" CHECKSUM="0xBB8E2B5F" MODULE_TYPE="WIN32" PE_CHECKSUM="0x753C" LINKER_VERSION="0x0" LINK_DATE="08/17/2007 21:27:09" UPTO_LINK_DATE="08/17/2007 21:27:09" /> <MATCHING_FILE NAME="wrap_oal.dll" SIZE="418480" CHECKSUM="0xCA7D9014" BIN_FILE_VERSION="2.1.8.1" BIN_PRODUCT_VERSION="2.1.8.1" PRODUCT_VERSION="2.1.8.1" FILE_DESCRIPTION="OpenAL32" COMPANY_NAME="Creative Labs" PRODUCT_NAME="Creative Labs OpenAL32" FILE_VERSION="2.1.8.1" ORIGINAL_FILENAME="OpenAL32.dll" INTERNAL_NAME="OpenAL32" LEGAL_COPYRIGHT="Copyright © 2007" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x6AE93" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="2.1.8.1" UPTO_BIN_PRODUCT_VERSION="2.1.8.1" LINK_DATE="07/09/2007 17:46:47" UPTO_LINK_DATE="07/09/2007 17:46:47" VER_LANGUAGE="Englisch (USA) [0x409]" /> <MATCHING_FILE NAME="wxdockitu.dll" SIZE="199760" CHECKSUM="0xAFBCAE9B" MODULE_TYPE="WIN32" PE_CHECKSUM="0x370BE" LINKER_VERSION="0x0" LINK_DATE="04/02/2007 17:30:48" UPTO_LINK_DATE="04/02/2007 17:30:48" /> <MATCHING_FILE NAME="wxmsw262u.dll" SIZE="3824720" CHECKSUM="0x9D25C322" MODULE_TYPE="WIN32" PE_CHECKSUM="0x3AF173" LINKER_VERSION="0x20006" LINK_DATE="04/02/2007 17:56:23" UPTO_LINK_DATE="04/02/2007 17:56:23" /> <MATCHING_FILE NAME="PhysXLocal\PhysXLoader.dll" SIZE="68688" CHECKSUM="0x5ACA8B59" BIN_FILE_VERSION="2.7.3.7" BIN_PRODUCT_VERSION="2.7.3.7" PRODUCT_VERSION="2, 7, 3, 7" FILE_DESCRIPTION="PhysXLoader Dynamic Link Library" COMPANY_NAME="AGEIA Technologies, Inc." PRODUCT_NAME=" PhysXLoader Dynamic Link Library" FILE_VERSION="2, 7, 3, 7" ORIGINAL_FILENAME="PhysXLoader.dll" INTERNAL_NAME="PhysXLoader_FC7" LEGAL_COPYRIGHT="Copyright (C) 2007 AGEIA Technologies, Inc." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1A3A3" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="2.7.3.7" UPTO_BIN_PRODUCT_VERSION="2.7.3.7" LINK_DATE="09/21/2007 22:29:58" UPTO_LINK_DATE="09/21/2007 22:29:58" VER_LANGUAGE="Englisch (USA) [0x409]" /> </EXE> <EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY"> <MATCHING_FILE NAME="kernel32.dll" SIZE="1058304" CHECKSUM="0xE7152EFA" BIN_FILE_VERSION="5.1.2600.3119" BIN_PRODUCT_VERSION="5.1.2600.3119" PRODUCT_VERSION="5.1.2600.3119" FILE_DESCRIPTION="Client-DLL für Windows NT-Basis-API" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Betriebssystem Microsoft® Windows®" FILE_VERSION="5.1.2600.3119 (xpsp_sp2_gdr.070416-1301)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. Alle Rechte vorbehalten." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x111ABF" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.3119" UPTO_BIN_PRODUCT_VERSION="5.1.2600.3119" LINK_DATE="04/16/2007 15:53:05" UPTO_LINK_DATE="04/16/2007 15:53:05" VER_LANGUAGE="Deutsch (Deutschland) [0x407]" /> </EXE> <EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY"> <MATCHING_FILE NAME="kernel32.dll" SIZE="1058304" CHECKSUM="0xE7152EFA" BIN_FILE_VERSION="5.1.2600.3119" BIN_PRODUCT_VERSION="5.1.2600.3119" PRODUCT_VERSION="5.1.2600.3119" FILE_DESCRIPTION="Client-DLL für Windows NT-Basis-API" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Betriebssystem Microsoft® Windows®" FILE_VERSION="5.1.2600.3119 (xpsp_sp2_gdr.070416-1301)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. Alle Rechte vorbehalten." