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    Phys_*?

    is there anyway to get a list of the PHYS_somthing like PHYS_falling
    and PHYS_Spider

    #2
    var(Movement) const enum EPhysics
    {
    PHYS_None,
    PHYS_Walking,
    PHYS_Falling,
    PHYS_Swimming,
    PHYS_Flying,
    PHYS_Rotating,
    PHYS_Projectile,
    PHYS_Interpolating,
    PHYS_MovingBrush,
    PHYS_Spider,
    PHYS_Trailer,
    PHYS_Ladder,
    PHYS_RootMotion,
    PHYS_Karma,
    PHYS_KarmaRagDoll,
    PHYS_Hovering,
    PHYS_CinMotion,
    } Physics;

    Look at the Mod Author Resources post at the top of this forum and get UDE. It has a find in files option.

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      #3
      http://udn.epicgames.com/Two/ActorFunctions#SetPhysics
      http://wiki.beyondunreal.com/wiki/PhysicsType

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        #4
        Or you can just use windows search. It's broken by default, but there is a regfix for it on UDN somewhere. I've hosted it.

        http://www.nightstormer.com/bonehed316/uc_filetype.zip

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          #5
          yea, export all the classes via unrealed, its in Engine.Actor

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            #6
            Or download the official code drop from the UDN mod portal.

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              #7
              Originally posted by Bonehed316
              Or you can just use windows search. It's broken by default, but there is a regfix for it on UDN somewhere. I've hosted it.[/url]
              I like this program a lot better:
              http://www.sowsoft.com/search.htm

              It's the functionality of searching in Win98 (i.e. properly scans the actual files) but expanded somewhat.

              EDIT: The older version I have isn't a 30 day trial, but you can easily find ways around that limitation

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                #8
                or you can use UnCodeX

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