No... I didn't do the constant flying thing

//-----------------------------------------------------------
//
//-----------------------------------------------------------
class BomberCraftGun extends ONSAttackCraftGun;
#exec OBJ LOAD FILE=..\Animations\ONSWeapons-A.ukx
DefaultProperties
{
YawBone=PlasmaGunBarrel
YawStartConstraint=0
YawEndConstraint=65535
PitchBone=PlasmaGunBarrel
PitchUpLimit=18000
PitchDownLimit=49153
FireSoundClass=sound'ONSVehicleSounds-S.LaserSounds.Laser01'
AltFireSoundClass=sound'ONSVehicleSounds-S.AVRiL.AVRiLFire01'
FireForce="Laser01"
AltFireForce="Laser01"
ProjectileClass=class'BomberCraftMissle'
TeamProjectileClasses(0)=class'ONSAttackCraftPlasm aProjectileRed'
TeamProjectileClasses(1)=class'ONSAttackCraftPlasm aProjectileBlue'
FireInterval=0.2
AltFireProjectileClass=class'BomberCraftMissle'
AltFireInterval=.2
WeaponFireAttachmentBone=PlasmaGunBarrel
WeaponFireOffset=0.0
bAimable=True
RotationsPerSecond=.1
DualFireOffset=50
AIInfo(0)=(bLeadTarget=true,RefireRate=0.95)
AIInfo(1)=(bLeadTarget=true,AimError=400,RefireRat e=0.50)
MinAim=0.900
}
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