I am having problems with my AIController..
I create an array of points:
var(Config) array<Actor> NavPoints[numOfPoints];
I then try to set their location but instead I get a warning in the log: 'Accessed None 'NavPoints''
-->Is there something i need to do before i can set their location?
I assume I eventually want to call moveToward(NavPoints[i])
while incrementing through the array (i++)....
-->am I right to assume this?
any help is welcome...
I create an array of points:
var(Config) array<Actor> NavPoints[numOfPoints];
I then try to set their location but instead I get a warning in the log: 'Accessed None 'NavPoints''
-->Is there something i need to do before i can set their location?
I assume I eventually want to call moveToward(NavPoints[i])
while incrementing through the array (i++)....
-->am I right to assume this?
any help is welcome...
Comment