OK. Here are the questions. Whoever answers them the fastest gets cookies from me.

1. I'm making an airplane by extending ONSAttackCraft (Raptor). I changed the static mesh of it (it will be... A BOMBER!
) and everything's good except that when I get into the game it cannot fly. What's up? I have the following extended: ONSAttackCraft ; ONSAttackCraftBuildEffectBlue ; ONSAttackCraftStreamer ; ONSAttackCraftPlasmaProjectileRed ; ONSAttackCraftFactory ; ONSAttackCraftExhaust ; ONSAttackCraftBuildEffectRed ; ONSAttackCraftPlasmaProjectileBlue. I think I missed something.... They all have default properties...
2. Bad collision. How do I set up the collision for it?
3. How come I can't put it into Torlan? I did so but when I play the map it doesn't show up. It does though in one of the maps that I created.
4. What is the right place for it? In Unreal Editor there is a Pawn and SVehicleFactory. It shows up in the Pawn... Woah.. Just saw that it's in both
lol
Sorry for the newbie questions... Now... Who wants a cookie?

1. I'm making an airplane by extending ONSAttackCraft (Raptor). I changed the static mesh of it (it will be... A BOMBER!

2. Bad collision. How do I set up the collision for it?
3. How come I can't put it into Torlan? I did so but when I play the map it doesn't show up. It does though in one of the maps that I created.
4. What is the right place for it? In Unreal Editor there is a Pawn and SVehicleFactory. It shows up in the Pawn... Woah.. Just saw that it's in both

Sorry for the newbie questions... Now... Who wants a cookie?
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