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Extended xPawn problem

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    Extended xPawn problem

    I am extending the xPawn class to make my own pawn with better effects, like buring joints, UT99 style gibs, being able to run over and destroy dead bodies, etc.

    But with some ONS vehicles, mainly the HellBender and Manual Gun, the pawn sits in a funny position and rotates with the weapon left right and up and down. Like the hellbender rear gun only swivels, but my pawn can also pitch up and down, this is the same in the manual gun, pawn pitches out of the vehicle.

    All other vehicles are fine, except I had to rewrite the DriveVehicle() function, as the pawns where falling out and dying.

    Any suggestions on why only the Hellbender rear canon and the Manual gun are stuffed, but all others vehicles are fine?
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