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restarting a map

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  • replied
    I found something called Vignette. That seems to be the way to go, but I can't figure out the code. I never see a reference to the actual texture being used. I have the RobinHood mod that I'm looking at and its the same thing. The programmer defines a texture variable called "background", and uses an #exec function to load the texture package. However, I don't know where he populates "background" with the texture for the loading page.

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  • replied
    INfact I have a program to change this somewhere ill look for it and Give you the link okay

    keaarori

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  • replied
    well...what I did was go into the user.ini and typed "open [mapName]" in the key that I wanted it bound to.

    It then goes to an Unreal page that says: loading [mapName]

    However, the screen has a random character shot for a splash. Does anyone know the location for changing this splash?

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  • started a topic restarting a map

    restarting a map

    Hi, I was wondering if anyone knew a good and easy way to restart the map you're playing(single player) by just pressing a key, ie. ESC. ?
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