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x111ABF" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.3119" UPTO_BIN_PRODUCT_VERSION="5.1.2600.3119" LINK_DATE="04/16/2007 15:53:05" UPTO_LINK_DATE="04/16/2007 15:53:05" VER_LANGUAGE="Deutsch (Deutschland) [0x407]" /> </EXE> </DATABASE>
Windows XP servicepack 2 all updates
AMD 64-bit 3000+ (2.0 GHZ)
ATI Radeon 9600 XT 256 of memory
1024 MB of DDRram
Antivir (tried to uninstall had to effect)ATI catalys drivers v7.8
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My log says that:
Code:2007.10.13-14.20.00 Log: Bringing up level for play took: 1.451128 Log: ########### Finished loading level: 13.394352 seconds ScriptLog: UTPlayerController::OnReadProfileSettingsComplete() - bWasSuccessful: True, ControllerId: 0 Log: UTPlayerController_0 setplayer LocalPlayer_0 ScriptLog: UTPlayerController::ClientSetOnlineStatus() - Setting online status for ControllerId: 0 Error: StopLocalVoiceProcessing: Ignoring stop request for non-owning user ScriptLog: Retrieving Profile Settings for UI PlayerIndex 0 ScriptLog: UTPlayerController::LoadCharacterFromProfile() - Loaded character data from profile. Log: AUTPlayerController::GetPlayerCustomCharData() - Loaded custom character data from profile (ControllerId: 0). Log: Setting gamma to 2.400000 Log: Changing subtitle setting, new value: 0 ScriptLog: UTPlayerController - Setting netspeed to 10000 ScriptLog: CustomChar - Load Arms: Log: Begin Async loading packages for Family '': Log: - CH_IronGuard_Arms Log: Flushing async loaders. Log: Family Asset Package Loaded: CH_IronGuard_Arms_SF Log: CONSTRUCTIONING: LoadFamilyAsset () Took: 0.71 secs Error: Unknown remote talker specified to MuteRemoteTalker() Error: Unknown remote talker specified to MuteRemoteTalker() ScriptLog: Finished creating custom characters in 2.1811 seconds Error: Unknown remote talker specified to UnmuteRemoteTalker() Log: 'Say': Bad or missing property 'msg' Log: 'Say': Bad or missing property 'msg' ScriptWarning: UTUIScene_MidGameMenu Transient.MidGameMenu_0 (Function UTGame.UTUIScene_MidGameMenu:back:0017) Accessed None Error: Unknown remote talker specified to UnmuteRemoteTalker() Error: Unknown remote talker specified to MuteRemoteTalker() ScriptLog: CustomChar - Load Arms: Log: Begin Async loading packages for Family '': Log: - CH_IronGuard_Arms Log: Family Asset Package Loaded: CH_IronGuard_Arms_SF Log: CONSTRUCTIONING: LoadFamilyAsset () Took: 1.13 secs ScriptLog: Finished creating custom characters in 0.1637 seconds Log: 'Say': Bad or missing property 'msg' Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: 'Say': Bad or missing property 'msg' Log: 'Say': Bad or missing property 'msg' Log: 'Say': Bad or missing property 'msg' Log: 'Say': Bad or missing property 'msg' Log: 'Say': Bad or missing property 'msg' Log: 'Say': Bad or missing property 'msg' Log: 'Say': Bad or missing property 