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Can you temp. switch which pawn to control?

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    I can see it being done, you would simpley force the PC that has the pawn to unposses it then posses it yourself, It could probably even be restricted to admin type access, not where you would start though to do it from Spectationg...

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  • started a topic Can you temp. switch which pawn to control?

    Can you temp. switch which pawn to control?

    I'm fine working out all the details, not a problem, but I wanted to know if the concept was possible prior to doing it.

    When you spectate, you choose which pawn to watch. Is it possible to "take control" of the pawn you are watching, lets say if you're an admin or you hard-code your name in the mutator?

    Concept would be:

    adminPawn = sender.Pawn;
    targetPawn = target.Pawn;

    sender.Pawn = targetPawn;
    target.Pawn = none;
    //controll it some
    sender.Pawn = adminPawn; //put it back.
    target.Pawn = targetPawn;
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