I am coding with UDE and I have it setup so that when I click the 'run' icon it starts up UT2K4 with a small custom test map, in window mode, with the log already displaying, and no sound (i.e. -WINDOWED -LOG -NOSOUND -NOMUSIC ).
But!! The level starts up and automatically spawns 1 bot, so here I am trying to test my code by summoning actors from the console meanwhile I'm getting my *** kicked by the bot. The only way I know to prevent this is quickly typing in in the console 'playersonly', which essentially freezes time. Is there a way to have this automatically happen each time or even just have the map startup with no bots? It's a pain in the but having to type 'playersonly' every darn time I test a fix in game, which happens frequently.
Any other comments or personal tweaks for improving the flow of the build process are welcome and appreciated.
But!! The level starts up and automatically spawns 1 bot, so here I am trying to test my code by summoning actors from the console meanwhile I'm getting my *** kicked by the bot. The only way I know to prevent this is quickly typing in in the console 'playersonly', which essentially freezes time. Is there a way to have this automatically happen each time or even just have the map startup with no bots? It's a pain in the but having to type 'playersonly' every darn time I test a fix in game, which happens frequently.
Any other comments or personal tweaks for improving the flow of the build process are welcome and appreciated.
Comment