Hey guys. Trying to troubleshoot a Karma physics issue on the ball. Sometimes it doesn't bounce, or it bounces backwards. On terrain, it acts a bit differently than it does against straight bsp.
Now, if we are just hitting the ball around lightly and it bounces a little, then the physics calculations seem to be right on, but guys have gotten good enough to throw the ball way up in the air (over 2000 units) and very far. I've tried messing with the following parameters of the Karma properties.
KMass = .1 It is very light
KRestitution = .75 which is a good bounciness
KFriction = .3
KAngularDamping =.6 --Default is .2
KLinearDamping = .1 --Default is .2
I've played around with these settings a lot, but the ball still doesnt' bounce sometimes or it bounces really weird. Does anyone know advanced informationa bout the physics in UT2k4? Is there a way to get in touch with EPIC's staff and go over some of this with them?
Now, if we are just hitting the ball around lightly and it bounces a little, then the physics calculations seem to be right on, but guys have gotten good enough to throw the ball way up in the air (over 2000 units) and very far. I've tried messing with the following parameters of the Karma properties.
KMass = .1 It is very light
KRestitution = .75 which is a good bounciness
KFriction = .3
KAngularDamping =.6 --Default is .2
KLinearDamping = .1 --Default is .2
I've played around with these settings a lot, but the ball still doesnt' bounce sometimes or it bounces really weird. Does anyone know advanced informationa bout the physics in UT2k4? Is there a way to get in touch with EPIC's staff and go over some of this with them?
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