I'm fairly new to UnrealScripting. I was wondering if it is wise or even possible to insert a class into the current hierarchy rather then extending what is currently there.
I want to be able to have ALL Actors contain some extra information so to do this it would make sense to take Object->Actor->... and insert MyClass like Object->MyClass->Actor->...
Will this cause huge problems or is this as trivial as it should be in an object oriented world?
I want to be able to have ALL Actors contain some extra information so to do this it would make sense to take Object->Actor->... and insert MyClass like Object->MyClass->Actor->...
Will this cause huge problems or is this as trivial as it should be in an object oriented world?
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