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ToggleScreenShotMode()?

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  • replied
    Hmmm...I don't think that's what I was looking for. I'm trying to figure out why the gun arm nd other parts of the HUD dissapear when demorec is used to record an ingame movie...

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  • replied
    This just removes the HUD, the player's weapon, crosshairs, and health bars above the other pawns. Primarily just for screenshot taking.. obviously

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  • started a topic ToggleScreenShotMode()?

    ToggleScreenShotMode()?

    I found this function inside the playercontroller class. Does anyone know what it does/turns on & off/ ect?

    Code:
    exec function ToggleScreenShotMode()
    {
    	if ( myHUD.bCrosshairShow )
    	{
    		myHUD.bCrosshairShow = false;
    		SetWeaponHand("Hidden");
    		myHUD.bHideHUD = true;
    		TeamBeaconMaxDist = 0;
    		bHideVehicleNoEntryIndicator = true;
    	}
    	else
    	{
    		// return to normal
    		myHUD.bCrosshairShow = true;
    		SetWeaponHand("Right");
    		myHUD.bHideHUD = false;
    		TeamBeaconMaxDist = default.TeamBeaconMaxDist;
    		bHideVehicleNoEntryIndicator = false;
    	}
    }
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