'msg' Log: 'Say': Bad or missing property 'msg' ScriptWarning: UTProj_BioGlob DM-ShangriLa.TheWorld:PersistentLevel.UTProj_BioGlob_25 (Function Engine.Projectile:HitWall:0016) Accessed None 'Wall' ScriptWarning: UTProj_BioGlob DM-ShangriLa.TheWorld:PersistentLevel.UTProj_BioGlob_25 (Function Engine.Projectile:HitWall:002A) Accessed None 'Wall' ScriptWarning: UTProj_BioGlob DM-ShangriLa.TheWorld:PersistentLevel.UTProj_BioGlob_25 (Function Engine.Projectile:HitWall:0016) Accessed None 'Wall' ScriptWarning: UTProj_BioGlob DM-ShangriLa.TheWorld:PersistentLevel.UTProj_BioGlob_25 (Function Engine.Projectile:HitWall:002A) Accessed None 'Wall' ScriptWarning: UTProj_BioGlob DM-ShangriLa.TheWorld:PersistentLevel.UTProj_BioGlob_25 (Function Engine.Projectile:HitWall:0016) Accessed None 'Wall' ScriptWarning: UTProj_BioGlob DM-ShangriLa.TheWorld:PersistentLevel.UTProj_BioGlob_25 (Function Engine.Projectile:HitWall:002A) Accessed None 'Wall' ScriptWarning: UTProj_BioGlob DM-ShangriLa.TheWorld:PersistentLevel.UTProj_BioGlob_25 (Function Engine.Projectile:HitWall:0016) Accessed None 'Wall' ScriptWarning: UTProj_BioGlob DM-ShangriLa.TheWorld:PersistentLevel.UTProj_BioGlob_25 (Function Engine.Projectile:HitWall:002A) Accessed None 'Wall' ScriptWarning: UTProj_BioGlob DM-ShangriLa.TheWorld:PersistentLevel.UTProj_BioGlob_25 (Function Engine.Projectile:HitWall:0016) Accessed None 'Wall' ScriptWarning: UTProj_BioGlob DM-ShangriLa.TheWorld:PersistentLevel.UTProj_BioGlob_25 (Function Engine.Projectile:HitWall:002A) Accessed None 'Wall' ScriptWarning: UTProj_BioGlob DM-ShangriLa.TheWorld:PersistentLevel.UTProj_BioGlob_25 (Function Engine.Projectile:HitWall:0016) Accessed None 'Wall' ScriptWarning: UTProj_BioGlob DM-ShangriLa.TheWorld:PersistentLevel.UTProj_BioGlob_25 (Function Engine.Projectile:HitWall:002A) Accessed None 'Wall' ScriptWarning: UTProj_BioGlob DM-ShangriLa.TheWorld:PersistentLevel.UTProj_BioGlob_25 (Function Engine.Projectile:HitWall:0016) Accessed None 'Wall' ScriptWarning: UTProj_BioGlob DM-ShangriLa.TheWorld:PersistentLevel.UTProj_BioGlob_25 (Function Engine.Projectile:HitWall:002A) Accessed None 'Wall' ScriptWarning: UTProj_BioGlob DM-ShangriLa.TheWorld:PersistentLevel.UTProj_BioGlob_25 (Function Engine.Projectile:HitWall:0016) Accessed None 'Wall' ScriptWarning: UTProj_BioGlob DM-ShangriLa.TheWorld:PersistentLevel.UTProj_BioGlob_25 (Function Engine.Projectile:HitWall:002A) Accessed None 'Wall' Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms) Log: Timed out while waiting for GPU to catch up. (500 ms)
http://img527.imageshack.us/my.php?i...massagete6.jpg
The card i not overclocked and not too warm its about 40°C
Sincerely KillaNeo
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Originally posted by Akrhou View Postum what??? whats a motherboardMeanwwhile, look behind the computer and you will see connectors for sound, keyboard, mouse, your printer, etc... Anyway it looks like this (old one):
[shot]http://www.cheapcomputersandparts.com/Images/Parts/Motherboard-Diagram.jpg[/shot]
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